示例#1
0
class PaellaRecordSelector(QSplitter, BasePaellaWidget):
    def __init__(self, parent, table, fields, idcol, groupfields,
                 mainview, name='PaellaRecordSelector'):
        #PaellaManagerWidget.__init__(self, parent, mainview, name=name)
        QSplitter.__init__(self, parent, name)
        BasePaellaWidget.initPaellaCommon(self)
        self.current = currentobject()
        self.table = table
        self.fields = fields
        self.idcol = idcol
        self.groupfields = groupfields
        self.listView = KListView(self)
        self.vsplit = QSplitter(self)
        self.vsplit.setOrientation(self.Vertical)
        self.mainView = mainview(self.vsplit)
        self.recordForm = EditableRecordFrame(self, fields)
        self.connect(self.listView, SIGNAL('selectionChanged()'),
                     self.groupChanged)
        self.connect(self.recordForm.insButton, SIGNAL('clicked()'),
                     self.insertRecord)
        self.connect(self.recordForm.updButton, SIGNAL('clicked()'),
                     self.updateRecord)
        self.initlistView()
        self.setSource(self.handleURL)
        
    def initlistView(self):
        self.listView.addColumn('group')
        self.listView.setRootIsDecorated(True)
示例#2
0
 def setupUi(self):
     """setup UI elements"""
     self.viewLeft = ScoreViewLeft(self)
     self.viewRight = ScoreViewRight(self)
     self.viewRight.setHorizontalScrollBar(HorizontalScrollBar(self))
     self.viewRight.setHorizontalScrollMode(QAbstractItemView.ScrollPerItem)
     self.viewRight.setFocusPolicy(Qt.NoFocus)
     self.viewRight.header().setSectionsClickable(False)
     self.viewRight.header().setSectionsMovable(False)
     self.viewRight.setSelectionMode(QAbstractItemView.NoSelection)
     windowLayout = QVBoxLayout(self)
     self.splitter = QSplitter(Qt.Vertical)
     self.splitter.setObjectName('ScoreTableSplitter')
     windowLayout.addWidget(self.splitter)
     scoreWidget = QWidget()
     self.scoreLayout = QHBoxLayout(scoreWidget)
     leftLayout = QVBoxLayout()
     leftLayout.addWidget(self.viewLeft)
     self.leftLayout = leftLayout
     self.scoreLayout.addLayout(leftLayout)
     self.scoreLayout.addWidget(self.viewRight)
     self.splitter.addWidget(scoreWidget)
     self.ruleTree = RuleTreeView(i18nc('kajongg', 'Used Rules'))
     self.splitter.addWidget(self.ruleTree)
     # this shows just one line for the ruleTree - so we just see the
     # name of the ruleset:
     self.splitter.setSizes(list([1000, 1]))
示例#3
0
 def __init__(self,
              parent,
              table,
              fields,
              idcol,
              groupfields,
              mainview,
              name='PaellaRecordSelector'):
     #PaellaManagerWidget.__init__(self, parent, mainview, name=name)
     QSplitter.__init__(self, parent, name)
     BasePaellaWidget.initPaellaCommon(self)
     self.current = currentobject()
     self.table = table
     self.fields = fields
     self.idcol = idcol
     self.groupfields = groupfields
     self.listView = KListView(self)
     self.vsplit = QSplitter(self)
     self.vsplit.setOrientation(self.Vertical)
     self.mainView = mainview(self.vsplit)
     self.recordForm = EditableRecordFrame(self, fields)
     self.connect(self.listView, SIGNAL('selectionChanged()'),
                  self.groupChanged)
     self.connect(self.recordForm.insButton, SIGNAL('clicked()'),
                  self.insertRecord)
     self.connect(self.recordForm.updButton, SIGNAL('clicked()'),
                  self.updateRecord)
     self.initlistView()
     self.setSource(self.handleURL)
示例#4
0
def make():
    demo = QSplitter(QSplitter.Horizontal)

    plot1 = Plot(demo, 30)
    plot1.setFloorStyle(FLOORISO)
    plot1.setCoordinateStyle(BOX)
    saddle = Saddle(plot1)
    saddle.create()
    plot1.setTitle("Autoswitching axes")
    plot1.setBackgroundColor(RGBA(1.0, 1.0, 0.6))
    plot1.makeCurrent()
    plot1.updateData()
    plot1.updateGL()
    
    plot2 = Plot(demo ,80)
    plot2.setZoom(0.8)
    hat = Hat(plot2)
    hat.create()
    plot2.setPlotStyle(HIDDENLINE)
    plot2.setFloorStyle(FLOORDATA)
    plot2.setCoordinateStyle(FRAME)
    plot2.setBackgroundColor(RGBA(1.0, 1.0, 0.6))
    plot2.makeCurrent()
    plot2.updateData()
    plot2.updateGL()

    demo.resize(800, 400)
    demo.show()
                
    return demo
示例#5
0
 def __init__(self, app, parent, view, name):
     QSplitter.__init__(self, parent, name)
     self.app = app
     self.listView = KListView(self)
     self.view = view(self.app, self)
     self.initlistView()
     self.connect(self.listView,
                  SIGNAL('selectionChanged()'), self.selectionChanged)
     self.show()
示例#6
0
 def __init__(self, app, parent, view, name):
     QSplitter.__init__(self, parent, name)
     self.app = app
     self.listView = KListView(self)
     self.view = view(self.app, self)
     self.initlistView()
     self.connect(self.listView, SIGNAL('selectionChanged()'),
                  self.selectionChanged)
     self.show()
 def __init__(self, parent, mainview, listview=None, name='BaseManagerWidget'):
     QSplitter.__init__(self, parent, name)
     if listview is None:
         self.listView = KListView(self)
     else:
         self.listView = listView(self)
     self.mainView = mainview(self)
     self.connect(self.listView,
                  SIGNAL('selectionChanged()'), self.selectionChanged)
示例#8
0
 def __init__(self, parent, suite, name='TemplateEditor'):
     QSplitter.__init__(self, parent, name)
     self.app = get_application_pointer()
     self.trait = None
     self.listView = TraitListView(self, 'template')
     self.mainEdit = SimpleEdit(self)
     self.set_suite(suite)
     self.refreshListView()
     self.connect(self.listView, SIGNAL('selectionChanged()'),
                  self.selectionChanged)
    def __init__(self, parent, name='ProfileManagerWidget'):
        QSplitter.__init__(self, parent, name)
        self.app = get_application_pointer()
        #self.listView = KListView(self)
        self.cfgView = DosboxConfigTabWidget(self)
        self.dbox = self.app.make_new_dosbox_object()

