示例#1
0
    def __init__(self,
                 object_counts_by_room_file,
                 env_obj_colors_file,
                 debug=False):
        self.template_fns = {
            'filter': self.filter,
            'unique': self.unique,
            'query': self.query,
            'relate': self.relate,
            'distance': self.distance,
            'blacklist': self.blacklist,
            'thresholdSize': self.thresholdSize
        }

        self.query_fns = {
            'query_room': self.queryRoom,
            'query_count': self.queryCount,
            'query_room_count': self.queryRoomCounts,
            'query_global_object_count': self.queryGlobalObjectCounts,
            'query_room_object_count': self.queryRoomObjectCounts,
            'query_exist': self.queryExist,
            'query_logical': self.queryLogical,
            'query_color': self.queryColor,
            'query_color_room': self.queryColorRoom,
            'query_object': self.queryObject,
            'query_object_room': self.queryObjectRoom,
            'query_compare': self.queryCompare
        }

        self.debug = debug
        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.q_obj_builder = self.questionObjectBuilder

        # update
        if os.path.isfile(object_counts_by_room_file) == True:
            self.global_obj_by_room = json.load(
                open(object_counts_by_room_file, 'r'))
            self.negative_exists = {}
        else:
            print('Not loading env_lists/800env_object_counts_by_room.json')

        # load colors
        assert osp.isfile(env_obj_colors_file)
        self.env_obj_color_map = json.load(open(env_obj_colors_file, 'r'))
    def __init__(self, obj_exist_list):
        self.obj_exist_list = obj_exist_list    #the object exist in the scenes
        #self.obj_dic = obj_dic

        self.obj_count = {}
        for key in self.obj_exist_list:
            self.obj_count[key] = self.obj_count.get(key,0) + 1
        print(self.obj_count)



        self.blacklist_objects =[
            'book', 'bottle', 'calculator','can','card',
            'charger','key', 'keyboard', 'mouse', 'pen',
            'phone','clock','cube','cup','gamepad',
            'eraser','screwdriver','scissors','usb','wallet'
        ]


        self.spatial_question = ['spatial_positive','spatial_negative','spatial_logical_positive','spatial_logical_negative']


        self.templates = {
        'count':
        'how many <OBJ-plural> are there in the bin?',
        'exist':
        '<AUX> there <ARTICLE> <OBJ> in the bin?',
        'spatial_relationship':
        'what is under the <OBJ>?',
        'spatial_logic':
        '<AUX> there <ARTICLE> <OBJ2> <LOGIC> the <OBJ1>?'
        } 

   
        self.q_str_builder = QuestionStringBuilder()
        
        self.question_outputJson = os.path.abspath('../data/question.json')
        '''
        self.exist_outputJson = os.path.abspath('../questions/exist.json')
        self.count_outputJson = os.path.abspath('../questions/count.json')
        self.spatial_outputJson = os.path.abspath('../questions/spatial.json')
        self.spatiallogical_outputJson = os.path.abspath('../questions/spatiallogical.json')
        '''
        self.vocab_outputJson = os.path.abspath("../data/vocab.json")
示例#3
0
    def __init__(self,
                 object_counts_by_room_file,
                 env_obj_colors_file,
                 debug=False):
        self.template_fns = {
            'filter': self.filter,
            'unique': self.unique,
            'query': self.query,
            'blacklist': self.blacklist,
            'thresholdSize': self.thresholdSize,
            'object_dist_pair': self.objectDistPair,
            'object_color_pair': self.objectColorPair,
            'object_size_pair': self.objectSizePair,
            'room_size_pair': self.roomSizePair,
            'room_dist_pair': self.roomDistPair,
        }
        self.query_fns = {
            'query_object_dist_compare': self.queryObjectDistCompare,
            'query_object_color_compare': self.queryObjectColorCompare,
            'query_object_size_compare': self.queryObjectSizeCompare,
            'query_room_size_compare': self.queryRoomSizeCompare,
            'query_room_dist_compare': self.queryRoomDistCompare,
        }
        self.blacklist_objects = blacklist_objects
        self.blacklist_rooms = blacklist_rooms
        self.use_threshold_size = True
        self.use_blacklist = True
        self.debug = debug
        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.q_obj_builder = self.questionObjectBuilder

        # update
        if os.path.isfile(object_counts_by_room_file) == True:
            self.global_obj_by_room = json.load(
                open(object_counts_by_room_file, 'r'))
            self.negative_exists = {}
        else:
            print('Not loading env_lists/800env_object_counts_by_room.json')

        # load colors
        assert osp.isfile(env_obj_colors_file)
        self.env_obj_color_map = json.load(open(env_obj_colors_file, 'r'))
示例#4
0
    def __init__(
            self,
            debug=False,
            object_counts_by_room_file="data/obj_counts_by_room.json"
    ):
        self.template_fns = {
            'filter': self.filter,
            'unique': self.unique,
            'query': self.query,
            'relate': self.relate,
            'distance': self.distance,
            'blacklist': self.blacklist,
            'thresholdSize': self.thresholdSize
        }

        self.query_fns = {
            'query_room': self.queryRoom,
            'query_count': self.queryCount,
            'query_room_count': self.queryRoomCounts,
            'query_global_object_count': self.queryGlobalObjectCounts,
            'query_room_object_count': self.queryRoomObjectCounts,
            'query_exist': self.queryExist,
            'query_logical': self.queryLogical,
            'query_color': self.queryColor,
            'query_color_room': self.queryColorRoom,
            'query_object': self.queryObject,
            'query_object_room': self.queryObjectRoom,
            'query_compare': self.queryCompare
        }

        self.debug = debug
        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.q_obj_builder = self.questionObjectBuilder

        # update
        if os.path.isfile(object_counts_by_room_file) == True:
            self.global_obj_by_room = json.load(
                open(object_counts_by_room_file, 'r'))
            self.negative_exists = {}
        else:
            print('Not loading data/obj_counts_by_room.json')

        # load colors
        self.env_obj_color_map = json.load(open('data/obj_colors.json', 'r'))
示例#5
0
class Engine():
  '''
    Templates and functional forms.
  '''
  template_defs = {
    'object_dist_compare': [
        'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects', 'blacklist.dist_compare', 
        'object_dist_pair', 'query.object_dist_compare'
    ],
    'object_color_compare': [
        'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects', 'blacklist.object_compare', 
        'object_color_pair', 'query.object_color_compare'
    ],
    'object_size_compare' : [
        'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects', 'blacklist.object_compare', 
        'object_size_pair', 'query.object_size_compare'
    ],
    'room_size_compare': [
        'filter.rooms', 'unique.rooms', 'room_size_pair', 'query.room_size_compare'
    ],
    'room_dist_compare': [
        'filter.rooms', 'unique.rooms', 'room_dist_pair', 'query.room_dist_compare'
    ],
  }
  templates = {
    # object distance comparisons
    'object_closer_inroom': 'is the <OBJ> closer to the <OBJ> than to the <OBJ> in the <ROOM>?',
    'object_farther_inroom': 'is the <OBJ> farther from the <OBJ> than from the <OBJ> in the <ROOM>?',
    # object color comparison
    'object_color_compare_inroom': 'does the <OBJ> have same color as the <OBJ> in the <ROOM>?',
    'object_color_compare_xroom': 'does the <OBJ1> in the <ROOM1> have same color as the <OBJ2> in the <ROOM2>?',
    # object size comparison
    'object_bigger_inroom': 'is the <OBJ> bigger than <OBJ> in the <ROOM>?',
    'object_smaller_inroom': 'is the <OBJ> smaller than <OBJ> in the <ROOM>?',
    'object_bigger_xroom': 'is the <OBJ1> in the <ROOM1> bigger than <OBJ2> in the <ROOM2>?',
    'object_smaller_xroom': 'is the <OBJ1> in the <ROOM1> smaller than <OBJ2> in the <ROOM2>?',
    # room size comparison
    'room_bigger': 'is the <ROOM1> bigger than the <ROOM2>?',
    'room_smaller': 'is the <ROOM1> smaller than the <ROOM2>?',
    # room distance comparison
    'room_closer': 'is the <ROOM> closer to <ROOM> than to the <ROOM>?',
    'room_farther': 'is the <ROOM> farther from <ROOM> than from the <ROOM>?',
  }

  def __init__(self, object_counts_by_room_file, env_obj_colors_file, debug=False):
    self.template_fns = {
      'filter': self.filter,
      'unique': self.unique,
      'query': self.query,
      'blacklist': self.blacklist,
      'thresholdSize': self.thresholdSize,
      'object_dist_pair': self.objectDistPair,
      'object_color_pair': self.objectColorPair,
      'object_size_pair': self.objectSizePair,
      'room_size_pair': self.roomSizePair,
      'room_dist_pair': self.roomDistPair,
    }
    self.query_fns = {
      'query_object_dist_compare': self.queryObjectDistCompare,
      'query_object_color_compare': self.queryObjectColorCompare,
      'query_object_size_compare': self.queryObjectSizeCompare,
      'query_room_size_compare': self.queryRoomSizeCompare,
      'query_room_dist_compare': self.queryRoomDistCompare,
    }
    self.blacklist_objects = blacklist_objects
    self.blacklist_rooms = blacklist_rooms
    self.use_threshold_size = True
    self.use_blacklist = True
    self.debug = debug
    self.ent_queue = None
    self.q_str_builder = QuestionStringBuilder()
    self.q_obj_builder = self.questionObjectBuilder

    # update
    if os.path.isfile(object_counts_by_room_file) == True:
      self.global_obj_by_room = json.load(open(object_counts_by_room_file, 'r'))
      self.negative_exists = {}
    else:
      print('Not loading env_lists/800env_object_counts_by_room.json')

