示例#1
0
    def readSettings(self, settings):
        qapp = QApplication.instance()

        # get the saved window geometry
        window_size = settings.get('MainWindow/size')
        if not isinstance(window_size, QSize):
            window_size = QSize(*window_size)
        window_pos = settings.get('MainWindow/position')
        if not isinstance(window_pos, QPoint):
            window_pos = QPoint(*window_pos)
        if settings.has('MainWindow/font'):
            font_string = settings.get('MainWindow/font').split(',')
            font = QFontDatabase().font(font_string[0], font_string[-1],
                                        int(font_string[1]))
            qapp.setFont(font)

        # reset font for ipython console to ensure it stays monospace
        self.ipythonconsole.console.reset_font()

        # make sure main window is smaller than the desktop
        desktop = QDesktopWidget()

        # this gives the maximum screen number if the position is off screen
        screen = desktop.screenNumber(window_pos)

        # recalculate the window size
        desktop_geom = desktop.availableGeometry(screen)
        w = min(desktop_geom.size().width(), window_size.width())
        h = min(desktop_geom.size().height(), window_size.height())
        window_size = QSize(w, h)

        # and position it on the supplied desktop screen
        x = max(window_pos.x(), desktop_geom.left())
        y = max(window_pos.y(), desktop_geom.top())
        if x + w > desktop_geom.right():
            x = desktop_geom.right() - w
        if y + h > desktop_geom.bottom():
            y = desktop_geom.bottom() - h
        window_pos = QPoint(x, y)

        # set the geometry
        self.resize(window_size)
        self.move(window_pos)

        # restore window state
        if settings.has('MainWindow/state'):
            if not self.restoreState(settings.get('MainWindow/state'),
                                     SAVE_STATE_VERSION):
                logger.warning(
                    "The previous layout of workbench is not compatible with this version, reverting to default layout."
                )
        else:
            self.setWindowState(Qt.WindowMaximized)

        # read in settings for children
        AlgorithmInputHistory().readSettings(settings)
        for widget in self.widgets:
            if hasattr(widget, 'readSettingsIfNotDone'):
                widget.readSettingsIfNotDone(settings)
示例#2
0
    def readSettings(self, settings):
        qapp = QApplication.instance()
        qapp.setAttribute(Qt.AA_UseHighDpiPixmaps)
        if hasattr(Qt, 'AA_EnableHighDpiScaling'):
            qapp.setAttribute(Qt.AA_EnableHighDpiScaling,
                              settings.get('high_dpi_scaling'))

        # get the saved window geometry
        window_size = settings.get('MainWindow/size')
        if not isinstance(window_size, QSize):
            window_size = QSize(*window_size)
        window_pos = settings.get('MainWindow/position')
        if not isinstance(window_pos, QPoint):
            window_pos = QPoint(*window_pos)
        if settings.has('MainWindow/font'):
            font_string = settings.get('MainWindow/font').split(',')
            font = QFontDatabase().font(font_string[0], font_string[-1],
                                        int(font_string[1]))
            qapp.setFont(font)

        # make sure main window is smaller than the desktop
        desktop = QDesktopWidget()

        # this gives the maximum screen number if the position is off screen
        screen = desktop.screenNumber(window_pos)

        # recalculate the window size
        desktop_geom = desktop.availableGeometry(screen)
        w = min(desktop_geom.size().width(), window_size.width())
        h = min(desktop_geom.size().height(), window_size.height())
        window_size = QSize(w, h)

        # and position it on the supplied desktop screen
        x = max(window_pos.x(), desktop_geom.left())
        y = max(window_pos.y(), desktop_geom.top())
        if x + w > desktop_geom.right():
            x = desktop_geom.right() - w
        if y + h > desktop_geom.bottom():
            y = desktop_geom.bottom() - h
        window_pos = QPoint(x, y)

        # set the geometry
        self.resize(window_size)
        self.move(window_pos)

        # restore window state
        if settings.has('MainWindow/state'):
            self.restoreState(settings.get('MainWindow/state'))
        else:
            self.setWindowState(Qt.WindowMaximized)

