示例#1
0
    def determineCircle(self, angleBetweenP1AndP2, p1, p2):
        distanceBetweenP1andP2 = Vector.length(Vector.buildFromTwoPoints(p1, p2))
        radius = distanceBetweenP1andP2 / 2 / math.sin(math.radians(angleBetweenP1AndP2))

        circle1 = Circle(p1, radius)
        circle2 = Circle(p2, radius)

        intersectionPoints = Circle.intersect(circle1, circle2)

        center = intersectionPoints[0]

        if len(intersectionPoints) == 2:
            v1 = Vector.buildFromTwoPoints(intersectionPoints[0], p1)
            v2 = Vector.buildFromTwoPoints(intersectionPoints[0], p2)

            angle1 = Vector.angleBetween(v1, v2)

            v1 = Vector.buildFromTwoPoints(intersectionPoints[1], p1)
            v2 = Vector.buildFromTwoPoints(intersectionPoints[1], p2)

            angle2 = Vector.angleBetween(v1, v2)

            if angle1 > angle2:
                center = intersectionPoints[0]
            else:
                center = intersectionPoints[1]

        return Circle(center, radius)
示例#2
0
    def planMovement(self, currentPose, nextNodes, finalAbsoluteAngle):
        currentX = currentPose[0]
        currentY = currentPose[1]
        currentTheta = currentPose[2]

        moves = []

        for nextNode in nextNodes:
            currentPoseVector = Vector.buildUnitaryVectorFromAngle(currentTheta)
            destinationVector = Vector.buildFromTwoPoints((currentX, currentY), (nextNode[0], nextNode[1]))

            rotationAngle = Vector.angleBetween(currentPoseVector, destinationVector)

            if rotationAngle:
                moves.append(Rotate(rotationAngle))

            distanceToAdvance = Vector.length(destinationVector)
            if distanceToAdvance:
                moves.append(Advance(distanceToAdvance))

            currentX = nextNode[0]
            currentY = nextNode[1]
            currentTheta += rotationAngle

        currentRobotVector = Vector.buildUnitaryVectorFromAngle(currentTheta)
        finalRobotVector = Vector.buildUnitaryVectorFromAngle(finalAbsoluteAngle)
        rotationAngle = Vector.angleBetween(currentRobotVector, finalRobotVector)

        if math.fabs(rotationAngle) > 0.01:
            moves.append(Rotate(rotationAngle))

        return moves
示例#3
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    def planMovement(self, currentPose, nextNodes):
        currentX = currentPose[0]
        currentY = currentPose[1]
        currentTheta = currentPose[2]

        currentPoseVector = Vector.buildUnitaryVectorFromAngle(currentTheta)

        moves = []

        print "current pose in shuffle: " + str(currentPose)
        print "path to be planned in shuffle: " + str(nextNodes)

        for nextNode in nextNodes:
            destinationVector = Vector.buildFromTwoPoints((currentX, currentY), (nextNode[0], nextNode[1]))

            shuffleDistance = Vector.length(destinationVector)
            shuffleAngle = Vector.angleBetween(currentPoseVector, destinationVector)

            if shuffleAngle < 0:
                shuffleAngle += 360

            moves.append(Shuffle(shuffleDistance, shuffleAngle))

            currentX = nextNode[0]
            currentY = nextNode[1]

        return moves
示例#4
0
文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_ninetyDegrees(self):
     self.assertEqual(-90, Vector.angleBetween([1, 0], [0, 1]))
示例#5
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文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_minusNinetyDegreesLargeRotation(self):
     self.assertAlmostEqual(90,
         Vector.angleBetween([0, -1],[-1, 0]),
         delta=0.000000001)
示例#6
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文件: test_vector.py 项目: spg/JDV
    def test_angleBetween_largeRotation(self):
        expectedAngle = math.degrees(-1*math.acos(2/math.sqrt(1229)))

        self.assertAlmostEqual(expectedAngle,
            Vector.angleBetween([-1, 0], [-2, -35]),
            delta=0.000000001)
示例#7
0
文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_minusThirtyDegrees(self):
     self.assertAlmostEqual(30,
         Vector.angleBetween([-1 / 2, -math.sqrt(3) / 2], [-math.sqrt(3) / 2, -1 / 2]),
         delta=0.000000001)
示例#8
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文件: test_vector.py 项目: spg/JDV
    def test_angleBetween_thirtyDegrees(self):
        expectedAngle = -30

        self.assertAlmostEqual(expectedAngle,
            Vector.angleBetween([-math.sqrt(3) / 2, -1 / 2], [-1 / 2, -math.sqrt(3) / 2]),
            delta=0.000000001)
示例#9
0
文件: test_vector.py 项目: spg/JDV
    def test_angleBetween_minusFortyFiveDegrees(self):
        expectedAngle = 45

        self.assertEqual(expectedAngle, Vector.angleBetween([1, 1], [1, 0]))
示例#10
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文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_minusOneEightyDegrees(self):
     self.assertEqual(180, Vector.angleBetween([-1, 0], [1, 0]))
示例#11
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文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_oneEightyDegrees(self):
     self.assertEqual(-180, Vector.angleBetween([1, 0], [-1, 0]))
示例#12
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文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_zeroDegrees(self):
     self.assertEqual(0, Vector.angleBetween([1, 1], [2, 2]))
示例#13
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文件: test_vector.py 项目: spg/JDV
 def test_angleBetween_minusNinetyDegrees(self):
     self.assertEqual(90, Vector.angleBetween([0, 1], [1, 0]))