    # load colors
    assert osp.isfile(env_obj_colors_file)
    self.env_obj_color_map = json.load(open(env_obj_colors_file, 'r'))

  def cacheHouse(self, Hp):
    """
    Get objects and rooms info for current parsed house.
    """
    self.house = Hp
    self.entities = {'rooms': [], 'objects': []}
    for i in self.house.rooms:
      room = roomEntity(i['type'], i['bbox'], i)
      for j in room.meta['nodes']:
        obj = objectEntity(
          self.house.objects['0_' + str(j)]['fine_class'],
          self.house.objects['0_' + str(j)]['bbox'],
          self.house.objects['0_' + str(j)],
          obj_id='0_' + str(j),
          room_id=room.id)
        room.addObject(obj)
        obj.addRoom(room)
        self.entities['objects'].append(obj)
      self.entities['rooms'].append(room)
    self.isValid()

  def isValid(self):
    # print('checking validity...')
    for i in self.entities['rooms']:
      if i.isValid() == False and self.debug == True:
        print('ERROR', i.meta)
        continue
    for i in self.entities['objects']:
      if i.isValid() == False and self.debug == True:
        print('ERROR', i.meta)
        continue

  def clearQueue(self):
    self.ent_queue = None

  def remain_single_name_rooms(self):
    """filter those elements with no/multiple room names."""
    ent = self.ent_queue['elements']
    if self.ent_queue['type'] == 'objects':
      self.ent_queue['elements'] = [x for x in ent if len(x.rooms) == 1 and len(x.rooms[0].name) == 1]
    if self.ent_queue['type'] == 'rooms':
      self.ent_queue['elements'] = [x for x in ent if len(x.name) == 1]
  
  def executeFn(self, template):
    for i in template:
      if '.' in i:
        _ = i.split('.')
        fn = _[0]
        param = _[1]
      else:
        fn = i
        param = None
      res = self.template_fns[fn](param)

    if isinstance(res, dict):
      return res
    else:
      # return unique questions only
      return list({x['question']: x for x in res}.values())

  def getVolume(self, bbox):
    # return volume of bbox
    return (bbox['max'][0]-bbox['min'][0]) * (bbox['max'][1]-bbox['min'][1]) * (bbox['max'][2]-bbox['min'][2])
  
  def getArea(self, bbox):
    # return 2D bird-view area
    return (bbox['max'][0]-bbox['min'][0]) * (bbox['max'][2]-bbox['min'][2])
  
  def thresholdSize(self, *args):
    assert self.ent_queue != None
    assert self.ent_queue['type'] == 'objects'
    ent = self.ent_queue
    sizes = [self.getVolume(x.bbox) for x in ent['elements']]
    idx = [i for i, v in enumerate(sizes) if v < 0.0005]
    for i in idx[::-1]:
      del ent['elements'][i]
    self.ent_queue = ent
    return self.ent_queue
  
  def blacklist(self, *args):
    assert self.ent_queue != None
    ent = self.ent_queue
    if ent['type'] == 'objects':
      template = args[0]
      names = [x.name for x in ent['elements']]
      idx = [i for i, v in enumerate(names) if v in self.blacklist_objects[template]]
      for i in idx[::-1]:
        del ent['elements'][i]
    elif ent['type'] == 'rooms':
      names = [x.name for x in ent['elements']]
      idx = [
        i for i, v in enumerate([
          any([k for k in x if k in self.blacklist_rooms])
          for x in names
        ]) if v == True
      ]
      for i in idx[::-1]:
        del ent['elements'][i]
    self.ent_queue = ent
    return self.ent_queue
  
  def filter(self, *args):
    """select object/rooms according to args[0] or self.ent_queue['type']"""
    # if ent_queue is empty, execute on parent env entitites
    if self.ent_queue == None:
      self.ent_queue = {'type': args[0], 'elements': self.entities[args[0]]}
    else:
      ent = self.ent_queue
      assert args[0] != ent['type']
      ent = {
        'type': args[0],
        'elements': [z for y in [x.entities for x in ent['elements']] for z in y]
      }
      self.ent_queue = ent

    # remove blacklisted rooms
    if self.ent_queue['type'] == 'rooms' and self.use_blacklist == True:
      self.ent_queue = self.blacklist()

    if self.ent_queue['type'] == 'objects' and self.use_threshold_size == True:
      self.ent_queue = self.thresholdSize()

    return self.ent_queue
  
  def unique(self, *args):
    """select those objects/rooms that occurs only once in this house"""
    assert self.ent_queue != None
    ent = self.ent_queue

    # unique based on either rooms or objects (only)
    if ent['type'] == 'objects':
      names = [x.name for x in ent['elements']]
      idx = [i for i, v in enumerate([names.count(x) for x in names]) if v != 1]
    elif ent['type'] == 'rooms':
      # for room = ['dining room', 'kitchen'], we count all appeared room names
      names = [name for x in ent['elements'] for name in x.name]
      idx = []
      for i, x in enumerate(ent['elements']):
        for name in x.name:
          if names.count(name) != 1:
            idx.append(i)
            break
    else:
      raise NotImplementedError

    for i in idx[::-1]:
      del ent['elements'][i]

    names = [x.name for x in ent['elements']]
    self.ent_queue = ent
    return self.ent_queue
  
  def query(self, *args):
    assert self.ent_queue != None
    ent = self.ent_queue
    return self.query_fns['query_' + args[0]](ent)

  """
  Returned ent_queue is list of (obj1, obj2, obj3, 'closer') and (obj3, obj2, obj1, 'farther')
  where d(obj1, obj2) < d(obj2, obj3)
  """
  # only works with objectEntities for now
  def objectDistPair(self, *args):
    self.remain_single_name_rooms()  # remove 0/multiple-name rooms
    ent = self.ent_queue
    assert ent['type'] == 'objects'
    h_low_threshold, h_high_threshold = DIST_LOW_THRESH, DIST_HIGH_THRESH
    pairwise_distances = self.house.getAllPairwiseDistances(ent['elements']) # list of [(obj1, obj2, distance)]
    updated_ent_queue = {'type': ent['type'], 'elements': []}
    for i in ent['elements']:
      sub_list = [
        x for x in pairwise_distances if x[0].meta['id'] == i.meta['id'] or x[1].meta['id'] == i.meta['id']
      ]
      sub_list = [
        x for x in sub_list if x[0].rooms[0].name == x[1].rooms[0].name
      ]
      far = [x for x in sub_list if x[2] >= h_high_threshold]
      close = [x for x in sub_list if x[2] <= h_low_threshold]
      if len(far) == 0 or len(close) == 0:
        continue
      for j in far:
        far_ent = 1 if j[0].name == i.name else 0
        for k in close:
          close_ent = 1 if k[0].name == i.name else 0
          updated_ent_queue['elements'].append([k[close_ent], i, j[far_ent], 'closer'])
          updated_ent_queue['elements'].append([j[far_ent], i, k[close_ent], 'farther'])
    self.ent_queue = updated_ent_queue
    return self.ent_queue

  def queryObjectDistCompare(self, ent):
    qns = []
    for i in ent['elements']:
      template = 'object_%s_inroom' % i[3]
      qns.append(self.q_obj_builder(template, i[:3], 'yes', 'object_dist_compare_inroom'))
      qns.append(self.q_obj_builder(template, i[:3][::-1], 'no', 'object_dist_compare_inroom'))
    return qns

  """
  Returned ent_queue is list of [(room1, room2, room3, farther/closer)]
  """
  def roomDistPair(self, *args):
    self.remain_single_name_rooms()  # remove 0/multiple-name rooms
    ent = self.ent_queue
    assert ent['type'] == 'rooms'
    h_low_threshold, h_high_threshold = 2, 8
    # TODO: replace geodesic distance with shortest path
    pairwise_distances = self.house.getAllPairwiseRoomDistances(ent['elements'])  # list of [(room1, room2, distance)]
    updated_ent_queue = {'type': ent['type'], 'elements': []}
    for i in ent['elements']:
      sub_list = [
        x for x in pairwise_distances if x[0].meta['id'] == i.meta['id'] or x[1].meta['id'] == i.meta['id']
      ]
      far = [x for x in sub_list if x[2] >= h_high_threshold]
      close = [x for x in sub_list if x[2] <= h_low_threshold]
      if len(far) == 0 or len(close) == 0:
        continue
      for j in far:
        far_ent = 1 if j[0].name == i.name else 0
        for k in close:
          close_ent = 1 if k[0].name == i.name else 0
          updated_ent_queue['elements'].append([k[close_ent], i, j[far_ent], 'closer'])
          updated_ent_queue['elements'].append([j[far_ent], i, k[close_ent], 'farther'])
    self.ent_queue = updated_ent_queue
    return self.ent_queue
  
  def queryRoomDistCompare(self, ent):
    qns = []
    for i in ent['elements']:
      template = 'room_%s' % i[3]
      qns.append(self.q_obj_builder(template, i[:3], 'yes', 'room_dist_compare'))
      qns.append(self.q_obj_builder(template, i[:3][::-1], 'no', 'room_dist_compare'))
    return qns

  """
  Returned ent_queue is list of (obj1, color1, obj2, color2)
  """
  def objectColorPair(self, *args):
    self.remain_single_name_rooms()  # remove 0/multiple-name rooms
    ent = self.ent_queue
    assert ent['type'] == 'objects'
    updated_ent_queue = {'type': ent['type'], 'elements': []}
    num_objects = len(ent['elements'])
    for i in range(num_objects):
      for j in range(num_objects):
        object_i, object_j = ent['elements'][i], ent['elements'][j]
        if object_i.id == object_j.id:
          continue
        if (self.house.id + '.' + object_i.id not in self.env_obj_color_map) or \
            (self.house.id + '.' + object_j.id not in self.env_obj_color_map):
          continue
        # get colors
        color_i = self.env_obj_color_map[self.house.id + '.' + object_i.id]
        color_j = self.env_obj_color_map[self.house.id + '.' + object_j.id]
        updated_ent_queue['elements'].append([object_i, color_i, object_j, color_j])
    self.ent_queue = updated_ent_queue
    return self.ent_queue

  def queryObjectColorCompare(self, ent):
    # ent = {type, elements: [(object1, color1, object2, color2)]}
    qns = []
    for obj1, color1, obj2, color2 in ent['elements']:
      rm = 'inroom' if obj1.rooms[0].name == obj2.rooms[0].name else 'xroom'
      template = 'object_color_compare_%s' % rm
      ans = 'yes' if color1 == color2 else 'no'
      q_type = 'object_color_compare_%s' % rm
      qns.append(self.q_obj_builder(template , [obj1, obj2], ans, q_type))
    return qns
  """
  Returned ent_queue is list of [(obj1, obj2, size_cmp)]
  """
  def objectSizePair(self, *args):
    self.remain_single_name_rooms()  # remove 0/multiple-name rooms
    RATIO_TRHESH = OBJECT_RATIO_THRESH
    ent = self.ent_queue
    assert ent['type'] == 'objects'
    updated_ent_queue = {'type': 'objects', 'elements': []}
    num_objects = len(ent['elements'])
    for i in range(num_objects):
      for j in range(num_objects):
        object_i, object_j = ent['elements'][i], ent['elements'][j]
        if object_i.id == object_j.id:
          continue
        # get 3D volume
        size_i = self.getVolume(object_i.bbox)
        size_j = self.getVolume(object_j.bbox)
        if max(size_i, size_j) > min(size_i, size_j) * RATIO_TRHESH:
          size_cmp = 'bigger' if size_i > size_j else 'smaller'
          updated_ent_queue['elements'].append([object_i, object_j, size_cmp])
    self.ent_queue = updated_ent_queue
    return self.ent_queue

  def queryObjectSizeCompare(self, ent):
    # ent = {type, elements: [(object1, object2, bigger/smaller)]}
    qns = []
    for obj1, obj2, size_cmp in ent['elements']:
      rm = 'inroom' if obj1.rooms[0].name==obj2.rooms[0].name else 'xroom'
      template = 'object_%s_%s' % (size_cmp, rm)
      q_type = 'object_size_compare_%s' % rm
      qns.append(self.q_obj_builder(template, [obj1, obj2], 'yes', q_type))
      qns.append(self.q_obj_builder(template, [obj2, obj1], 'no', q_type))
    return qns
  """
  Returned ent_queue is list of [(room1, room2, size_cmp)]
  """
  def roomSizePair(self, ent):
    self.remain_single_name_rooms()  # remove 0/multiple-name rooms
    RATIO_TRHESH = ROOM_RATIO_TRHESH
    ent = self.ent_queue
    assert ent['type'] == 'rooms'
    updated_ent_queue = {'type': 'rooms', 'elements': []}
    num_rooms = len(ent['elements'])
    for i in range(num_rooms):
      for j in range(num_rooms):
        room_i, room_j = ent['elements'][i], ent['elements'][j]
        if room_i.id == room_j.id: continue
        # get 2D bird-view area
        size_i = self.getArea(room_i.bbox)
        size_j = self.getArea(room_j.bbox)
        if max(size_i, size_j) > min(size_i, size_j) * RATIO_TRHESH:
          size_cmp = 'bigger' if size_i > size_j else 'smaller'
          updated_ent_queue['elements'].append([room_i, room_j, size_cmp])
    self.ent_queue = updated_ent_queue
    return self.ent_queue
  
  def queryRoomSizeCompare(self, ent):
    # ent = {type: rooms, elements: [(room1, room2, bigger/smaller)]}
    qns = []
    for room1, room2, size_cmp in ent['elements']:
      template = 'room_%s' % size_cmp
      q_type = 'room_size_compare' 
      qns.append(self.q_obj_builder(template, [room1, room2], 'yes', q_type))
      qns.append(self.q_obj_builder(template, [room2, room1], 'no', q_type))
    return qns