        #self.initlistView()
        cfg = self.dbox.get_default_config()
        self.cfgView.set_config(cfg)
示例#10
0
 def __init__(self, app, parent, suite, name='TemplateEditor'):
     QSplitter.__init__(self, parent, name)
     dbwidget(self, app)
     self.trait = None
     self.listView = TraitList(self.app, self, 'template')
     self.mainEdit = SimpleEdit(self.app, self)
     self.set_suite(suite)
     self.refreshListView()
     self.connect(self.listView,
                  SIGNAL('selectionChanged()'), self.selectionChanged)
示例#11
0
 def setupUi(self):
     """setup UI elements"""
     self.viewLeft = ScoreViewLeft(self)
     self.viewRight = ScoreViewRight(self)
     self.viewRight.setHorizontalScrollBar(HorizontalScrollBar(self))
     self.viewRight.setHorizontalScrollMode(QAbstractItemView.ScrollPerItem)
     self.viewRight.setFocusPolicy(Qt.NoFocus)
     if usingQt5:
         self.viewRight.header().setSectionsClickable(False)
         self.viewRight.header().setSectionsMovable(False)
     else:
         self.viewRight.header().setClickable(False)
         self.viewRight.header().setMovable(False)
     self.viewRight.setSelectionMode(QAbstractItemView.NoSelection)
     windowLayout = QVBoxLayout(self)
     self.splitter = QSplitter(Qt.Vertical)
     self.splitter.setObjectName("ScoreTableSplitter")
     windowLayout.addWidget(self.splitter)
     scoreWidget = QWidget()
     self.scoreLayout = QHBoxLayout(scoreWidget)
     leftLayout = QVBoxLayout()
     leftLayout.addWidget(self.viewLeft)
     self.leftLayout = leftLayout
     self.scoreLayout.addLayout(leftLayout)
     self.scoreLayout.addWidget(self.viewRight)
     self.splitter.addWidget(scoreWidget)
     self.ruleTree = RuleTreeView(m18nc("kajongg", "Used Rules"))
     self.splitter.addWidget(self.ruleTree)
     # this shows just one line for the ruleTree - so we just see the
     # name of the ruleset:
     self.splitter.setSizes(list([1000, 1]))
示例#12
0
    def __init__(self, parent, name='MainEntityWindow'):
        BaseToolboxWindow.__init__(self, parent, name=name)
        self.splitView = QSplitter(self, 'splitView')
        self.listView = KListView(self.splitView, 'entities_view')
        self.textView = RtorrentInfoPart(self.splitView)
        self.initActions()
        self.initMenus()
        self.initToolbar()
        
        self.app.rtserver = Server(url="http://roujin/RPC2")
        self.app.rtorrent = Rtorrent(self.app.rtserver)

        #self._sortby = 'name'
        self.initlistView()

        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.connect(self.textView,
                     PYSIGNAL('EntityInfoUpdated'), self.refreshDisplay)
        self.setCentralWidget(self.splitView)

        
        # dialogs
        self._new_entity_dlg = None
        
        # resize window
        self.resize(400, 500)
        self.splitView.setSizes([75, 325])

        self.setAcceptDrops(True)
示例#13
0
    def __init__(self, parent):
        KMainWindow.__init__(self, parent, 'Uncover Truth Frontend')
        self.app = get_application_pointer()
        self.splitView = QSplitter(self, 'splitView')
        self.listView = KListView(self.splitView, 'guests_view')
        self.textView = InfoPart(self.splitView)
        self.initlistView()

        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.connect(self.textView,
                     PYSIGNAL('GuestInfoUpdated'), self.refreshDisplay)
        self.setCentralWidget(self.splitView)

        collection = self.actionCollection()
        self.quitAction = KStdAction.quit(self.close, collection)
        self.newGuestAction = KStdAction.openNew(self.slotNewGuest, collection)
        self.selectAllAction = KStdAction.selectAll(self.slotSelectAll,
                                                    collection)
        mainmenu = KPopupMenu(self)
        self.newGuestAction.plug(mainmenu)
        self.selectAllAction.plug(mainmenu)
        self.quitAction.plug(mainmenu)
        menubar = self.menuBar()
        menubar.insertItem('&Main', mainmenu)

        toolbar = self.toolBar()
        self.newGuestAction.plug(toolbar)
        self.quitAction.plug(toolbar)
        
        self.new_guest_dialog = None

        # resize window
        self.resize(400, 500)
        self.splitView.setSizes([75, 325])
示例#14
0
 def __init__(self, parent, db, table, fields, idcol, groupfields, view, name='RecordSelector'):
     QSplitter.__init__(self, parent, name)
     self.current = currentobject()
     self.db = db
     self.table = table
     self.fields = fields
     self.idcol = idcol
     self.groupfields = groupfields
     self.listView = KListView(self)
     self.vsplit = QSplitter(self)
     self.vsplit.setOrientation(Qt.Vertical)
     self.recView = view(db, self.vsplit)
     frame = QFrame(self.vsplit)
     self.recForm = EditableRecord(frame, fields)
     self.connect(self.listView, SIGNAL('selectionChanged()'), self.groupChanged)
     self.connect(self.recForm.insButton, SIGNAL('clicked()'), self.insertRecord)
     self.connect(self.recForm.updButton, SIGNAL('clicked()'), self.updateRecord)
     self.initlistView()
     self.setSource(self.handleURL)
示例#15
0
    def __init__(self, parent):
        QMainWindow.__init__(self, parent, 'PyQt Dosbox Frontend')
        # setup app pointer
        self.app = qApp
        self._init_common()

        self.splitView = QSplitter(self, 'splitView')
        self.listView = QListView(self.splitView, 'games_view')
        self.initlistView()
        x, y = self.config.get_xy('mainwindow', 'mainwindow_size')
        self.splitView.setSizes([int(.1*x), int(.9*x)])
        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.textView = InfoBrowser(self.splitView)
        self.setCentralWidget(self.splitView)
    def __init__(self, parent):
        KMainWindow.__init__(self, parent, 'PyKDE Dosbox Frontend')
        # setup app pointer
        self.app = get_application_pointer()
        self._init_common()
        self.setAcceptDrops(True)
        
        # place a splitter in the window
        self.splitView = QSplitter(self, 'splitView')
        # place a listview in the splitter (on the left)
        self.listView = KListView(self.splitView, 'games_view')
        # fill listview
        self.initlistView()
        # try to resize splitter
        # this is a kind of ugly hack, but seems to work ok
        x, y = self.myconfig.get_xy('mainwindow', 'mainwindow_size')
        self.splitView.setSizes([int(.1*x), int(.9*x)])
        # setup signals
        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        
        # place text browser in splitter
        #self.textView = InfoBrowser(self.splitView)
        # i may eventually use the KHTMLPart instead
        # of the KTextBrowser
        if self.app.myconfig.getboolean('mainwindow', 'use_khtml_part'):
            self.textView = InfoPart(self.splitView)
        else:
            self.textView = InfoBrowser(self.splitView)
        self.connect(self.textView, PYSIGNAL('GameInfoSet'), self.selectGame)

        self.statusbar = KStatusBar(self)
        self._set_current_profile(self.app.dosbox.current_profile)
        # set main widget
        self.setCentralWidget(self.splitView)

        # setup dialog pointers
        # it would be nice if I knew a better way to get
        # information from dialogs
        self.new_game_dir_dialog = None
        self.add_new_game_dlg = None
        self.set_profile_dlg = None
        
        # here we add some methods to the dcop object
        self.app.dcop.addMethod('void selectGame (QString)',  self.selectGame)
        self.app.dcop.addMethod('void launchSelectedGame()', self.slotLaunchDosbox)
示例#17
0
class RecordSelector(QSplitter):
    def __init__(self, parent, db, table, fields, idcol, groupfields, view, name='RecordSelector'):
        QSplitter.__init__(self, parent, name)
        self.current = currentobject()
        self.db = db
        self.table = table
        self.fields = fields
        self.idcol = idcol
        self.groupfields = groupfields
        self.listView = KListView(self)
        self.vsplit = QSplitter(self)
        self.vsplit.setOrientation(Qt.Vertical)
        self.recView = view(db, self.vsplit)
        frame = QFrame(self.vsplit)
        self.recForm = EditableRecord(frame, fields)
        self.connect(self.listView, SIGNAL('selectionChanged()'), self.groupChanged)
        self.connect(self.recForm.insButton, SIGNAL('clicked()'), self.insertRecord)
        self.connect(self.recForm.updButton, SIGNAL('clicked()'), self.updateRecord)
        self.initlistView()
        self.setSource(self.handleURL)
    
    def initlistView(self):
        self.listView.addColumn('group')
        self.listView.setRootIsDecorated(True)
        all = KListViewItem(self.listView, 'all')
        groups = [KListViewItem(self.listView, g) for g in self.groupfields]
        for g, parent in zip(self.groupfields, groups):
            fields = ['distinct %s' % g]
            rows = self.db.mcursor.select(fields=fields, table=self.table, order=g)
            for row in rows:
                item = KListViewItem(parent, row[g])
                item.groupfield = g
                

