def setEnabled(self, enabled): """enable/disable this board""" if isAlive(self): # aborting a running game: the underlying C++ object might # already have been destroyed self.tileDragEnabled = (enabled and self.player == self.player.game.myself) QGraphicsRectItem.setEnabled(self, enabled)
def setEnabled(self, enabled): """enable/disable this board""" if isAlive(self): # aborting a running game: the underlying C++ object might # already have been destroyed self.tileDragEnabled = ( enabled and self.player == self.player.game.myself) QGraphicsRectItem.setEnabled(self, enabled)
def setEnabled(self, enabled): """enable/disable this board""" self.tileDragEnabled = enabled QGraphicsRectItem.setEnabled(self, enabled)