  """
  Question Builder
  """
  def questionObjectBuilder(self, template, q_ent, a_str, q_type=None):
    if q_type == None:
      q_type = template

    q_str = self.templates[template]
    bbox = []

    # object_dist_compare (we don't need xroom here)
    if q_type in ['object_dist_compare_inroom']:
      for ent in q_ent:
        q_str = self.q_str_builder.prepareString(q_str, ent.name, ent.rooms[0].name[0])
        bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name, 'room_id': ent.room_id, 'target': True})
      mat = {}

    # room_dist_compare
    if q_type == 'room_dist_compare':
      for ent in q_ent:
        q_str = self.q_str_builder.prepareString(q_str, '', ent.name[0])
        bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name[0], 'target': True})
      mat = {}

    # object_color_compare
    if q_type in ['object_color_compare_inroom', 'object_color_compare_xroom']:
      if 'inroom' in template:
        for ent in q_ent:
          q_str = self.q_str_builder.prepareString(q_str, ent.name, ent.rooms[0].name[0])
          color = self.env_obj_color_map[self.house.id + '.' + ent.id]
          bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name, 'color': color, 'room_id': ent.room_id, 'target': True})
      else:
        q_str = self.q_str_builder.prepareStringForTwo(q_str, q_ent[0].name, q_ent[1].name,
                  q_ent[0].rooms[0].name[0], q_ent[1].rooms[0].name[0])
        for ent in q_ent:
          color = self.env_obj_color_map[self.house.id + '.' + ent.id]
          bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name, 'color': color, 'room_id': ent.room_id, 'target': True})
      mat = {}

    # object_size_compare 
    if q_type in ['object_size_compare_inroom', 'object_size_compare_xroom']:
      if 'inroom' in template:
        for ent in q_ent:
          q_str = self.q_str_builder.prepareString(q_str, ent.name, ent.rooms[0].name[0])
          size = self.getVolume(ent.bbox)
          bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name, 'size': size, 'room_id': ent.room_id, 'target': True})
      else:
        q_str = self.q_str_builder.prepareStringForTwo(q_str, q_ent[0].name, q_ent[1].name,
                  q_ent[0].rooms[0].name[0], q_ent[1].rooms[0].name[0])
        for ent in q_ent:
          size = self.getVolume(ent.bbox)
          bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name, 'size': size, 'room_id': ent.room_id, 'target': True})
      mat = {}
    
    # room_size_compare
    if q_type == 'room_size_compare':
      q_str = self.q_str_builder.prepareStringForTwo(q_str, '', '', q_ent[0].name[0], q_ent[1].name[0])
      for ent in q_ent:
        size = self.getArea(ent.bbox)
        bbox.append({'id': ent.id, 'type': ent.type, 'box': ent.bbox, 'name': ent.name[0], 'size': size, 'target': True})
      mat = {}
        
    return {
      'question': q_str,
      'answer': a_str,
      'type': q_type,
      'meta': mat,
      'bbox': bbox
    }
示例#6
0
class Engine():
    '''
    Templates and functional forms.
  '''

    template_defs = {
        'location': [
            'filter.objects', 'unique.objects', 'blacklist.location',
            'query.room'
        ],
        'count': [
            'filter.rooms', 'unique.rooms', 'filter.objects',
            'blacklist.count', 'query.count'
        ],
        'room_count': ['filter.rooms', 'query.room_count'],
        'global_object_count':
        ['filter.objects', 'blacklist.count', 'query.global_object_count'],
        'room_object_count':
        ['filter.objects', 'blacklist.exist', 'query.room_object_count'],
        'exist': [
            'filter.rooms', 'unique.rooms', 'filter.objects',
            'blacklist.exist', 'query.exist'
        ],
        'exist_logical': [
            'filter.rooms', 'unique.rooms', 'filter.objects',
            'blacklist.exist', 'query.logical'
        ],
        'color':
        ['filter.objects', 'unique.objects', 'blacklist.color', 'query.color'],
        'color_room': [
            'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects',
            'blacklist.color_room', 'query.color_room'
        ],
        'relate': [
            'filter.objects', 'unique.objects', 'blacklist.relate', 'relate',
            'query.object'
        ],
        'relate_room': [
            'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects',
            'blacklist.relate', 'relate', 'query.object_room'
        ],
        'dist_compare': [
            'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects',
            'blacklist.dist_compare', 'distance', 'query.compare'
        ]
    }

    templates = {
        'location':
        'what room <AUX> the <OBJ> located in?',
        'count':
        'how many <OBJ-plural> are in the <ROOM>?',
        'room_count':
        'how many <ROOM-plural> are in the house?',
        'room_object_count':
        'how many rooms in the house have <OBJ-plural> in them?',
        'global_object_count':
        'how many <OBJ-plural> are there in all <ROOM-plural> across the house?',
        'exist':
        '<AUX> there <ARTICLE> <OBJ> in the <ROOM>?',
        'exist_logic':
        '<AUX> there <ARTICLE> <OBJ1> <LOGIC> <ARTICLE> <OBJ2> in the <ROOM>?',
        'color':
        'what color <AUX> the <OBJ>?',
        'color_room':
        'what color <AUX> the <OBJ> in the <ROOM>?',
        # prepositions of place
        'above':
        'what is above the <OBJ>?',
        'on':
        'what is on the <OBJ>?',
        'below':
        'what is below the <OBJ>?',
        'under':
        'what is under the <OBJ>?',
        'next_to':
        'what is next to the <OBJ>?',
        'above_room':
        'what is above the <OBJ> in the <ROOM>?',
        'on_room':
        'what is on the <OBJ> in the <ROOM>?',
        'below_room':
        'what is below the <OBJ> in the <ROOM>?',
        'under_room':
        'what is under the <OBJ> in the <ROOM>?',
        'next_to_room':
        'what is next to the <OBJ> in the <ROOM>?',
        # object distance comparisons
        'closer_room':
        'is the <OBJ> closer to the <OBJ> than to the <OBJ> in the <ROOM>?',
        'farther_room':
        'is the <OBJ> farther from the <OBJ> than from the <OBJ> in the <ROOM>?'
    }

    blacklist_objects = {
        'location': [
            'column', 'door', 'kitchen_cabinet', 'kitchen_set',
            'hanging_kitchen_cabinet', 'switch', 'range_hood_with_cabinet',
            'game_table', 'headstone', 'pillow', 'range_oven_with_hood',
            'glass', 'roof', 'cart', 'window', 'headphones_on_stand', 'coffin',
            'book', 'toy', 'workplace', 'range_hood', 'trinket', 'ceiling_fan',
            'beer', 'books', 'magazines', 'shelving', 'partition',
            'containers', 'container', 'grill', 'stationary_container',
            'bottle', 'outdoor_seating', 'stand', 'place_setting', 'arch',
            'household_appliance', 'pet', 'person', 'chandelier', 'decoration'
        ],
        'count': [
            'container', 'containers', 'stationary_container', 'switch',
            'place_setting', 'workplace', 'grill', 'shelving', 'person', 'pet',
            'chandelier', 'household_appliance', 'decoration', 'trinket',
            'kitchen_set', 'headstone', 'arch', 'ceiling_fan', 'glass', 'roof',
            'outdoor_seating', 'stand', 'kitchen_cabinet', 'coffin', 'beer',
            'book', 'books'
        ],
        'exist': [
            'container', 'containers', 'stationary_container', 'decoration',
            'trinket', 'place_setting', 'workplace', 'grill', 'switch',
            'window', 'door', 'column', 'person', 'pet', 'chandelier',
            'household_appliance', 'ceiling_fan', 'arch', 'book', 'books',
            'glass', 'roof', 'shelving', 'outdoor_seating', 'stand',
            'kitchen_cabinet', 'kitchen_set', 'coffin', 'headstone', 'beer'
        ],
        'color': [
            'container', 'containers', 'stationary_container', 'candle',
            'coffee_table', 'column', 'door', 'floor_lamp', 'mirror', 'person',
            'rug', 'sofa', 'stairs', 'outdoor_seating', 'kitchen_cabinet',
            'kitchen_set', 'switch', 'storage_bench', 'table_lamp', 'vase',
            'candle', 'roof', 'stand', 'beer', 'chair', 'chandelier',
            'coffee_table', 'column', 'trinket', 'grill', 'book', 'books',
            'curtain', 'desk', 'door', 'floor_lamp', 'hanger', 'workplace',
            'glass', 'headstone', 'kitchen_set', 'mirror', 'plant', 'shelving',
            'place_setting', 'ceiling_fan', 'stairs', 'storage_bench',
            'switch', 'table_lamp', 'vase', 'decoration', 'coffin',
            'wardrobe_cabinet', 'window', 'pet', 'cup', 'arch',
            'household_appliance'
        ],
        'color_room': [
            'column', 'door', 'kitchen_cabinet', 'kitchen_set', 'mirror',
            'household_appliance', 'decoration', 'place_setting', 'book',
            'person', 'stairs', 'switch', 'pet', 'chandelier', 'container',
            'containers', 'stationary_container', 'trinket', 'coffin', 'books',
            'ceiling_fan', 'workplace', 'glass', 'grill', 'roof', 'shelving',
            'outdoor_seating', 'stand', 'headstone', 'arch', 'beer'
        ],
        'relate': [
            'office_chair', 'column', 'door', 'switch', 'partition',
            'household_appliance', 'decoration', 'place_setting', 'book',
            'person', 'pet', 'chandelier', 'container', 'containers',
            'stationary_container', 'trinket', 'stand', 'kitchen_set', 'arch',
            'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
            'shelving', 'outdoor_seating', 'kitchen_cabinet', 'coffin',
            'headstone', 'beer'
        ],
        'dist_compare': [
            'column', 'door', 'switch', 'person', 'household_appliance',
            'decoration', 'trinket', 'place_setting', 'coffin', 'book'
            'cup', 'chandelier', 'arch', 'pet', 'container', 'containers',
            'stationary_container', 'shelving', 'stand', 'kitchen_set',
            'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
            'outdoor_seating', 'kitchen_cabinet', 'headstone', 'beer'
        ]
    }

    blacklist_rooms = [
        'loggia', 'storage', 'guest room', 'hallway', 'wardrobe', 'hall',
        'boiler room', 'terrace', 'room', 'entryway', 'aeration', 'lobby',
        'office', 'freight elevator', 'passenger elevator'
    ]

    use_threshold_size = True
    use_blacklist = True

    def __init__(self,
                 object_counts_by_room_file,
                 env_obj_colors_file,
                 debug=False):
        self.template_fns = {
            'filter': self.filter,
            'unique': self.unique,
            'query': self.query,
            'relate': self.relate,
            'distance': self.distance,
            'blacklist': self.blacklist,
            'thresholdSize': self.thresholdSize
        }

        self.query_fns = {
            'query_room': self.queryRoom,
            'query_count': self.queryCount,
            'query_room_count': self.queryRoomCounts,
            'query_global_object_count': self.queryGlobalObjectCounts,
            'query_room_object_count': self.queryRoomObjectCounts,
            'query_exist': self.queryExist,
            'query_logical': self.queryLogical,
            'query_color': self.queryColor,
            'query_color_room': self.queryColorRoom,
            'query_object': self.queryObject,
            'query_object_room': self.queryObjectRoom,
            'query_compare': self.queryCompare
        }

        self.debug = debug
        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.q_obj_builder = self.questionObjectBuilder