    def groupChanged(self):
        item = self.listView.currentItem()
        self.current.group = item.text(0)
        if hasattr(item, 'groupfield'):
            clause = Eq(item.groupfield, self.current.group)
            self.recView.set_clause(clause)
        elif self.current.group == 'all':
            self.recView.set_clause(None)
        else:
            self.recView.set_clause('NULL')

    def handleURL(self, url):
        action, obj, ident = str(url).split('.')
        row = self.db.mcursor.select_row(fields=self.fields,
                                         table=self.table, clause=Eq(self.idcol, ident))
        entries = self.recForm.entries
        for field in entries:
            entries[field].setText(row[field])
        self.current.id = ident
        

    def setSource(self, handler):
        self.recView.setSource = handler

    def insertRecord(self):
        data = self.recForm.get_data()
        self.db.insertData(self.idcol, self.table, data)
        self.groupChanged()

    def updateRecord(self):
        if self.current.id is not None:
            data = self.recForm.get_data()
            clause = Eq(self.idcol, self.current.id)
            row = self.db.mcursor.select_row(table=self.table, clause=clause)
            updict = {}
            for k, v in data.items():
                if str(row[k]) != str(v) and str(v):
                    print v
                    updict[k] = v
            print updict
        if updict:
            self.db.mcursor.update(table=self.table, data=updict, clause=clause)
            self.groupChanged()
示例#18
0
    def __init__(self):
        super(MainWidget, self).__init__()

        self.my_pop = None  # Any child popup windows. Only bravais_table ATM
        self.storage_path = sys_arg.directory

        refresh_gui = False

        # Load the previous state of DUI, if present
        dui_files_path = os.path.join(self.storage_path, "dui_files")

        if os.path.isfile(os.path.join(dui_files_path, "bkp.pickle")):
            try:
                self.idials_runner = load_previous_state(dui_files_path)

            except Exception as e:
                # Something went wrong - tell the user then close
                msg = traceback.format_exc()
                logger.error("ERROR LOADING PREVIOUS DATA:\n%s", msg)
                raise_from(DUIDataLoadingError(msg), e)

            refresh_gui = True
        else:
            # No dui_files path - start with a fresh state
            if not os.path.isdir(dui_files_path):
                os.mkdir(dui_files_path)

            self.idials_runner = Runner()

        self.gui2_log = {"pairs_list": []}

        self.cli_tree_output = TreeShow()
        self.cli_tree_output(self.idials_runner)

        self.cur_html = None
        self.cur_pick = None
        self.cur_json = None
        self.cur_log = None
        self.cur_cmd_name = "None"

        main_box = QVBoxLayout()

        self.centre_par_widget = ControlWidget()
        self.centre_par_widget.pass_sys_arg_object_to_import(sys_arg)
        self.stop_run_retry = StopRunRetry()
        self.tree_out = TreeNavWidget()

        left_control_box = QHBoxLayout()

        left_top_control_box = QVBoxLayout()
        left_top_control_box.addWidget(self.centre_par_widget)
        left_top_control_box.addStretch()
        left_control_box.addLayout(left_top_control_box)

        centre_control_box = QVBoxLayout()

        v_control_splitter = QSplitter()
        v_control_splitter.setOrientation(Qt.Vertical)
        v_control_splitter.addWidget(self.tree_out)
        v_control_splitter.addWidget(self.centre_par_widget.step_param_widg)

        centre_control_box.addWidget(v_control_splitter)
        centre_control_box.addWidget(self.stop_run_retry)
        left_control_box.addLayout(centre_control_box)

        dummy_left_widget = QWidget()
        dummy_h_layout = QHBoxLayout()
        dummy_h_layout.addLayout(left_control_box)
        dummy_left_widget.setLayout(dummy_h_layout)
        dummy_left_widget.setSizePolicy(QSizePolicy.Expanding, QSizePolicy.Expanding)

        h_main_splitter = QSplitter()
        h_main_splitter.setOrientation(Qt.Horizontal)
        h_main_splitter.addWidget(dummy_left_widget)

        self.cli_out = CliOutView()
        self.web_view = WebTab()
        self.img_view = MyImgWin()
        self.ext_view = OuterCaller()
        self.info_widget = InfoWidget()

        self.output_info_tabs = QTabWidget()
        self.output_info_tabs.addTab(self.img_view, "Image")
        self.output_info_tabs.addTab(self.cli_out, "Log")
        self.output_info_tabs.addTab(self.web_view, "Report")
        self.output_info_tabs.addTab(self.ext_view, "Tools")
        self.output_info_tabs.addTab(self.info_widget, "Experiment")

        self.view_tab_num = 0
        self.output_info_tabs.currentChanged.connect(self.tab_changed)

        self.img_view.mask_applied.connect(self.pop_mask_list)
        self.img_view.predic_changed.connect(self.tab_changed)
        self.img_view.bc_applied.connect(self.pop_b_centr_coord)

        self.img_view.new_pars_applied.connect(self.pass_parmams)

        # self.ext_view.pass_parmam_lst.connect(self.pass_parmams)

        self.centre_par_widget.finished_masking.connect(self.img_view.unchec_my_mask)
        self.centre_par_widget.click_mask.connect(self.img_view.chec_my_mask)
        self.centre_par_widget.finished_b_centr.connect(self.img_view.unchec_b_centr)
        self.centre_par_widget.click_b_centr.connect(self.img_view.chec_b_centr)

        v_info_splitter = QSplitter()
        v_info_splitter.setOrientation(Qt.Vertical)
        v_info_splitter.addWidget(self.output_info_tabs)

        h_main_splitter.addWidget(v_info_splitter)

        main_box.addWidget(h_main_splitter)

        self.txt_bar = Text_w_Bar()
        main_box.addWidget(self.txt_bar)

        self.connect_all()

        self.custom_thread = CommandThread()
        self.custom_thread.finished.connect(self.update_after_finished)
        self.custom_thread.str_fail_signal.connect(self.after_failed)
        self.custom_thread.str_print_signal.connect(self.cli_out.add_txt)
        self.custom_thread.str_print_signal.connect(self.txt_bar.setText)

        self.custom_thread.busy_box_on.connect(self.pop_busy_box)
        self.custom_thread.busy_box_off.connect(self.close_busy_box)

        self.main_widget = QWidget()
        self.main_widget.setLayout(main_box)
        self.setCentralWidget(self.main_widget)

        self.setWindowTitle("CCP4 DUI - {}: {}".format(__version__,
                dui_files_path))
        self.setWindowIcon(QIcon(self.stop_run_retry.dials_logo_path))

        self.just_reindexed = False
        self.user_stoped = False
        self.reconnect_when_ready()

        self.my_pop = None

        if refresh_gui:
            self.refresh_my_gui()
class MainWindow(MainWindowCommon, KMainWindow):
    def __init__(self, parent):
        KMainWindow.__init__(self, parent, 'PyKDE Dosbox Frontend')
        # setup app pointer
        self.app = get_application_pointer()
        self._init_common()
        self.setAcceptDrops(True)
        
        # place a splitter in the window
        self.splitView = QSplitter(self, 'splitView')
        # place a listview in the splitter (on the left)
        self.listView = KListView(self.splitView, 'games_view')
        # fill listview
        self.initlistView()
        # try to resize splitter
        # this is a kind of ugly hack, but seems to work ok
        x, y = self.myconfig.get_xy('mainwindow', 'mainwindow_size')
        self.splitView.setSizes([int(.1*x), int(.9*x)])
        # setup signals
        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        
        # place text browser in splitter
        #self.textView = InfoBrowser(self.splitView)
        # i may eventually use the KHTMLPart instead
        # of the KTextBrowser
        if self.app.myconfig.getboolean('mainwindow', 'use_khtml_part'):
            self.textView = InfoPart(self.splitView)
        else:
            self.textView = InfoBrowser(self.splitView)
        self.connect(self.textView, PYSIGNAL('GameInfoSet'), self.selectGame)

        self.statusbar = KStatusBar(self)
        self._set_current_profile(self.app.dosbox.current_profile)
        # set main widget
        self.setCentralWidget(self.splitView)

