def paintEvent(self, event): canvas_size = self.rect() width = self.current_pixmap_size.width() extrax = canvas_size.width() - width if extrax < 0: extrax = 0 x = int(extrax//2) height = self.current_pixmap_size.height() extray = canvas_size.height() - height if extray < 0: extray = 0 y = int(extray//2) target = QRect(x, y, width, height) p = QPainter(self) p.setRenderHints(QPainter.RenderHint.Antialiasing | QPainter.RenderHint.SmoothPixmapTransform) try: dpr = self.devicePixelRatioF() except AttributeError: dpr = self.devicePixelRatio() spmap = self.pixmap.scaled(target.size() * dpr, Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation) spmap.setDevicePixelRatio(dpr) p.drawPixmap(target, spmap) if gprefs['bd_overlay_cover_size']: sztgt = target.adjusted(0, 0, 0, -4) f = p.font() f.setBold(True) p.setFont(f) sz = '\u00a0%d x %d\u00a0'%(self.pixmap.width(), self.pixmap.height()) flags = Qt.AlignmentFlag.AlignBottom|Qt.AlignmentFlag.AlignRight|Qt.TextFlag.TextSingleLine szrect = p.boundingRect(sztgt, flags, sz) p.fillRect(szrect.adjusted(0, 0, 0, 4), QColor(0, 0, 0, 200)) p.setPen(QPen(QColor(255,255,255))) p.drawText(sztgt, flags, sz) p.end()
def paintEvent(self, event): if self.pixmap.isNull(): return canvas_size = self.rect() width = self.current_pixmap_size.width() extrax = canvas_size.width() - width if extrax < 0: extrax = 0 x = int(extrax / 2.) height = self.current_pixmap_size.height() extray = canvas_size.height() - height if extray < 0: extray = 0 y = int(extray / 2.) target = QRect(x, y, min(canvas_size.width(), width), min(canvas_size.height(), height)) p = QPainter(self) p.setRenderHints(QPainter.RenderHint.Antialiasing | QPainter.RenderHint.SmoothPixmapTransform) p.drawPixmap( target, self.pixmap.scaled(target.size(), Qt.AspectRatioMode.KeepAspectRatio, Qt.TransformationMode.SmoothTransformation)) p.end()