        # update
        if os.path.isfile(object_counts_by_room_file) == True:
            self.global_obj_by_room = json.load(
                open(object_counts_by_room_file, 'r'))
            self.negative_exists = {}
        else:
            print('Not loading env_lists/800env_object_counts_by_room.json')

        # load colors
        assert osp.isfile(env_obj_colors_file)
        self.env_obj_color_map = json.load(open(env_obj_colors_file, 'r'))

    def cacheHouse(self, Hp):
        self.house = Hp

        self.entities = {'rooms': [], 'objects': []}

        for i in self.house.rooms:
            room = roomEntity(i['type'], i['bbox'], i)
            for j in room.meta['nodes']:
                obj = objectEntity(self.house.objects['0_' +
                                                      str(j)]['fine_class'],
                                   self.house.objects['0_' + str(j)]['bbox'],
                                   self.house.objects['0_' + str(j)],
                                   obj_id='0_' + str(j))
                room.addObject(obj)
                obj.addRoom(room)

                self.entities['objects'].append(obj)

            self.entities['rooms'].append(room)

        self.isValid()

    def isValid(self):
        # print('checking validity...')
        for i in self.entities['rooms']:
            if i.isValid() == False and self.debug == True:
                print('ERROR', i.meta)
                continue

        for i in self.entities['objects']:
            if i.isValid() == False and self.debug == True:
                print('ERROR', i.meta)
                continue

    def clearQueue(self):
        self.ent_queue = None

    def executeFn(self, template):
        for i in template:
            if '.' in i:
                _ = i.split('.')
                fn = _[0]
                param = _[1]
            else:
                fn = i
                param = None

            res = self.template_fns[fn](param)

        if isinstance(res, dict):
            return res
        else:
            # return unique questions only
            return list({x['question']: x for x in res}.values())

    def thresholdSize(self, *args):
        def getSize(bbox):
            try:
                return (bbox['max'][0] - bbox['min'][0]) * (
                    bbox['max'][1] - bbox['min'][1]) * (bbox['max'][2] -
                                                        bbox['min'][2])
            except:
                return np.prod(bbox['radii']) * 8

        assert self.ent_queue != None
        assert self.ent_queue['type'] == 'objects'

        ent = self.ent_queue
        sizes = [getSize(x.bbox) for x in ent['elements']]
        idx = [i for i, v in enumerate(sizes) if v < 0.0005]

        for i in idx[::-1]:
            del ent['elements'][i]

        self.ent_queue = ent
        return self.ent_queue

    def blacklist(self, *args):
        assert self.ent_queue != None

        ent = self.ent_queue

        if ent['type'] == 'objects':
            template = args[0]

            names = [x.name for x in ent['elements']]
            idx = [
                i for i, v in enumerate(names)
                if v in self.blacklist_objects[template]
            ]
            for i in idx[::-1]:
                del ent['elements'][i]
        elif ent['type'] == 'rooms':
            names = [x.name for x in ent['elements']]
            idx = [
                i for i, v in enumerate([
                    any([k for k in x if k in self.blacklist_rooms])
                    for x in names
                ]) if v == True
            ]
            for i in idx[::-1]:
                del ent['elements'][i]

        self.ent_queue = ent
        return self.ent_queue

    def filter(self, *args):
        # if ent_queue is empty, execute on parent env entitites
        if self.ent_queue == None:
            self.ent_queue = {
                'type': args[0],
                'elements': self.entities[args[0]]
            }
        else:
            ent = self.ent_queue
            assert args[0] != ent['type']

            ent = {
                'type':
                args[0],
                'elements':
                [z for y in [x.entities for x in ent['elements']] for z in y]
            }
            self.ent_queue = ent

        # remove blacklisted rooms
        if self.ent_queue['type'] == 'rooms' and self.use_blacklist == True:
            self.ent_queue = self.blacklist()

        if self.ent_queue[
                'type'] == 'objects' and self.use_threshold_size == True:
            self.ent_queue = self.thresholdSize()

        return self.ent_queue

    def unique(self, *args):
        assert self.ent_queue != None
        ent = self.ent_queue

        # unique based on room+object tuple
        if args[0] == 'combo':
            # self.ent_queue contains a list of objects
            names = [
                x.name + " IN " + "_".join(x.rooms[0].name)
                for x in ent['elements']
            ]

            idx = [
                i for i, v in enumerate([names.count(x) for x in names])
                if v != 1
            ]
            for i in idx[::-1]:
                del ent['elements'][i]

            self.ent_queue = ent
            return self.ent_queue

        # unique based on either rooms or objects (only)
        names = [x.name for x in ent['elements']]
        idx = [
            i for i, v in enumerate([names.count(x) for x in names]) if v != 1
        ]

        for i in idx[::-1]:
            del ent['elements'][i]

        names = [x.name for x in ent['elements']]
        self.ent_queue = ent
        return self.ent_queue

    def query(self, *args):
        assert self.ent_queue != None
        ent = self.ent_queue

        return self.query_fns['query_' + args[0]](ent)

    def relate(self, *args):
        ent = self.ent_queue
        if len(ent['elements']) == 0:
            return ent

        if ent['type'] == 'objects':
            h_threshold, v_threshold = 0.05, 0.05
        elif ent['type'] == 'rooms':
            h_threshold, v_threshold = 5.0, 5.0
        nearby_object_pairs = self.house.getNearbyPairs(ent['elements'],
                                                        hthreshold=h_threshold,
                                                        vthreshold=v_threshold)

        self.ent_queue['elements'] = []
        for prep in ['on', 'next_to']:
            for el in nearby_object_pairs[prep]:
                if len([
                        x for x in nearby_object_pairs[prep]
                        if x[0].name == el[0].name
                ]) > 1:
                    continue

                if prep == 'on':
                    if el[2] > v_threshold / 1000.0:
                        preps = [('above', 1), ('under', 0)]
                    else:
                        preps = [('on', 1), ('below', 0)]
                elif prep == 'next_to':
                    preps = [('next_to', 0), ('next_to', 1)]

                self.ent_queue['elements'].append([el, preps])

        return self.ent_queue

    # only works with objectEntities for now
    def distance(self, *args):
        ent = self.ent_queue
        if ent['type'] == 'objects':
            h_low_threshold, h_high_threshold = 0.2, 2.0
        pairwise_distances = self.house.getAllPairwiseDistances(
            ent['elements'])

        # self.ent_queue['elements'] = []
        updated_ent_queue = {'type': ent['type'], 'elements': []}
        for i in ent['elements']:
            sub_list = [
                x for x in pairwise_distances
                if x[0].meta['id'] == i.meta['id']
                or x[1].meta['id'] == i.meta['id']
            ]
            sub_list = [
                x for x in sub_list if x[0].rooms[0].name == x[1].rooms[0].name
            ]
            far = [x for x in sub_list if x[2] >= h_high_threshold]
            close = [x for x in sub_list if x[2] <= h_low_threshold]
            if len(far) == 0 or len(close) == 0:
                continue
            for j in far:
                far_ent = 1 if j[0].name == i.name else 0
                for k in close:
                    close_ent = 1 if k[0].name == i.name else 0
                    updated_ent_queue['elements'].append(
                        [k[close_ent], i, j[far_ent], 'closer'])
                    updated_ent_queue['elements'].append(
                        [j[far_ent], i, k[close_ent], 'farther'])

        self.ent_queue = updated_ent_queue
        return self.ent_queue

    def queryRoom(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryRoom. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryRoom. room has no name.', i.name,
                          i.rooms[0].name)
                continue
            if "_".join(
                    i.rooms[0].name[0].split()) not in self.blacklist_rooms:
                qns.append(
                    self.q_obj_builder('location', [i], i.rooms[0].name[0]))
        return qns

    def queryCount(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryCount. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryCount. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            count = len([x for x in i.rooms[0].objects if x.name == i.name])
            if count <= 5:
                qns.append(
                    self.q_obj_builder(
                        'count',
                        [x for x in i.rooms[0].objects if x.name == i.name],
                        count))
        return qns

    def queryRoomCounts(self, ent):
        qns = []
        rooms_done = set()

        # print [i.name for i in ent['elements']]
        exp_rooms = [
            name for room_ent in ent['elements'] for name in room_ent.name
        ]
        for i in ent['elements']:
            if i.name == []:
                if self.debug == True:
                    print('exception in queryRoomCount. room has no name.',
                          i.name, i.name)
                continue

            for room_name in i.name:
                if room_name in rooms_done: continue
                count = exp_rooms.count(room_name)
                # so that the correct room name is displayed in the question string
                i.name[0] = room_name
                if count < 5:
                    qns.append(
                        self.q_obj_builder('room_count', [
                            room_ent for room_ent in ent['elements']
                            if room_name in room_ent.name
                        ], count))
                rooms_done.add(room_name)
            # count = len([x for x in ent['elements'] if len(x.name) == 1 and x.name[0] == i.name[0]])

        return qns

    def queryRoomObjectCounts(self, ent):
        qns = []
        obj_to_room_names, obj_to_room_bbox = dict(), dict()
        for i in ent['elements']:
            # we should also include objects appearing in rooms
            # with multiple or no names (agent can walk through them)

            obj_name = i.name
            obj_room_bbox = i.rooms[0].meta['bbox']

            if len(i.rooms[0].name) == 0: room_name_for_obj = "none"
            elif len(i.rooms[0].name) > 1:
                room_name_for_obj = " ".join(i.rooms[0].name)
            else:
                room_name_for_obj = i.rooms[0].name[0]