        # setup dialog pointers
        # it would be nice if I knew a better way to get
        # information from dialogs
        self.new_game_dir_dialog = None
        self.add_new_game_dlg = None
        self.set_profile_dlg = None
        
        # here we add some methods to the dcop object
        self.app.dcop.addMethod('void selectGame (QString)',  self.selectGame)
        self.app.dcop.addMethod('void launchSelectedGame()', self.slotLaunchDosbox)
        
    
    # Should probably start putting these actions into a dict
    def initActions(self):
        collection = self.actionCollection()
        self.quitAction = KStdAction.quit(self.close, collection)
        self.newGameAction = NewGame(self.slotNewGame, collection)
        self.importZipFileAction = ImportZipFile(self.slotImportZipFile, collection)
        self.launchDosboxAction = \
                                LaunchDosbox(self.slotLaunchDosbox, collection)
        self.launchDosboxPromptAction = \
                                      LaunchDosboxPrompt(self.slotLaunchDosboxPrompt,
                                                         collection)
        self.launchMainDosboxPromptAction = \
                                          LaunchMainDosboxPrompt(self.slotLaunchMainDosboxPrompt,
                                                                 collection)
        self.flatViewAction = FlatView(self.slotFlatView, collection)
        self.treeViewAction = TreeView(self.slotTreeView, collection)
        self.nameViewAction = NameView(self.slotNameView, collection)
        self.titleViewAction = TitleView(self.slotTitleView, collection)
        self.prepareAllGamesAction = \
                                   PrepareAllGames(self.slotPrepareAllGames, collection)
        self.cleanAllGamesAction = \
                                 CleanAllGames(self.slotCleanAllGames, collection)
        self.archiveAllGamesAction = \
                                   ArchiveAllGames(self.slotArchiveAllGames, collection)
        self.filterAllGamesAction = \
                                  FilterAllGames(self.slotFilterAllGames, collection)
        self.filterAvailableGamesAction = \
                                        FilterAvailableGames(self.slotFilterAvailableGames,
                                                             collection)
        self.filterUnavailableGamesAction = \
                                          FilterUnavailableGames(self.slotFilterUnavailableGames,
                                                                 collection)
        self.manageDosboxProfilesAction = \
                                        ManageDosboxProfiles(self.slotManageDosboxProfiles,
                                                             collection)
        
        self.setCurrentProfileAction = \
                                     SetCurrentProfile(self.slotSetCurrentProfile,
                                                       collection)
        self.configureDosboxPyKDEAction = \
                                        ConfigureDosboxPyKDE(self.slotConfigureDosboxPyKDE,
                                                             collection)
        
    def initMenus(self):
        # make a new menu
        mainmenu = KPopupMenu(self)
        # plug import new game actions into the menu
        self.newGameAction.plug(mainmenu)
        self.importZipFileAction.plug(mainmenu)
        # insert a little line separating menu items
        mainmenu.insertSeparator()
        # plug launch dosbox actions into the menu
        self.launchDosboxAction.plug(mainmenu)
        self.launchDosboxPromptAction.plug(mainmenu)
        self.launchMainDosboxPromptAction.plug(mainmenu)
        # insert a little line separating menu items
        mainmenu.insertSeparator()
        # plug the rest of the main menu actions
        self.prepareAllGamesAction.plug(mainmenu)
        self.cleanAllGamesAction.plug(mainmenu)
        self.archiveAllGamesAction.plug(mainmenu)
        self.quitAction.plug(mainmenu)
        # make a profiles menu
        profilemenu = KPopupMenu(self)
        self.manageDosboxProfilesAction.plug(profilemenu)
        self.setCurrentProfileAction.plug(profilemenu)
        # make another menu for options
        viewmenu = KPopupMenu(self)
        self.flatViewAction.plug(viewmenu)
        self.treeViewAction.plug(viewmenu)
        self.nameViewAction.plug(viewmenu)
        self.titleViewAction.plug(viewmenu)
        viewmenu.insertSeparator()
        self.filterAllGamesAction.plug(viewmenu)
        self.filterAvailableGamesAction.plug(viewmenu)
        self.filterUnavailableGamesAction.plug(viewmenu)
        # make a settings menu
        settingsmenu = KPopupMenu(self)
        self.configureDosboxPyKDEAction.plug(settingsmenu)
        # get a pointer to the menubar in the main window
        # this method will create a menubar if one is not already
        # available
        menubar = self.menuBar()
        # place the menus on the menu bar (in order)
        menubar.insertItem('&Main', mainmenu)
        menubar.insertItem('&Profiles', profilemenu)
        menubar.insertItem('&View', viewmenu)
        menubar.insertItem('&Settings', settingsmenu)
        menubar.insertItem('&Help', self.helpMenu(''))

    def initToolbar(self):
        # get a pointer to the main toolbar in the main window
        # this method will create a toolbar if one is not already there.
        toolbar = self.toolBar()
        # add some actions to the toolbar
        self.newGameAction.plug(toolbar)
        self.importZipFileAction.plug(toolbar)
        self.launchMainDosboxPromptAction.plug(toolbar)
        self.launchDosboxAction.plug(toolbar)
        self.launchDosboxPromptAction.plug(toolbar)
        self.manageDosboxProfilesAction.plug(toolbar)
        self.quitAction.plug(toolbar)
        
    def refreshListView(self):
        self.refreshListView_common(KListViewItem)

    def _appendListItem(self, parent, name):
        self._appendListItem_common(parent, name, KListViewItem)
        
    # if this method is called externally, i.e. through dcop
    # we need to select the KListViewItem that matches also
    # if this method is not called externally, it means that the
    # listitem has already been selected
    def selectGame(self, name, called_externally=True):
            if called_externally:
                # if this method is called from dcop, name will be
                # a QString, so we make it python string
                name = str(name)
                if name not in self.game_names:
                    KMessageBox.error(self, '%s is not a valid game name.' % name)
                else:
                    if self.name_title_view is 'name':
                        # this is the easy part
                        # the 0 in the second arg means column
                        item = self.listView.findItem(name, 0)
                    else:
                        # we're using titles, so we have to get it
                        title = self.game_titles[name]
                        item = self.listView.findItem(title, 0)
                        # here True means select, False means unselect
                        self.listView.setSelected(item, True)
                        # calling setSelected will emit the selection changed signal
                        # which will result in this method being called again, although
                        # internally this time.
                    self._make_listitem_visible(item)
                    
        
            else:
                # we only change the textView for internal calls
                self.textView.set_game_info(name)
                