        # read in settings for children
        AlgorithmInputHistory().readSettings(settings)
        for widget in self.widgets:
            if hasattr(widget, 'readSettings'):
                widget.readSettings(settings)
示例#3
0
    def readSettings(self, settings):
        qapp = QApplication.instance()
        qapp.setAttribute(Qt.AA_UseHighDpiPixmaps)
        if hasattr(Qt, 'AA_EnableHighDpiScaling'):
            qapp.setAttribute(Qt.AA_EnableHighDpiScaling, settings.get('high_dpi_scaling'))

        # get the saved window geometry
        window_size = settings.get('MainWindow/size')
        if not isinstance(window_size, QSize):
            window_size = QSize(*window_size)
        window_pos = settings.get('MainWindow/position')
        if not isinstance(window_pos, QPoint):
            window_pos = QPoint(*window_pos)

        # make sure main window is smaller than the desktop
        desktop = QDesktopWidget()

        # this gives the maximum screen number if the position is off screen
        screen = desktop.screenNumber(window_pos)

        # recalculate the window size
        desktop_geom = desktop.screenGeometry(screen)
        w = min(desktop_geom.size().width(), window_size.width())
        h = min(desktop_geom.size().height(), window_size.height())
        window_size = QSize(w, h)

        # and position it on the supplied desktop screen
        x = max(window_pos.x(), desktop_geom.left())
        y = max(window_pos.y(), desktop_geom.top())
        window_pos = QPoint(x, y)

        # set the geometry
        self.resize(window_size)
        self.move(window_pos)

        # restore window state
        if settings.has('MainWindow/state'):
            self.restoreState(settings.get('MainWindow/state'))
        else:
            self.setWindowState(Qt.WindowMaximized)

        # read in settings for children
        AlgorithmInputHistory().readSettings(settings)
        for widget in self.widgets:
            if hasattr(widget, 'readSettings'):
                widget.readSettings(settings)
示例#4
0
    def readSettings(self, settings):
        qapp = QApplication.instance()
        qapp.setAttribute(Qt.AA_UseHighDpiPixmaps)
        if hasattr(Qt, 'AA_EnableHighDpiScaling'):
            qapp.setAttribute(Qt.AA_EnableHighDpiScaling,
                              settings.get('main/high_dpi_scaling'))

        # get the saved window geometry
        window_size = settings.get('main/window/size')
        if not isinstance(window_size, QSize):
            window_size = QSize(*window_size)
        window_pos = settings.get('main/window/position')
        if not isinstance(window_pos, QPoint):
            window_pos = QPoint(*window_pos)

        # make sure main window is smaller than the desktop
        desktop = QDesktopWidget()

        # this gives the maximum screen number if the position is off screen
        screen = desktop.screenNumber(window_pos)

        # recalculate the window size
        desktop_geom = desktop.screenGeometry(screen)
        w = min(desktop_geom.size().width(), window_size.width())
        h = min(desktop_geom.size().height(), window_size.height())
        window_size = QSize(w, h)

        # and position it on the supplied desktop screen
        x = max(window_pos.x(), desktop_geom.left())
        y = max(window_pos.y(), desktop_geom.top())
        window_pos = QPoint(x, y)

        # set the geometry
        self.resize(window_size)
        self.move(window_pos)

        # restore window state
        if settings.has('main/window/state'):
            self.restoreState(settings.get('main/window/state'))
        else:
            self.setWindowState(Qt.WindowMaximized)

        # have algorithm dialogs do their thing
        AlgorithmInputHistory().readSettings(settings)
示例#5
0
def ensure_widget_is_on_screen(widget):
    """If the supplied widget is off the screen it will be moved so it is on the screen.
    The widget must already be 'shown' """
    # this gives the maximum screen number if the position is off screen
    desktop = QDesktopWidget()
    screen = desktop.screenNumber(widget.pos())

    # get the window size
    desktop_geom = desktop.availableGeometry(screen)
    # get the widget dimensions with any os added extras
    widget_geom = widget.frameGeometry()
    # and position it on the supplied desktop screen
    x = max(widget_geom.x(), desktop_geom.left())
    y = max(widget_geom.y(), desktop_geom.top())

    if x + widget_geom.width() > desktop_geom.right():
        x = desktop_geom.right() - widget_geom.width()
    if y + widget_geom.height() > desktop_geom.bottom():
        y = desktop_geom.bottom() - widget_geom.height()
    window_pos = QPoint(x, y)
    widget.move(window_pos)