            # update the room info for the obj. this update should be done only
            # if we have found an instance of the object in a new room (check using bbox dict)
            if obj_name not in obj_to_room_bbox:
                obj_to_room_bbox[obj_name] = []
            if obj_name not in obj_to_room_names:
                obj_to_room_names[obj_name] = []

            if obj_room_bbox not in obj_to_room_bbox[obj_name]:
                obj_to_room_bbox[obj_name].append(obj_room_bbox)
                obj_to_room_names[obj_name].append(room_name_for_obj)

        for obj_name in obj_to_room_names:
            ans = len(obj_to_room_names[obj_name])
            gt_bboxes = obj_to_room_bbox[obj_name]
            if ans <= 5:
                qns.append(
                    self.q_obj_builder(
                        # abusing notation here : the bbox entry for the "dummy"
                        # object entity is actually a list of bbox entries of the
                        # rooms where this object occurs in the house
                        'room_object_count',
                        [objectEntity(obj_name, gt_bboxes, {})],
                        ans))

        return qns

    def queryGlobalObjectCounts(self, ent):
        qns = []
        room_wise_dist = dict()
        rooms = []

        for i in ent['elements']:
            # Ignore objects which occur in rooms with no name or multiple names
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryCount. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryCount. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            room_name_for_obj = i.rooms[0].name[0]

            rooms.append(i.rooms[0])

            if room_name_for_obj not in room_wise_dist:
                room_wise_dist[room_name_for_obj] = []
            entities_in_room = room_wise_dist[room_name_for_obj]
            entities_in_room.append(i)
            room_wise_dist[room_name_for_obj] = entities_in_room

        for room_name in room_wise_dist:
            if room_name in self.blacklist_rooms: continue
            obj_entities = room_wise_dist[room_name]
            obj_names = [obj.name for obj in obj_entities]

            objs_done = set()
            for obj_entity in obj_entities:
                if obj_entity.name in objs_done: continue
                ans = obj_names.count(obj_entity.name)
                if ans <= 5:
                    qns.append(
                        self.q_obj_builder('global_object_count', [obj_entity],
                                           ans))
                objs_done.add(obj_entity.name)

        return qns

    def queryExist(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            qns.append(
                self.q_obj_builder('exist', [i],
                                   'yes',
                                   q_type='exist_positive'))

            # generate list of object names in i.rooms[0].name in current env
            obj_present = [
                x.name for x in ent['elements'] if len(x.rooms[0].name) != 0
                and x.rooms[0].name[0] == i.rooms[0].name[0]
            ]
            if i.rooms[0].name[0] not in self.negative_exists:
                self.negative_exists[i.rooms[0].name[0]] = []

            # generate list of object names for i.rooms[0].name not in i.rooms[0].name in current env
            obj_not_present = [
                x for x in self.global_obj_by_room[i.rooms[0].name[0]]
                if x[0] not in obj_present
                and x[0] not in self.negative_exists[i.rooms[0].name[0]]
            ]

            # create object entity and generate a no question
            if len(obj_not_present) == 0:
                continue

            self.negative_exists[i.rooms[0].name[0]].append(
                obj_not_present[0][0])
            sampled_obj = objectEntity(obj_not_present[0][0], {}, {})
            sampled_obj.addRoom(i.rooms[0])
            qns.append(
                self.q_obj_builder('exist', [sampled_obj],
                                   'no',
                                   q_type='exist_negative'))

        return qns

    def queryLogical(self, ent):
        qns = []
        rooms_done = set()

        # the entities queue contains a list of object entities
        for i in ent['elements']:
            # ignore objects with (1) multiple and (2) no room names
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print(
                        'exception in queryLogical. room has multiple names.',
                        i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryLogical. room has no name.',
                          i.name, i.rooms[0].name)
                continue

            if i.rooms[0].name[0] in rooms_done: continue
            # get list of all objects present in the same as room as the current object
            # note that as we iterate throgh the ent queue, all the objects in the same room
            # will generate identical list -- so we save the rooms processed in the room_done set

            # For example : if the first obj is a bed inside a bedroom, and this bedroom has
            # a total of 5 objects= : ['chair', 'bed', 'chair', 'dressing_table', 'curtains']
            # Then, whenever any of these objects is encountered in the loop (for i in ent['elements'])
            # we will end up generating the same list as shown
            local_list = [(x, x.name) for x in ent['elements']
                          if len(x.rooms[0].name) == 1
                          and x.rooms[0].name[0] == i.rooms[0].name[0]]
            local_objects_list_ = [obj for (obj, _) in local_list]
            local_object_names_list = [name for (_, name) in local_list]

            # get list of objects which are not present in the room where i resides.
            # this list is also pruned based on frequency
            # again, this list will be identical for all objects in the same room
            objs_not_present = [
                x[0] for x in self.global_obj_by_room[i.rooms[0].name[0]]
                if x[0] not in local_object_names_list
            ]

            both_present, both_absent, only_one_present = [], [], []
            # print ("Room : %s" % i.rooms[0].name)

            # populate objects for yes answer questions
            for i_idx in range(len(local_object_names_list)):
                for j_idx in range(i_idx + 1, len(local_object_names_list)):
                    if local_object_names_list[
                            i_idx] == local_object_names_list[j_idx]:
                        continue
                    both_present.append((local_object_names_list[i_idx],
                                         local_object_names_list[j_idx]))

            # populate objects for no answer questions -- part 1
            for i_idx in range(len(objs_not_present)):
                for j_idx in range(i_idx + 1, len(objs_not_present)):
                    if objs_not_present[i_idx] == objs_not_present[j_idx]:
                        continue
                    both_absent.append(
                        (objs_not_present[i_idx], objs_not_present[j_idx]))

            # populate objects for no answer questions -- part 2
            for obj1 in local_object_names_list:
                for obj2 in objs_not_present:
                    only_one_present.append((obj1, obj2))

            # generate a question for each object pairs in the 3 lists
            shuffle(both_present)
            shuffle(both_absent)
            shuffle(only_one_present)
            num_yes = num_no = len(both_present)
            only_one_present, both_absent = only_one_present[:int(
                num_no - num_no / 2)], both_absent[:int(num_no / 2)]

            for (obj1, obj2) in both_present:
                obj1_entity, obj2_entity = objectEntity(obj1, {},
                                                        {}), objectEntity(
                                                            obj2, {}, {})
                obj1_entity.rooms.append(i.rooms[0])
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'yes',
                                       'exist_logical_positive'))
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'yes',
                                       'exist_logical_or_positive_1'))
            for (obj1, obj2) in both_absent:
                obj1_entity, obj2_entity = objectEntity(obj1, {},
                                                        {}), objectEntity(
                                                            obj2, {}, {})
                obj1_entity.rooms.append(
                    i.rooms[0]
                )  # this is not technically correct, just so that q_string_builder works
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'no',
                                       'exist_logical_negative_1'))
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'no',
                                       'exist_logical_or_negative'))

            for (obj1, obj2) in only_one_present:
                obj1_entity, obj2_entity = objectEntity(obj1, {},
                                                        {}), objectEntity(
                                                            obj2, {}, {})
                obj1_entity.rooms.append(i.rooms[0])
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'no',
                                       'exist_logical_negative_2'))
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'yes',
                                       'exist_logical_or_positive_2'))

            # mark room as done
            rooms_done.add(i.rooms[0].name[0])

        return qns

    def queryColor(self, ent):
        qns = []
        for i in ent['elements']:
            if self.house.id + '.' + i.id in self.env_obj_color_map:
                color = self.env_obj_color_map[self.house.id + '.' + i.id]
                qns.append(self.q_obj_builder('color', [i], color))
            else:
                # no color
                continue
        return qns

    def queryColorRoom(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            if self.house.id + '.' + i.id in self.env_obj_color_map:
                color = self.env_obj_color_map[self.house.id + '.' + i.id]
                qns.append(self.q_obj_builder('color_room', [i], color))
            else:
                # no color
                continue
        return qns

    def queryObject(self, ent):
        qns = []
        for i in ent['elements']:
            el = i[0]
            preps = i[1]
            for prep_mod in preps:
                if el[prep_mod[1]
                      ^ 1].name not in self.blacklist_objects['relate']:
                    qns.append(
                        self.q_obj_builder(prep_mod[0], [el[prep_mod[1]]],
                                           el[prep_mod[1] ^ 1].name))
        return qns

    def queryObjectRoom(self, ent):
        qns = []
        for i in ent['elements']:
            el = i[0]
            preps = i[1]
            if len(el[0].rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          el[0].rooms[0].name)
                continue
            elif el[0].rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.',
                          el[0].name, el[0].rooms[0].name)
                continue
            for prep_mod in preps:
                if el[prep_mod[1]
                      ^ 1].name not in self.blacklist_objects['relate']:
                    qns.append(
                        self.q_obj_builder(prep_mod[0] + '_room',
                                           [el[prep_mod[1]]],
                                           el[prep_mod[1] ^ 1].name))
        return qns

    def queryCompare(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i[0].rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          i[0].rooms[0].name)
                continue
            elif i[0].rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.',
                          i[0].name, i[0].rooms[0].name)
                continue
            qns.append(
                self.q_obj_builder(i[3] + '_room', i[:3], 'yes',
                                   'dist_compare_positive'))
            qns.append(
                self.q_obj_builder(i[3] + '_room', i[:3][::-1], 'no',
                                   'dist_compare_negative'))
        return qns

    def questionObjectBuilder(self, template, q_ent, a_str, q_type=None):
        if q_type == None:
            q_type = template

        q_str = self.templates[template]
        bbox = []

        if template == 'room_count':
            # if this condition holds, the question type is 'room_count' and the q_ent[0] is a room entity
            q_str = self.q_str_builder.prepareString(q_str, '',
                                                     q_ent[0].name[0])
            return {
                'question':
                q_str,
                'answer':
                a_str,
                'type':
                q_type,
                'meta': {},
                'bbox': [{
                    'type': x.type,
                    'box': x.bbox,
                    'name': x.name,
                    'target': True
                } for x in q_ent]
            }

        if template == 'room_object_count':
            q_str = self.q_str_builder.prepareString(q_str, q_ent[0].name, '')
            return {
                'question':
                q_str,
                'answer':
                a_str,
                'type':
                q_type,
                'meta': {},
                'bbox': [{
                    'type': x.type,
                    'box': x.bbox,
                    'name': x.name,
                    'target': True
                } for x in q_ent]
            }

        if template == 'global_object_count':
            # if (len(q_ent) == 1) and (not isinstance(q_ent[0], tuple)) and (q_ent[0].type == 'object'):
            # if this condition holds, the question type is 'global_object_count' and the q_ent[0] is an obj entity
            q_str = self.q_str_builder.prepareString(q_str, q_ent[0].name,
                                                     q_ent[0].rooms[0].name[0])
            return {
                'question': q_str,
                'answer': a_str,
                'type': q_type,
                'meta': {},
                'bbox': [{}]
            }

        for ent in q_ent:
            # if ent is a tuple, it means exist_logic questions
            if isinstance(ent, tuple):
                if 'or' in q_type:
                    q_str = self.q_str_builder.prepareStringForLogic(
                        q_str, ent[0].name, ent[1].name,
                        ent[0].rooms[0].name[0], "or")
                else:
                    q_str = self.q_str_builder.prepareStringForLogic(
                        q_str, ent[0].name, ent[1].name,
                        ent[0].rooms[0].name[0], "and")
                return {
                    'question':
                    q_str,
                    'answer':
                    a_str,
                    'type':
                    q_type,
                    'meta': {},
                    'bbox': [{
                        'type': ent[0].rooms[0].type,
                        'box': ent[0].rooms[0].bbox,
                        'name': ent[0].rooms[0].name,
                        'target': True
                    }]
                }