    # here we make the selected item visible on the list
    # if it's not currently visible
    def _make_listitem_visible(self, item):
        item_pos = item.itemPos()
        # contentsY is the position in the contents that
        # is at the top of the visible area
        contentsY = self.listView.contentsY()
        # contentsHeight is the height of the full list
        contentsHeight = self.listView.contentsHeight()
        # visibleHeight is the height of the visible part of the list
        visibleHeight = self.listView.visibleHeight()
        # visible_range is the interval defining the contents positions
        # that are visible
        visible_range = range(contentsY, contentsY + visibleHeight)
        # here we test whether the item position is in the range of
        # visible positions, and if not, we scroll the listview to make it so.
        if item_pos not in visible_range:
            self.listView.setContentsPos(0, 0)
            self.listView.scrollBy(0, item_pos)
            
    def slotNewGame(self):
        if self.new_game_dir_dialog is None:
            main_dosbox_path = self.myconfig.get('dosbox', 'main_dosbox_path')
            dlg = KDirSelectDialog(main_dosbox_path, 0, self)
            dlg.connect(dlg, SIGNAL('okClicked()'), self.new_game_path_selected)
            dlg.connect(dlg, SIGNAL('cancelClicked()'), self.destroy_new_game_dir_dlg)
            dlg.connect(dlg, SIGNAL('closeClicked()'), self.destroy_new_game_dir_dlg)
            dlg.show()
            self.new_game_dir_dialog = dlg
        else:
            KMessageBox.error(self, opendlg_errormsg)

    def slotLaunchDosbox(self, game=None):
        self._launchdosbox_common(game, launch_game=True)

    def slotLaunchDosboxPrompt(self, game=None):
        self._launchdosbox_common(game, launch_game=False)

    def slotLaunchMainDosboxPrompt(self):
        KMessageBox.information(self, 'Not implemented')
        
    def slotManageDosboxProfiles(self):
        #from dosboxcfg.profile import ProfileDialogWindow
        #win = ProfileDialogWindow(self)
        win = ManageDosboxProfilesWindow(self)
        win.show()

    def slotSetCurrentProfile(self):
        dlg = ProfileSelectorDialog(self)
        self.connect(dlg, SIGNAL('okClicked()'), self._current_profile_selected)
        self.set_profile_dlg = dlg
        dlg.show()

    def slotImportZipFile(self):
        #KMessageBox.information(self, 'Import a new game, not yet implemented.')
        #dlg = ImportGameUrlDialog(self)
        
        #dlg.show()
        win = ImportsMainWindow(self)
        win.show()
        
    def slotConfigureDosboxPyKDE(self):
        #KMessageBox.information(self, 'ConfigureDosboxPyKDE')
        dlg = SettingsWidgetDialog(self)
        dlg.show()
        
    def _launchdosbox_common(self, game, launch_game=True):
        if game is None:
            game = self.listView.currentItem().game
        if self.app.game_fileshandler.get_game_status(game):
            if launch_game:
                self.app.dosbox.run_game(game)
            else:
                self.app.dosbox.launch_dosbox_prompt(game)
        else:
            title = self.game_titles[game]
            KMessageBox.error(self, '%s is unavailable' % title)

    def _current_profile_selected(self):
        dlg = self.set_profile_dlg
        if dlg is not None:
            profile = dlg.get_selected_profile()
            self._set_current_profile(profile)
            self.set_profile_dlg = None
            
    def _set_current_profile(self, profile):
        dosbox = self.app.dosbox
        dosbox.set_current_profile(profile)
        msg = 'Current Profile:  %s' % dosbox.current_profile
        self.statusbar.message(msg)        
            
    def new_game_path_selected(self):
        # url is a KURL
        url = self.new_game_dir_dialog.url()
        # since the url should be file://path/to/game
        # we only want the /path/to/game
        fullpath = str(url.path())
        # here we set the name of the game to the base
        # directory of the path.  This is probably not a good
        # idea in the long run, and I'll change this behaviour one day.
        name = os.path.basename(fullpath)
        if name not in self.game_names:
            print name, fullpath, self.game_names
            if self.add_new_game_dlg is None:
                dlg = AddNewGameDialog(self, fullpath)
                dlg.connect(dlg, SIGNAL('okClicked()'), self.add_new_game)
                dlg.connect(dlg, SIGNAL('cancelClicked()'), self.destroy_add_new_game_dlg)
                dlg.connect(dlg, SIGNAL('closeClicked()'), self.destroy_add_new_game_dlg)
                dlg.show()
                self.add_new_game_dlg = dlg
        else:
            KMessageBox.error(self, '%s already exists.' % name)
        self.new_game_dir_dialog = None

    def _report_add_to_installed_archive(self, filename, count, total):
        dlg = self._add_to_installed_archive_progress
        progress = dlg.progressBar()
        if dlg.total is None:
            dlg.total = total
            progress.setTotalSteps(total)
        dlg.setLabel('Adding %s to archive.' % filename)
        progress.setProgress(count)
        self.app.processEvents()

    def _report_extract_from_installed_archive(self, filename, count, total):
        dlg = self.extract_from_installed_archive_progress
        progress = dlg.progressBar()
        if dlg.total is None:
            dlg.total = total
            progress.setTotalSteps(total)
        dlg.setLabel('Extracting %s from archive.' % filename)
        progress.setProgress(count)
        self.app.processEvents()
        
    def add_new_game(self):
        dlg = self.add_new_game_dlg
        gamedata = dlg.get_gamedata_from_entries()
        name = gamedata['name']
        fullpath = dlg.fullpath
        dlg.close()
        ### ugly section -- testing now -- cleanup later
        self.app.processEvents()
        filehandler = self.app.game_fileshandler
        filehandler._report_add_to_installed_archive = self._report_add_to_installed_archive
        self._add_to_installed_archive_progress = BaseProgressDialog(self)
        dlg = self._add_to_installed_archive_progress
        dlg.resize(400, 200)
        dlg.total = None
        dlg.show()
        ##### end of ugly section
        try:
            self.add_new_game_common(gamedata, fullpath)
        except ExistsError, inst:
            print 'here we are', inst
            KMessageBox.error(self, '%s already exists' % inst.args)
        dlg.close()
示例#20
0
 def __init__(self, parent=None):
     QSplitter.__init__(self, parent, 'hsplit')
     self.setOrientation(QSplitter.Horizontal)
     self.listbox = QListView(self)
     #self.insertWidget(self.listbox)
     self.notebook = QTabBar(self)
示例#21
0
class ScoreTable(QWidget):
    """show scores of current or last game, even if the last game is
    finished. To achieve this we keep our own reference to game."""
    def __init__(self, scene):
        super(ScoreTable, self).__init__(None)
        self.setObjectName('ScoreTable')
        self.scene = scene
        self.scoreModel = None
        self.scoreModelTest = None
        decorateWindow(self, i18nc('kajongg', 'Scores'))
        self.setAttribute(Qt.WA_AlwaysShowToolTips)
        self.setMouseTracking(True)
        self.__tableFields = [
            'prevailing', 'won', 'wind', 'points', 'payments', 'balance',
            'hand', 'manualrules'
        ]
        self.setupUi()
        self.refresh()
        StateSaver(self, self.splitter)

    @property
    def game(self):
        """a proxy"""
        return self.scene.game

    def setColWidth(self):
        """we want to accommodate for 5 digits plus minus sign
        and all column widths should be the same, making
        horizontal scrolling per item more pleasant"""
        self.viewRight.setColWidth()

    def setupUi(self):
        """setup UI elements"""
        self.viewLeft = ScoreViewLeft(self)
        self.viewRight = ScoreViewRight(self)
        self.viewRight.setHorizontalScrollBar(HorizontalScrollBar(self))
        self.viewRight.setHorizontalScrollMode(QAbstractItemView.ScrollPerItem)
        self.viewRight.setFocusPolicy(Qt.NoFocus)
        self.viewRight.header().setSectionsClickable(False)
        self.viewRight.header().setSectionsMovable(False)
        self.viewRight.setSelectionMode(QAbstractItemView.NoSelection)
        windowLayout = QVBoxLayout(self)
        self.splitter = QSplitter(Qt.Vertical)
        self.splitter.setObjectName('ScoreTableSplitter')
        windowLayout.addWidget(self.splitter)
        scoreWidget = QWidget()
        self.scoreLayout = QHBoxLayout(scoreWidget)
        leftLayout = QVBoxLayout()
        leftLayout.addWidget(self.viewLeft)
        self.leftLayout = leftLayout
        self.scoreLayout.addLayout(leftLayout)
        self.scoreLayout.addWidget(self.viewRight)
        self.splitter.addWidget(scoreWidget)
        self.ruleTree = RuleTreeView(i18nc('kajongg', 'Used Rules'))
        self.splitter.addWidget(self.ruleTree)
        # this shows just one line for the ruleTree - so we just see the
        # name of the ruleset:
        self.splitter.setSizes(list([1000, 1]))