            bbox.append({
                'type': ent.type,
                'box': ent.bbox,
                'name': ent.name,
                'target': True
            })
            if not isinstance(ent, tuple) and len(ent.rooms[0].name) != 0:
                q_str = self.q_str_builder.prepareString(
                    q_str, ent.name, ent.rooms[0].name[0])
            else:
                q_str = self.q_str_builder.prepareString(q_str, ent.name, '')

            if not isinstance(ent, tuple):
                if len(ent.rooms[0].name) == 0:
                    name = []
                else:
                    name = ent.rooms[0].name
                bbox.append({
                    'type': ent.rooms[0].type,
                    'box': ent.rooms[0].bbox,
                    'name': name,
                    'target': False
                })

        if 'mat' in q_ent[0].meta:
            mat = q_ent[0].meta['mat']
        else:
            mat = {}

        return {
            'question': q_str,
            'answer': a_str,
            'type': q_type,
            'meta': mat,
            'bbox': bbox
        }
示例#7
0
class Engine():
    '''
        Templates and functional forms.
    '''

    template_defs = {
        'location': [
            'filter.objects', 'unique.objects', 'blacklist.location',
            'query.room'
        ],
        'count': [
            'filter.rooms', 'unique.rooms', 'filter.objects',
            'blacklist.count', 'query.count'
        ],
        'room_count': ['filter.rooms', 'query.room_count'],
        'global_object_count':
        ['filter.objects', 'blacklist.count', 'query.global_object_count'],
        'room_object_count':
        ['filter.objects', 'blacklist.exist', 'query.room_object_count'],
        'exist': [
            'filter.rooms', 'unique.rooms', 'filter.objects',
            'blacklist.exist', 'query.exist'
        ],
        'exist_logical': [
            'filter.rooms', 'unique.rooms', 'filter.objects',
            'blacklist.exist', 'query.logical'
        ],
        'color':
        ['filter.objects', 'unique.objects', 'blacklist.color', 'query.color'],
        'color_room': [
            'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects',
            'blacklist.color_room', 'query.color_room'
        ],
        'relate': [
            'filter.objects', 'unique.objects', 'blacklist.relate', 'relate',
            'query.object'
        ],
        'relate_room': [
            'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects',
            'blacklist.relate', 'relate', 'query.object_room'
        ],
        'dist_compare': [
            'filter.rooms', 'unique.rooms', 'filter.objects', 'unique.objects',
            'blacklist.dist_compare', 'distance', 'query.compare'
        ]
    }

    templates = {
        'location':
        'what room <AUX> the <OBJ> located in?',
        'count':
        'how many <OBJ-plural> are in the <ROOM>?',
        'room_count':
        'how many <ROOM-plural> are in the house?',
        'room_object_count':
        'how many rooms in the house have <OBJ-plural> in them?',
        'global_object_count':
        'how many <OBJ-plural> are there in all <ROOM-plural> across the house?',
        'exist':
        '<AUX> there <ARTICLE> <OBJ> in the <ROOM>?',
        'exist_logic':
        '<AUX> there <ARTICLE> <OBJ1> <LOGIC> <ARTICLE> <OBJ2> in the <ROOM>?',
        'color':
        'what color <AUX> the <OBJ>?',
        'color_room':
        'what color <AUX> the <OBJ> in the <ROOM>?',
        # prepositions of place
        'above':
        'what is above the <OBJ>?',
        'on':
        'what is on the <OBJ>?',
        'below':
        'what is below the <OBJ>?',
        'under':
        'what is under the <OBJ>?',
        'next_to':
        'what is next to the <OBJ>?',
        'above_room':
        'what is above the <OBJ> in the <ROOM>?',
        'on_room':
        'what is on the <OBJ> in the <ROOM>?',
        'below_room':
        'what is below the <OBJ> in the <ROOM>?',
        'under_room':
        'what is under the <OBJ> in the <ROOM>?',
        'next_to_room':
        'what is next to the <OBJ> in the <ROOM>?',
        # object distance comparisons
        'closer_room':
        'is the <OBJ> closer to the <OBJ> than to the <OBJ> in the <ROOM>?',
        'farther_room':
        'is the <OBJ> farther from the <OBJ> than from the <OBJ> in the <ROOM>?'
    }

    blacklist_objects = {
        'location': [
            'column', 'door', 'kitchen_cabinet', 'kitchen_set',
            'hanging_kitchen_cabinet', 'switch', 'range_hood_with_cabinet',
            'game_table', 'headstone', 'pillow', 'range_oven_with_hood',
            'glass', 'roof', 'cart', 'window', 'headphones_on_stand', 'coffin',
            'book', 'toy', 'workplace', 'range_hood', 'trinket', 'ceiling_fan',
            'beer', 'books', 'magazines', 'shelving', 'partition',
            'containers', 'container', 'grill', 'stationary_container',
            'bottle', 'outdoor_seating', 'stand', 'place_setting', 'arch',
            'household_appliance', 'pet', 'person', 'chandelier', 'decoration'
        ],
        'count': [
            'container', 'containers', 'stationary_container', 'switch',
            'place_setting', 'workplace', 'grill', 'shelving', 'person', 'pet',
            'chandelier', 'household_appliance', 'decoration', 'trinket',
            'kitchen_set', 'headstone', 'arch', 'ceiling_fan', 'glass', 'roof',
            'outdoor_seating', 'stand', 'kitchen_cabinet', 'coffin', 'beer',
            'book', 'books'
        ],
        'exist': [
            'container', 'containers', 'stationary_container', 'decoration',
            'trinket', 'place_setting', 'workplace', 'grill', 'switch',
            'window', 'door', 'column', 'person', 'pet', 'chandelier',
            'household_appliance', 'ceiling_fan', 'arch', 'book', 'books',
            'glass', 'roof', 'shelving', 'outdoor_seating', 'stand',
            'kitchen_cabinet', 'kitchen_set', 'coffin', 'headstone', 'beer'
        ],
        'color': [
            'container', 'containers', 'stationary_container', 'candle',
            'coffee_table', 'column', 'door', 'floor_lamp', 'mirror', 'person',
            'rug', 'sofa', 'stairs', 'outdoor_seating', 'kitchen_cabinet',
            'kitchen_set', 'switch', 'storage_bench', 'table_lamp', 'vase',
            'candle', 'roof', 'stand', 'beer', 'chair', 'chandelier',
            'coffee_table', 'column', 'trinket', 'grill', 'book', 'books',
            'curtain', 'desk', 'door', 'floor_lamp', 'hanger', 'workplace',
            'glass', 'headstone', 'kitchen_set', 'mirror', 'plant', 'shelving',
            'place_setting', 'ceiling_fan', 'stairs', 'storage_bench',
            'switch', 'table_lamp', 'vase', 'decoration', 'coffin',
            'wardrobe_cabinet', 'window', 'pet', 'cup', 'arch',
            'household_appliance'
        ],
        'color_room': [
            'column', 'door', 'kitchen_cabinet', 'kitchen_set', 'mirror',
            'household_appliance', 'decoration', 'place_setting', 'book',
            'person', 'stairs', 'switch', 'pet', 'chandelier', 'container',
            'containers', 'stationary_container', 'trinket', 'coffin', 'books',
            'ceiling_fan', 'workplace', 'glass', 'grill', 'roof', 'shelving',
            'outdoor_seating', 'stand', 'headstone', 'arch', 'beer'
        ],
        'relate': [
            'office_chair', 'column', 'door', 'switch', 'partition',
            'household_appliance', 'decoration', 'place_setting', 'book',
            'person', 'pet', 'chandelier', 'container', 'containers',
            'stationary_container', 'trinket', 'stand', 'kitchen_set', 'arch',
            'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
            'shelving', 'outdoor_seating', 'kitchen_cabinet', 'coffin',
            'headstone', 'beer'
        ],
        'dist_compare': [
            'column', 'door', 'switch', 'person', 'household_appliance',
            'decoration', 'trinket', 'place_setting', 'coffin', 'book'
            'cup', 'chandelier', 'arch', 'pet', 'container', 'containers',
            'stationary_container', 'shelving', 'stand', 'kitchen_set',
            'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
            'outdoor_seating', 'kitchen_cabinet', 'headstone', 'beer'
        ]
    }

    blacklist_rooms = [
        'loggia', 'storage', 'guest room', 'hallway', 'wardrobe', 'hall',
        'boiler room', 'terrace', 'room', 'entryway', 'aeration', 'lobby',
        'office', 'freight elevator', 'passenger elevator'
    ]

    use_threshold_size = True
    use_blacklist = True

    def __init__(
            self,
            debug=False,
            object_counts_by_room_file="data/obj_counts_by_room.json"
    ):
        self.template_fns = {
            'filter': self.filter,
            'unique': self.unique,
            'query': self.query,
            'relate': self.relate,
            'distance': self.distance,
            'blacklist': self.blacklist,
            'thresholdSize': self.thresholdSize
        }

        self.query_fns = {
            'query_room': self.queryRoom,
            'query_count': self.queryCount,
            'query_room_count': self.queryRoomCounts,
            'query_global_object_count': self.queryGlobalObjectCounts,
            'query_room_object_count': self.queryRoomObjectCounts,
            'query_exist': self.queryExist,
            'query_logical': self.queryLogical,
            'query_color': self.queryColor,
            'query_color_room': self.queryColorRoom,
            'query_object': self.queryObject,
            'query_object_room': self.queryObjectRoom,
            'query_compare': self.queryCompare
        }

        self.debug = debug
        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.q_obj_builder = self.questionObjectBuilder

        # update
        if os.path.isfile(object_counts_by_room_file) == True:
            self.global_obj_by_room = json.load(
                open(object_counts_by_room_file, 'r'))
            self.negative_exists = {}
        else:
            print('Not loading data/obj_counts_by_room.json')

        # load colors
        self.env_obj_color_map = json.load(open('data/obj_colors.json', 'r'))

    def cacheHouse(self, Hp):
        self.house = Hp

        self.entities = {'rooms': [], 'objects': []}

        for i in self.house.rooms:
            room = roomEntity(i['type'], i['bbox'], i)
            for j in room.meta['nodes']:
                obj = objectEntity(
                    self.house.objects['0_' + str(j)]['fine_class'],
                    self.house.objects['0_' + str(j)]['bbox'],
                    self.house.objects['0_' + str(j)],
                    obj_id='0_' + str(j))
                room.addObject(obj)
                obj.addRoom(room)

                self.entities['objects'].append(obj)

            self.entities['rooms'].append(room)

        self.isValid()

    def isValid(self):
        # print('checking validity...')
        for i in self.entities['rooms']:
            if i.isValid() == False and self.debug == True:
                print('ERROR', i.meta)
                continue

        for i in self.entities['objects']:
            if i.isValid() == False and self.debug == True:
                print('ERROR', i.meta)
                continue

    def clearQueue(self):
        self.ent_queue = None

    def executeFn(self, template):
        for i in template:
            if '.' in i:
                _ = i.split('.')
                fn = _[0]
                param = _[1]
            else:
                fn = i
                param = None

            res = self.template_fns[fn](param)

        if isinstance(res, dict):
            return res
        else:
            # return unique questions only
            return list({x['question']: x for x in res}.values())

    def thresholdSize(self, *args):
        def getSize(bbox):
            try:
                return (bbox['max'][0] - bbox['min'][0]) * (
                    bbox['max'][1] - bbox['min'][1]) * (
                        bbox['max'][2] - bbox['min'][2])
            except:
                return np.prod(bbox['radii']) * 8

        assert self.ent_queue != None
        assert self.ent_queue['type'] == 'objects'

        ent = self.ent_queue
        sizes = [getSize(x.bbox) for x in ent['elements']]
        idx = [i for i, v in enumerate(sizes) if v < 0.0005]

        for i in idx[::-1]:
            del ent['elements'][i]

        self.ent_queue = ent
        return self.ent_queue

    def blacklist(self, *args):
        assert self.ent_queue != None

        ent = self.ent_queue

        if ent['type'] == 'objects':
            template = args[0]

            names = [x.name for x in ent['elements']]
            idx = [
                i for i, v in enumerate(names)
                if v in self.blacklist_objects[template]
            ]
            for i in idx[::-1]:
                del ent['elements'][i]
        elif ent['type'] == 'rooms':
            names = [x.name for x in ent['elements']]
            idx = [
                i for i, v in enumerate([
                    any([k for k in x if k in self.blacklist_rooms])
                    for x in names
                ]) if v == True
            ]
            for i in idx[::-1]:
                del ent['elements'][i]

        self.ent_queue = ent
        return self.ent_queue

    def filter(self, *args):
        # if ent_queue is empty, execute on parent env entitites
        if self.ent_queue == None:
            self.ent_queue = {
                'type': args[0],
                'elements': self.entities[args[0]]
            }
        else:
            ent = self.ent_queue
            assert args[0] != ent['type']

            ent = {
                'type':
                args[0],
                'elements':
                [z for y in [x.entities for x in ent['elements']] for z in y]
            }
            self.ent_queue = ent

        # remove blacklisted rooms
        if self.ent_queue['type'] == 'rooms' and self.use_blacklist == True:
            self.ent_queue = self.blacklist()

        if self.ent_queue['type'] == 'objects' and self.use_threshold_size == True:
            self.ent_queue = self.thresholdSize()

        return self.ent_queue

    def unique(self, *args):
        assert self.ent_queue != None
        ent = self.ent_queue

        # unique based on room+object tuple
        if args[0] == 'combo':
            # self.ent_queue contains a list of objects
            names = [
                x.name + " IN " + "_".join(x.rooms[0].name)
                for x in ent['elements']
            ]

            idx = [
                i for i, v in enumerate([names.count(x) for x in names]) if v != 1
            ]
            for i in idx[::-1]:
                del ent['elements'][i]

            self.ent_queue = ent
            return self.ent_queue

        # unique based on either rooms or objects (only)
        names = [x.name for x in ent['elements']]
        idx = [
            i for i, v in enumerate([names.count(x) for x in names]) if v != 1
        ]

        for i in idx[::-1]:
            del ent['elements'][i]

        names = [x.name for x in ent['elements']]
        self.ent_queue = ent
        return self.ent_queue

    def query(self, *args):
        assert self.ent_queue != None
        ent = self.ent_queue

        return self.query_fns['query_' + args[0]](ent)

    def relate(self, *args):
        ent = self.ent_queue
        if len(ent['elements']) == 0:
            return ent

        if ent['type'] == 'objects':
            h_threshold, v_threshold = 0.05, 0.05
        elif ent['type'] == 'rooms':
            h_threshold, v_threshold = 5.0, 5.0
        nearby_object_pairs = self.house.getNearbyPairs(
            ent['elements'], hthreshold=h_threshold, vthreshold=v_threshold)

        self.ent_queue['elements'] = []
        for prep in ['on', 'next_to']:
            for el in nearby_object_pairs[prep]:
                if len([
                        x for x in nearby_object_pairs[prep]
                        if x[0].name == el[0].name
                ]) > 1:
                    continue

                if prep == 'on':
                    if el[2] > v_threshold / 1000.0:
                        preps = [('above', 1), ('under', 0)]
                    else:
                        preps = [('on', 1), ('below', 0)]
                elif prep == 'next_to':
                    preps = [('next_to', 0), ('next_to', 1)]

                self.ent_queue['elements'].append([el, preps])

        return self.ent_queue

    # only works with objectEntities for now
    def distance(self, *args):
        ent = self.ent_queue
        if ent['type'] == 'objects':
            h_low_threshold, h_high_threshold = 0.2, 2.0
        pairwise_distances = self.house.getAllPairwiseDistances(
            ent['elements'])

        # self.ent_queue['elements'] = []
        updated_ent_queue = {'type': ent['type'], 'elements': []}
        for i in ent['elements']:
            sub_list = [
                x for x in pairwise_distances
                if x[0].meta['id'] == i.meta['id']
                or x[1].meta['id'] == i.meta['id']
            ]
            sub_list = [
                x for x in sub_list if x[0].rooms[0].name == x[1].rooms[0].name
            ]
            far = [x for x in sub_list if x[2] >= h_high_threshold]
            close = [x for x in sub_list if x[2] <= h_low_threshold]
            if len(far) == 0 or len(close) == 0:
                continue
            for j in far:
                far_ent = 1 if j[0].name == i.name else 0
                for k in close:
                    close_ent = 1 if k[0].name == i.name else 0
                    updated_ent_queue['elements'].append(
                        [k[close_ent], i, j[far_ent], 'closer'])
                    updated_ent_queue['elements'].append(
                        [j[far_ent], i, k[close_ent], 'farther'])

        self.ent_queue = updated_ent_queue
        return self.ent_queue

    def queryRoom(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryRoom. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryRoom. room has no name.', i.name,
                          i.rooms[0].name)
                continue
            if "_".join(i.rooms[0].name[0].split()) not in self.blacklist_rooms:
                qns.append(self.q_obj_builder('location', [i], i.rooms[0].name[0]))
        return qns

    def queryCount(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryCount. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryCount. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            count = len([x for x in i.rooms[0].objects if x.name == i.name])
            if count <= 5:
                qns.append(
                    self.q_obj_builder(
                        'count',
                        [x for x in i.rooms[0].objects
                         if x.name == i.name], count))
        return qns

    def queryRoomCounts(self, ent):
        qns = []
        rooms_done = set()

        # print [i.name for i in ent['elements']]
        exp_rooms = [
            name for room_ent in ent['elements'] for name in room_ent.name
        ]
        for i in ent['elements']:
            if i.name == []:
                if self.debug == True:
                    print('exception in queryRoomCount. room has no name.',
                          i.name, i.name)
                continue

            for room_name in i.name:
                if room_name in rooms_done: continue
                count = exp_rooms.count(room_name)
                # so that the correct room name is displayed in the question string
                i.name[0] = room_name
                if count < 5:
                    qns.append(
                        self.q_obj_builder('room_count', [
                            room_ent for room_ent in ent['elements']
                            if room_name in room_ent.name
                        ], count))
                rooms_done.add(room_name)
            # count = len([x for x in ent['elements'] if len(x.name) == 1 and x.name[0] == i.name[0]])

        return qns

    def queryRoomObjectCounts(self, ent):
        qns = []
        obj_to_room_names, obj_to_room_bbox = dict(), dict()
        for i in ent['elements']:
            # we should also include objects appearing in rooms
            # with multiple or no names (agent can walk through them)

            obj_name = i.name
            obj_room_bbox = i.rooms[0].meta['bbox']

            if len(i.rooms[0].name) == 0: room_name_for_obj = "none"
            elif len(i.rooms[0].name) > 1:
                room_name_for_obj = " ".join(i.rooms[0].name)
            else:
                room_name_for_obj = i.rooms[0].name[0]

            # update the room info for the obj. this update should be done only
            # if we have found an instance of the object in a new room (check using bbox dict)
            if obj_name not in obj_to_room_bbox:
                obj_to_room_bbox[obj_name] = []
            if obj_name not in obj_to_room_names:
                obj_to_room_names[obj_name] = []

            if obj_room_bbox not in obj_to_room_bbox[obj_name]:
                obj_to_room_bbox[obj_name].append(obj_room_bbox)
                obj_to_room_names[obj_name].append(room_name_for_obj)

        for obj_name in obj_to_room_names:
            ans = len(obj_to_room_names[obj_name])
            gt_bboxes = obj_to_room_bbox[obj_name]
            if ans <= 5:
                qns.append(
                    self.q_obj_builder(
                        # abusing notation here : the bbox entry for the "dummy"
                        # object entity is actually a list of bbox entries of the
                        # rooms where this object occurs in the house
                        'room_object_count',
                        [objectEntity(obj_name, gt_bboxes, {})],
                        ans))

        return qns

    def queryGlobalObjectCounts(self, ent):
        qns = []
        room_wise_dist = dict()
        rooms = []

        for i in ent['elements']:
            # Ignore objects which occur in rooms with no name or multiple names
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryCount. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryCount. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            room_name_for_obj = i.rooms[0].name[0]

            rooms.append(i.rooms[0])

            if room_name_for_obj not in room_wise_dist:
                room_wise_dist[room_name_for_obj] = []
            entities_in_room = room_wise_dist[room_name_for_obj]
            entities_in_room.append(i)
            room_wise_dist[room_name_for_obj] = entities_in_room

        for room_name in room_wise_dist:
            if room_name in self.blacklist_rooms: continue
            obj_entities = room_wise_dist[room_name]
            obj_names = [obj.name for obj in obj_entities]

            objs_done = set()
            for obj_entity in obj_entities:
                if obj_entity.name in objs_done: continue
                ans = obj_names.count(obj_entity.name)
                if ans <= 5:
                    qns.append(
                        self.q_obj_builder('global_object_count', [obj_entity],
                                           ans))
                objs_done.add(obj_entity.name)

        return qns

    def queryExist(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            qns.append(
                self.q_obj_builder(
                    'exist', [i], 'yes', q_type='exist_positive'))

            # generate list of object names in i.rooms[0].name in current env
            obj_present = [
                x.name for x in ent['elements']
                if len(x.rooms[0].name) != 0
                and x.rooms[0].name[0] == i.rooms[0].name[0]
            ]
            if i.rooms[0].name[0] not in self.negative_exists:
                self.negative_exists[i.rooms[0].name[0]] = []

            # generate list of object names for i.rooms[0].name not in i.rooms[0].name in current env
            obj_not_present = [
                x for x in self.global_obj_by_room[i.rooms[0].name[0]]
                if x[0] not in obj_present
                and x[0] not in self.negative_exists[i.rooms[0].name[0]]
            ]

            # create object entity and generate a no question
            if len(obj_not_present) == 0:
                continue

            self.negative_exists[i.rooms[0].name[0]].append(
                obj_not_present[0][0])
            sampled_obj = objectEntity(obj_not_present[0][0], {}, {})
            sampled_obj.addRoom(i.rooms[0])
            qns.append(
                self.q_obj_builder(
                    'exist', [sampled_obj], 'no', q_type='exist_negative'))

        return qns

    def queryLogical(self, ent):
        qns = []
        rooms_done = set()