    def sizeHint(self):
        """give the scoring table window a sensible default size"""
        result = QWidget.sizeHint(self)
        result.setWidth(result.height() * 3 / 2)
        # the default is too small. Use at least 2/5 of screen height and 1/4
        # of screen width:
        available = Internal.app.desktop().availableGeometry()
        height = max(result.height(), available.height() * 2 / 5)
        width = max(result.width(), available.width() / 4)
        result.setHeight(height)
        result.setWidth(width)
        return result

    def refresh(self):
        """load this game and this player. Keep parameter list identical with
        ExplainView"""
        if not self.game:
            # keep scores of previous game on display
            return
        if self.scoreModel:
            expandGroups = [
                self.viewLeft.isExpanded(
                    self.scoreModel.index(x, 0, QModelIndex()))
                for x in range(4)
            ]
        else:
            expandGroups = [True, False, True, True]
        gameid = str(self.game.seed or self.game.gameid)
        if self.game.finished():
            title = i18n('Final scores for game <numid>%1</numid>', gameid)
        else:
            title = i18n('Scores for game <numid>%1</numid>', gameid)
        decorateWindow(self, title)
        self.ruleTree.rulesets = list([self.game.ruleset])
        self.scoreModel = ScoreModel(self)
        if Debug.modelTest:
            self.scoreModelTest = ModelTest(self.scoreModel, self)
        for view in [self.viewLeft, self.viewRight]:
            view.setModel(self.scoreModel)
            header = view.header()
            header.setStretchLastSection(False)
            view.setAlternatingRowColors(True)
        self.viewRight.header().setSectionResizeMode(QHeaderView.Fixed)
        for col in range(self.viewLeft.header().count()):
            self.viewLeft.header().setSectionHidden(col, col > 0)
            self.viewRight.header().setSectionHidden(col, col == 0)
        self.scoreLayout.setStretch(1, 100)
        self.scoreLayout.setSpacing(0)
        self.viewLeft.setFrameStyle(QFrame.NoFrame)
        self.viewRight.setFrameStyle(QFrame.NoFrame)
        self.viewLeft.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        for master, slave in ((self.viewRight, self.viewLeft),
                              (self.viewLeft, self.viewRight)):
            master.expanded.connect(slave.expand)
            master.collapsed.connect(slave.collapse)
            master.verticalScrollBar().valueChanged.connect(
                slave.verticalScrollBar().setValue)
        for row, expand in enumerate(expandGroups):
            self.viewLeft.setExpanded(
                self.scoreModel.index(row, 0, QModelIndex()), expand)
        self.viewLeft.resizeColumnToContents(0)
        self.viewRight.setColWidth()
        # we need a timer since the scrollbar is not yet visible
        QTimer.singleShot(0, self.scrollRight)

    def scrollRight(self):
        """make sure the latest hand is visible"""
        scrollBar = self.viewRight.horizontalScrollBar()
        scrollBar.setValue(scrollBar.maximum())

    def showEvent(self, dummyEvent):
        """Only now the views and scrollbars have useful sizes, so we can compute the spacer
        for the left view"""
        self.adaptLeftViewHeight()

    def adaptLeftViewHeight(self):
        """if the right view has a horizontal scrollbar, make sure both
        view have the same vertical scroll area. Otherwise scrolling to
        bottom results in unsyncronized views."""
        if self.viewRight.horizontalScrollBar().isVisible():
            height = self.viewRight.horizontalScrollBar().height()
        else:
            height = 0
        if self.leftLayout.count() > 1:
            # remove previous spacer
            self.leftLayout.takeAt(1)
        if height:
            self.leftLayout.addSpacing(height)
示例#22
0
class MainEntityWindow(BaseToolboxWindow):
    def __init__(self, parent, name='MainEntityWindow'):
        BaseToolboxWindow.__init__(self, parent, name=name)
        self.splitView = QSplitter(self, 'splitView')
        self.listView = KListView(self.splitView, 'entities_view')
        self.textView = InfoPart(self.splitView)
        self.initActions()
        self.initMenus()
        self.initToolbar()
        
        #self._sortby = 'name'
        self.initlistView()

        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.connect(self.textView,
                     PYSIGNAL('EntityInfoUpdated'), self.refreshDisplay)
        self.setCentralWidget(self.splitView)

        # dialogs
        self._new_entity_dlg = None
        
        # resize window
        self.resize(400, 500)
        self.splitView.setSizes([75, 325])

    def initActions(self):
        collection = self.actionCollection()
        self.quitAction = KStdAction.quit(self.close, collection)
        self.newEntityAction = KStdAction.openNew(self.slotNewEntity, collection)
        self.newTagAction = NewTagAction(self.slotNewTag, collection)
        self.manageEntityTypesAction = KStdAction.addBookmark(self.slotManageEntityTypes,
                                                              collection)
        
    def initMenus(self):
        mainmenu = KPopupMenu(self)
        self.newEntityAction.plug(mainmenu)
        self.newTagAction.plug(mainmenu)
        self.manageEntityTypesAction.plug(mainmenu)
        self.quitAction.plug(mainmenu)
        menubar = self.menuBar()
        menubar.insertItem('&Main', mainmenu)

    def initToolbar(self):
        toolbar = self.toolBar()
        self.newEntityAction.plug(toolbar)
        self.newTagAction.plug(toolbar)
        self.manageEntityTypesAction.plug(toolbar)
        self.quitAction.plug(toolbar)

    def initlistView(self):
        self.listView.addColumn('entity', -1)
        #self.listView.setSorting(-1)
        self.refreshListView()

    def refreshListView(self):
        self.listView.clear()
        #cursor = self.app.conn.stmtcursor()
        #rows = self.app.db.get_entities()
        #for row in rows:
        #    item = KListViewItem(self.listView, row['name'])
        #    item.entityid = row['entityid']
        entities = self.app.db.get_entities()
        for entity in entities:
            item = KListViewItem(self.listView, entity.name)
            # we don't need the id anymore
            item.entityid = entity.entityid
            # since we can hold the whole object
            # which will talk to the db as needed
            item.entity = entity
            
    def slotNewEntity(self):
        from dialogs import SelectEntityTypeDialog
        win = SelectEntityTypeDialog(self)
        
        #win = MainEntityDialog(self, dtype='insert')
        #self._new_entity_dlg = win
        win.show()

    def slotNewTag(self):
        dlg = NewTagDialog(self)
        dlg.show()
        
    def slotManageEntityTypes(self):
        win = EntityTypeWindow(self)
        win.show()
    
    def _new_entity_added(self):
        dlg = self._new_entity_dlg
        if dlg is not None:
            data = dlg.get_data()
            self.app.db.create_entity(data)
            self.refreshListView()
            self._new_entity_dlg = None
            
    def selectionChanged(self):
        item = self.listView.currentItem()
        entityid = item.entityid
        self.textView.set_info(item.entity)
                
    def refreshDisplay(self):
        #KMessageBox.error(self, 'ack refreshDisplay called')
        #self.refreshListView()
        self.selectionChanged()
示例#23
0
class BaseRtorrentWindow(BaseToolboxWindow, MainDropCatcher):
    def __init__(self, parent, name='MainEntityWindow'):
        BaseToolboxWindow.__init__(self, parent, name=name)
        self.splitView = QSplitter(self, 'splitView')
        self.listView = KListView(self.splitView, 'entities_view')
        self.textView = RtorrentInfoPart(self.splitView)
        self.initActions()
        self.initMenus()
        self.initToolbar()
        
        self.app.rtserver = Server(url="http://roujin/RPC2")
        self.app.rtorrent = Rtorrent(self.app.rtserver)

        #self._sortby = 'name'
        self.initlistView()

        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.connect(self.textView,
                     PYSIGNAL('EntityInfoUpdated'), self.refreshDisplay)
        self.setCentralWidget(self.splitView)

        
        # dialogs
        self._new_entity_dlg = None
        
        # resize window
        self.resize(400, 500)
        self.splitView.setSizes([75, 325])

        self.setAcceptDrops(True)
        
    def initActions(self):
        collection = self.actionCollection()
        self.quitAction = KStdAction.quit(self.close, collection)
        self.newEntityAction = KStdAction.openNew(self.slotNewEntity, collection)
        self.newTagAction = NewTagAction(self.slotNewTag, collection)
        self.manageEntityTypesAction = KStdAction.addBookmark(self.slotManageEntityTypes,
                                                              collection)
        
    def initMenus(self):
        mainmenu = KPopupMenu(self)
        self.newEntityAction.plug(mainmenu)
        self.newTagAction.plug(mainmenu)
        self.manageEntityTypesAction.plug(mainmenu)
        self.quitAction.plug(mainmenu)
        menubar = self.menuBar()
        menubar.insertItem('&Main', mainmenu)

    def initToolbar(self):
        toolbar = self.toolBar()
        self.newEntityAction.plug(toolbar)
        self.newTagAction.plug(toolbar)
        self.manageEntityTypesAction.plug(toolbar)
        self.quitAction.plug(toolbar)

    def initlistView(self):
        self.listView.addColumn('entity', -1)
        #self.listView.setSorting(-1)
        self.refreshListView()

    def refreshListView(self):
        self.listView.clear()
        torrents = self.app.rtorrent.torrents
        for k, v in self.app.rtorrent.torrents.items():
            item = KListViewItem(self.listView, v.name)
            item.infohash = k

    def slotNewEntity(self):
        from dialogs import SelectEntityTypeDialog
        win = SelectEntityTypeDialog(self)
        
        #win = MainEntityDialog(self, dtype='insert')
        #self._new_entity_dlg = win
        win.show()

    def slotNewTag(self):
        dlg = NewTagDialog(self)
        dlg.show()
        
    def slotManageEntityTypes(self):
        win = EntityTypeWindow(self)
        win.show()
    
    def _new_entity_added(self):
        dlg = self._new_entity_dlg
        if dlg is not None:
            data = dlg.get_data()
            self.app.db.create_entity(data)
            self.refreshListView()
            self._new_entity_dlg = None
            
    def selectionChanged(self):
        item = self.listView.currentItem()
        infohash = item.infohash
        tv = self.textView
        self.textView.set_info(infohash)
                
    def refreshDisplay(self):
        #KMessageBox.error(self, 'ack refreshDisplay called')
        #self.refreshListView()
        self.selectionChanged()
示例#24
0
class ScoreTable(QWidget):

    """show scores of current or last game, even if the last game is
    finished. To achieve this we keep our own reference to game."""

    def __init__(self, scene):
        super(ScoreTable, self).__init__(None)
        self.setObjectName("ScoreTable")
        self.scene = scene
        self.scoreModel = None
        self.scoreModelTest = None
        decorateWindow(self, m18nc("kajongg", "Scores"))
        self.setAttribute(Qt.WA_AlwaysShowToolTips)
        self.setMouseTracking(True)
        self.__tableFields = ["prevailing", "won", "wind", "points", "payments", "balance", "hand", "manualrules"]
        self.setupUi()
        self.refresh()
        StateSaver(self, self.splitter)

    @property
    def game(self):
        """a proxy"""
        return self.scene.game

    def setColWidth(self):
        """we want to accommodate for 5 digits plus minus sign
        and all column widths should be the same, making
        horizontal scrolling per item more pleasant"""
        self.viewRight.setColWidth()

    def setupUi(self):
        """setup UI elements"""
        self.viewLeft = ScoreViewLeft(self)
        self.viewRight = ScoreViewRight(self)
        self.viewRight.setHorizontalScrollBar(HorizontalScrollBar(self))
        self.viewRight.setHorizontalScrollMode(QAbstractItemView.ScrollPerItem)
        self.viewRight.setFocusPolicy(Qt.NoFocus)
        if usingQt5:
            self.viewRight.header().setSectionsClickable(False)
            self.viewRight.header().setSectionsMovable(False)
        else:
            self.viewRight.header().setClickable(False)
            self.viewRight.header().setMovable(False)
        self.viewRight.setSelectionMode(QAbstractItemView.NoSelection)
        windowLayout = QVBoxLayout(self)
        self.splitter = QSplitter(Qt.Vertical)
        self.splitter.setObjectName("ScoreTableSplitter")
        windowLayout.addWidget(self.splitter)
        scoreWidget = QWidget()
        self.scoreLayout = QHBoxLayout(scoreWidget)
        leftLayout = QVBoxLayout()
        leftLayout.addWidget(self.viewLeft)
        self.leftLayout = leftLayout
        self.scoreLayout.addLayout(leftLayout)
        self.scoreLayout.addWidget(self.viewRight)
        self.splitter.addWidget(scoreWidget)
        self.ruleTree = RuleTreeView(m18nc("kajongg", "Used Rules"))
        self.splitter.addWidget(self.ruleTree)
        # this shows just one line for the ruleTree - so we just see the
        # name of the ruleset:
        self.splitter.setSizes(list([1000, 1]))

    def sizeHint(self):
        """give the scoring table window a sensible default size"""
        result = QWidget.sizeHint(self)
        result.setWidth(result.height() * 3 / 2)
        # the default is too small. Use at least 2/5 of screen height and 1/4
        # of screen width:
        available = KApplication.kApplication().desktop().availableGeometry()
        height = max(result.height(), available.height() * 2 / 5)
        width = max(result.width(), available.width() / 4)
        result.setHeight(height)
        result.setWidth(width)
        return result

    def refresh(self):
        """load this game and this player. Keep parameter list identical with
        ExplainView"""
        if not self.game:
            # keep scores of previous game on display
            return
        if self.scoreModel:
            expandGroups = [self.viewLeft.isExpanded(self.scoreModel.index(x, 0, QModelIndex())) for x in range(4)]
        else:
            expandGroups = [True, False, True, True]
        gameid = str(self.game.seed or self.game.gameid)
        if self.game.finished():
            title = m18n("Final scores for game <numid>%1</numid>", gameid)
        else:
            title = m18n("Scores for game <numid>%1</numid>", gameid)
        decorateWindow(self, title)
        self.ruleTree.rulesets = list([self.game.ruleset])
        self.scoreModel = ScoreModel(self)
        if Debug.modelTest:
            self.scoreModelTest = ModelTest(self.scoreModel, self)
        for view in [self.viewLeft, self.viewRight]:
            view.setModel(self.scoreModel)
            header = view.header()
            header.setStretchLastSection(False)
            view.setAlternatingRowColors(True)
        if usingQt5:
            self.viewRight.header().setSectionResizeMode(QHeaderView.Fixed)
        else:
            self.viewRight.header().setResizeMode(QHeaderView.Fixed)
        for col in range(self.viewLeft.header().count()):
            self.viewLeft.header().setSectionHidden(col, col > 0)
            self.viewRight.header().setSectionHidden(col, col == 0)
        self.scoreLayout.setStretch(1, 100)
        self.scoreLayout.setSpacing(0)
        self.viewLeft.setFrameStyle(QFrame.NoFrame)
        self.viewRight.setFrameStyle(QFrame.NoFrame)
        self.viewLeft.setVerticalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
        for master, slave in ((self.viewRight, self.viewLeft), (self.viewLeft, self.viewRight)):
            master.expanded.connect(slave.expand)
            master.collapsed.connect(slave.collapse)
            master.verticalScrollBar().valueChanged.connect(slave.verticalScrollBar().setValue)
        for row, expand in enumerate(expandGroups):
            self.viewLeft.setExpanded(self.scoreModel.index(row, 0, QModelIndex()), expand)
        self.viewLeft.resizeColumnToContents(0)
        self.viewRight.setColWidth()
        # we need a timer since the scrollbar is not yet visible
        QTimer.singleShot(0, self.scrollRight)

    def scrollRight(self):
        """make sure the latest hand is visible"""
        scrollBar = self.viewRight.horizontalScrollBar()
        scrollBar.setValue(scrollBar.maximum())

    def showEvent(self, dummyEvent):
        """Only now the views and scrollbars have useful sizes, so we can compute the spacer
        for the left view"""
        self.adaptLeftViewHeight()

    def adaptLeftViewHeight(self):
        """if the right view has a horizontal scrollbar, make sure both
        view have the same vertical scroll area. Otherwise scrolling to
        bottom results in unsyncronized views."""
        if self.viewRight.horizontalScrollBar().isVisible():
            height = self.viewRight.horizontalScrollBar().height()
        else:
            height = 0
        if self.leftLayout.count() > 1:
            # remove previous spacer
            self.leftLayout.takeAt(1)
        if height:
            self.leftLayout.addSpacing(height)
示例#25
0
 def __init__(self, parent=None):
     QSplitter.__init__(self, parent, 'hsplit')
     self.setOrientation(QSplitter.Horizontal)
     self.listbox = QListView(self)
     #self.insertWidget(self.listbox)
     self.notebook = QTabBar(self)
示例#26
0
class MainWindow(MainWindowCommon, QMainWindow):
    def __init__(self, parent):
        QMainWindow.__init__(self, parent, 'PyQt Dosbox Frontend')
        # setup app pointer
        self.app = qApp
        self._init_common()

        self.splitView = QSplitter(self, 'splitView')
        self.listView = QListView(self.splitView, 'games_view')
        self.initlistView()
        x, y = self.config.get_xy('mainwindow', 'mainwindow_size')
        self.splitView.setSizes([int(.1*x), int(.9*x)])
        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.textView = InfoBrowser(self.splitView)
        self.setCentralWidget(self.splitView)
        
        
        
    def initActions(self):
        self.quitAction = QuitAction(self.close, self)
        self.newGameAction = NewGame(self.slotNewGame, self)
        self.launchDosboxAction = LaunchDosbox(self.slotLaunchDosbox, self)
        self.flatViewAction = FlatView(self.slotFlatView, self)
        self.treeViewAction = TreeView(self.slotTreeView, self)
        self.nameViewAction = NameView(self.slotNameView, self)
        self.titleViewAction = TitleView(self.slotTitleView, self)
        self.prepareAllGamesAction = PrepareAllGames(self.slotPrepareAllGames, self)
        self.cleanAllGamesAction = CleanAllGames(self.slotCleanAllGames, self)
        self.archiveAllGamesAction = ArchiveAllGames(self.slotArchiveAllGames, self)
        self.filterAllGamesAction = FilterAllGames(self.slotFilterAllGames, self)
        self.filterAvailableGamesAction = \
                                        FilterAvailableGames(self.slotFilterAvailableGames,
                                                             self)
        self.filterUnavailableGamesAction = \
                                          FilterUnavailableGames(self.slotFilterUnavailableGames,
                                                                 self)

    def initMenus(self):
        mainmenu = QPopupMenu(self)
        self.newGameAction.addTo(mainmenu)
        self.launchDosboxAction.addTo(mainmenu)
        mainmenu.insertSeparator()
        self.prepareAllGamesAction.addTo(mainmenu)
        self.cleanAllGamesAction.addTo(mainmenu)
        self.archiveAllGamesAction.addTo(mainmenu)
        self.quitAction.addTo(mainmenu)
        optionmenu = QPopupMenu(self)
        self.flatViewAction.addTo(optionmenu)
        self.treeViewAction.addTo(optionmenu)
        self.nameViewAction.addTo(optionmenu)
        self.titleViewAction.addTo(optionmenu)
        optionmenu.insertSeparator()
        self.filterAllGamesAction.addTo(optionmenu)
        self.filterAvailableGamesAction.addTo(optionmenu)
        self.filterUnavailableGamesAction.addTo(optionmenu)
        menubar = self.menuBar()
        menubar.insertItem('&Main', mainmenu)
        menubar.insertItem('&Options', optionmenu)

    # do nothing here, for now
    def initToolbar(self):
        pass
    
    def refreshListView(self):
        self.refreshListView_common(QListViewItem)

    def _appendListItem(self, parent, name):
        self._appendListItem_common(parent, name, QListViewItem)
        
    def selectGame(self, name, called_externally=False):
        self.textView.set_game_info(name)

    def slotLaunchDosbox(self, game=None):
        if game is None:
            game = self.listView.currentItem().game
        if self.app.game_fileshandler.get_game_status(game):
            self.app.dosbox.run_game(game)
        else:
            title = self.game_titles[game]
            box = QMessageBox.information(self, 'UnavailableGame')
            box.setText('%s is unavailable' % title)
示例#27
0
class MainWindow(KMainWindow):
    def __init__(self, parent):
        KMainWindow.__init__(self, parent, 'Uncover Truth Frontend')
        self.app = get_application_pointer()
        self.splitView = QSplitter(self, 'splitView')
        self.listView = KListView(self.splitView, 'guests_view')
        self.textView = InfoPart(self.splitView)
        self.initlistView()

        self.connect(self.listView,
                     SIGNAL('selectionChanged()'), self.selectionChanged)
        self.connect(self.textView,
                     PYSIGNAL('GuestInfoUpdated'), self.refreshDisplay)
        self.setCentralWidget(self.splitView)

        collection = self.actionCollection()
        self.quitAction = KStdAction.quit(self.close, collection)
        self.newGuestAction = KStdAction.openNew(self.slotNewGuest, collection)
        self.selectAllAction = KStdAction.selectAll(self.slotSelectAll,
                                                    collection)
        mainmenu = KPopupMenu(self)
        self.newGuestAction.plug(mainmenu)
        self.selectAllAction.plug(mainmenu)
        self.quitAction.plug(mainmenu)
        menubar = self.menuBar()
        menubar.insertItem('&Main', mainmenu)

        toolbar = self.toolBar()
        self.newGuestAction.plug(toolbar)
        self.quitAction.plug(toolbar)
        
        self.new_guest_dialog = None

        # resize window
        self.resize(400, 500)
        self.splitView.setSizes([75, 325])
        

    def initlistView(self):
        self.listView.addColumn('guests', -1)
        self.refreshListView()

    def refreshListView(self):
        self.listView.clear()
        cursor = self.app.conn.stmtcursor()
        rows = self.app.guests.get_guest_rows()
        for row in rows:
            name = '%s %s' % (row.firstname, row.lastname)
            item = KListViewItem(self.listView, name)
            item.guestid = row['guestid']
            
    
    def slotNewGuest(self):
        win = BaseGuestDialog(self)
        self.connect(win, SIGNAL('okClicked()'),
                     self._new_guest_added)
        self.new_guest_dialog = win
        win.show()
    
    def slotSelectAll(self):
        self.textView.view_all_guests()
        
    def _new_guest_added(self):
        dlg = self.new_guest_dialog
        if dlg is not None:
            data = dlg.get_guest_data()
            self.app.guests.insert_guest_data(data)
            self.refreshListView()
            self.new_guest_dialog = None
            
    def selectionChanged(self):
        item = self.listView.currentItem()
        guestid = item.guestid
        self.textView.set_guest_info(item.guestid)

    def refreshDisplay(self):
        #KMessageBox.error(self, 'ack refreshDisplay called')
        #self.refreshListView()
        self.selectionChanged()
 def __init__(self, parent, name='MainSplitter'):
     QSplitter.__init__(self, parent, name)
     #self.browser = TestTextBrowser(self)
     self.kpart = TestTextPart(self)