        # the entities queue contains a list of object entities
        for i in ent['elements']:
            # ignore objects with (1) multiple and (2) no room names
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print(
                        'exception in queryLogical. room has multiple names.',
                        i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryLogical. room has no name.',
                          i.name, i.rooms[0].name)
                continue

            if i.rooms[0].name[0] in rooms_done: continue
            # get list of all objects present in the same as room as the current object
            # note that as we iterate throgh the ent queue, all the objects in the same room
            # will generate identical list -- so we save the rooms processed in the room_done set

            # For example : if the first obj is a bed inside a bedroom, and this bedroom has
            # a total of 5 objects= : ['chair', 'bed', 'chair', 'dressing_table', 'curtains']
            # Then, whenever any of these objects is encountered in the loop (for i in ent['elements'])
            # we will end up generating the same list as shown
            local_list = [(x, x.name) for x in ent['elements']
                          if len(x.rooms[0].name) == 1
                          and x.rooms[0].name[0] == i.rooms[0].name[0]]
            local_objects_list_ = [obj for (obj, _) in local_list]
            local_object_names_list = [name for (_, name) in local_list]

            # get list of objects which are not present in the room where i resides.
            # this list is also pruned based on frequency
            # again, this list will be identical for all objects in the same room
            objs_not_present = [
                x[0] for x in self.global_obj_by_room[i.rooms[0].name[0]]
                if x[0] not in local_object_names_list
            ]

            both_present, both_absent, only_one_present = [], [], []
            # print ("Room : %s" % i.rooms[0].name)

            # populate objects for yes answer questions
            for i_idx in range(len(local_object_names_list)):
                for j_idx in range(i_idx + 1, len(local_object_names_list)):
                    if local_object_names_list[
                            i_idx] == local_object_names_list[j_idx]:
                        continue
                    both_present.append((local_object_names_list[i_idx],
                                         local_object_names_list[j_idx]))

            # populate objects for no answer questions -- part 1
            for i_idx in range(len(objs_not_present)):
                for j_idx in range(i_idx + 1, len(objs_not_present)):
                    if objs_not_present[i_idx] == objs_not_present[j_idx]:
                        continue
                    both_absent.append((objs_not_present[i_idx],
                                        objs_not_present[j_idx]))

            # populate objects for no answer questions -- part 2
            for obj1 in local_object_names_list:
                for obj2 in objs_not_present:
                    only_one_present.append((obj1, obj2))

            # generate a question for each object pairs in the 3 lists
            shuffle(both_present)
            shuffle(both_absent)
            shuffle(only_one_present)
            num_yes = num_no = len(both_present)
            only_one_present, both_absent = only_one_present[:int(
                num_no - num_no / 2)], both_absent[:int(num_no / 2)]

            for (obj1, obj2) in both_present:
                obj1_entity, obj2_entity = objectEntity(obj1, {},
                                                        {}), objectEntity(
                                                            obj2, {}, {})
                obj1_entity.rooms.append(i.rooms[0])
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'yes',
                                       'exist_logical_positive'))
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'yes',
                                       'exist_logical_or_positive_1'))
            for (obj1, obj2) in both_absent:
                obj1_entity, obj2_entity = objectEntity(obj1, {},
                                                        {}), objectEntity(
                                                            obj2, {}, {})
                obj1_entity.rooms.append(
                    i.rooms[0]
                )  # this is not technically correct, just so that q_string_builder works
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'no',
                                       'exist_logical_negative_1'))
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'no',
                                       'exist_logical_or_negative'))

            for (obj1, obj2) in only_one_present:
                obj1_entity, obj2_entity = objectEntity(obj1, {},
                                                        {}), objectEntity(
                                                            obj2, {}, {})
                obj1_entity.rooms.append(i.rooms[0])
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'no',
                                       'exist_logical_negative_2'))
                qns.append(
                    self.q_obj_builder('exist_logic',
                                       [(obj1_entity, obj2_entity)], 'yes',
                                       'exist_logical_or_positive_2'))

            # mark room as done
            rooms_done.add(i.rooms[0].name[0])

        return qns

    def queryColor(self, ent):
        qns = []
        for i in ent['elements']:
            if self.house.id + '.' + i.id in  self.env_obj_color_map:
                color =  self.env_obj_color_map[self.house.id + '.' + i.id]
                qns.append(
                    self.q_obj_builder('color', [i], color))
            else:
                # no color
                continue
        return qns

    def queryColorRoom(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i.rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          i.rooms[0].name)
                continue
            elif i.rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.', i.name,
                          i.rooms[0].name)
                continue

            if self.house.id + '.' + i.id in  self.env_obj_color_map:
                color =  self.env_obj_color_map[self.house.id + '.' + i.id]
                qns.append(
                    self.q_obj_builder('color_room', [i], color))
            else:
                # no color
                continue
        return qns

    def queryObject(self, ent):
        qns = []
        for i in ent['elements']:
            el = i[0]
            preps = i[1]
            for prep_mod in preps:
                if el[prep_mod[1] ^ 1].name not in self.blacklist_objects['relate']:
                    qns.append(
                        self.q_obj_builder(prep_mod[0], [el[prep_mod[1]]],
                                           el[prep_mod[1] ^ 1].name))
        return qns

    def queryObjectRoom(self, ent):
        qns = []
        for i in ent['elements']:
            el = i[0]
            preps = i[1]
            if len(el[0].rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          el[0].rooms[0].name)
                continue
            elif el[0].rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.',
                          el[0].name, el[0].rooms[0].name)
                continue
            for prep_mod in preps:
                if el[prep_mod[1] ^ 1].name not in self.blacklist_objects['relate']:
                    qns.append(
                        self.q_obj_builder(prep_mod[0] + '_room',
                                           [el[prep_mod[1]]],
                                           el[prep_mod[1] ^ 1].name))
        return qns

    def queryCompare(self, ent):
        qns = []
        for i in ent['elements']:
            if len(i[0].rooms[0].name) > 1:
                if self.debug == True:
                    print('exception in queryExist. room has multiple names.',
                          i[0].rooms[0].name)
                continue
            elif i[0].rooms[0].name == []:
                if self.debug == True:
                    print('exception in queryExist. room has no name.',
                          i[0].name, i[0].rooms[0].name)
                continue
            qns.append(
                self.q_obj_builder(i[3] + '_room', i[:3], 'yes',
                                   'dist_compare_positive'))
            qns.append(
                self.q_obj_builder(i[3] + '_room', i[:3][::-1], 'no',
                                   'dist_compare_negative'))
        return qns

    def questionObjectBuilder(self, template, q_ent, a_str, q_type=None):
        if q_type == None:
            q_type = template

        q_str = self.templates[template]
        bbox = []

        if template == 'room_count':
            # if this condition holds, the question type is 'room_count' and the q_ent[0] is a room entity
            q_str = self.q_str_builder.prepareString(q_str, '',
                                                     q_ent[0].name[0])
            return {
                'question':
                q_str,
                'answer':
                a_str,
                'type':
                q_type,
                'meta': {},
                'bbox': [{
                    'type': x.type,
                    'box': x.bbox,
                    'name': x.name,
                    'target': True
                } for x in q_ent]
            }

        if template == 'room_object_count':
            q_str = self.q_str_builder.prepareString(q_str, q_ent[0].name, '')
            return {
                'question':
                q_str,
                'answer':
                a_str,
                'type':
                q_type,
                'meta': {},
                'bbox': [{
                    'type': x.type,
                    'box': x.bbox,
                    'name': x.name,
                    'target': True
                } for x in q_ent]
            }

        if template == 'global_object_count':
            # if (len(q_ent) == 1) and (not isinstance(q_ent[0], tuple)) and (q_ent[0].type == 'object'):
            # if this condition holds, the question type is 'global_object_count' and the q_ent[0] is an obj entity
            q_str = self.q_str_builder.prepareString(q_str, q_ent[0].name,
                                                     q_ent[0].rooms[0].name[0])
            return {
                'question': q_str,
                'answer': a_str,
                'type': q_type,
                'meta': {},
                'bbox': [{}]
            }

        for ent in q_ent:
            # if ent is a tuple, it means exist_logic questions
            if isinstance(ent, tuple):
                if 'or' in q_type:
                    q_str = self.q_str_builder.prepareStringForLogic(
                        q_str, ent[0].name, ent[1].name,
                        ent[0].rooms[0].name[0], "or")
                else:
                    q_str = self.q_str_builder.prepareStringForLogic(
                        q_str, ent[0].name, ent[1].name,
                        ent[0].rooms[0].name[0], "and")
                return {
                    'question':
                    q_str,
                    'answer':
                    a_str,
                    'type':
                    q_type,
                    'meta': {},
                    'bbox': [{
                        'type': ent[0].rooms[0].type,
                        'box': ent[0].rooms[0].bbox,
                        'name': ent[0].rooms[0].name,
                        'target': True
                    }]
                }

            bbox.append({
                'type': ent.type,
                'box': ent.bbox,
                'name': ent.name,
                'target': True
            })
            if not isinstance(ent, tuple) and len(ent.rooms[0].name) != 0:
                q_str = self.q_str_builder.prepareString(
                    q_str, ent.name, ent.rooms[0].name[0])
            else:
                q_str = self.q_str_builder.prepareString(q_str, ent.name, '')

            if not isinstance(ent, tuple):
                if len(ent.rooms[0].name) == 0:
                    name = []
                else:
                    name = ent.rooms[0].name
                bbox.append({
                    'type': ent.rooms[0].type,
                    'box': ent.rooms[0].bbox,
                    'name': name,
                    'target': False
                })

        if 'mat' in q_ent[0].meta:
            mat = q_ent[0].meta['mat']
        else:
            mat = {}

        return {
            'question': q_str,
            'answer': a_str,
            'type': q_type,
            'meta': mat,
            'bbox': bbox
        }
示例#8
0
    def __init__(self, obj_exist_list):
        self.obj_exist_list = obj_exist_list  #the object exist in the scenes

        self.blacklist_table = [
            'loggia', 'storage', 'guest room', 'hallway', 'wardrobe', 'hall',
            'boiler room', 'terrace', 'room', 'entryway', 'aeration', 'lobby',
            'office', 'freight elevator', 'passenger elevator'
        ]

        self.blacklist_objects = {
            'location': [
                'column', 'door', 'kitchen_cabinet', 'kitchen_set',
                'hanging_kitchen_cabinet', 'switch', 'range_hood_with_cabinet',
                'game_table', 'headstone', 'pillow', 'range_oven_with_hood',
                'glass', 'roof', 'cart', 'window', 'headphones_on_stand',
                'coffin', 'book', 'toy', 'workplace', 'range_hood', 'trinket',
                'ceiling_fan', 'beer', 'books', 'magazines', 'shelving',
                'partition', 'containers', 'container', 'grill',
                'stationary_container', 'bottle', 'outdoor_seating', 'stand',
                'place_setting', 'arch', 'household_appliance', 'pet',
                'person', 'chandelier', 'decoration'
            ],
            'count': [
                'container', 'containers', 'stationary_container', 'switch',
                'place_setting', 'workplace', 'grill', 'shelving', 'person',
                'pet', 'chandelier', 'household_appliance', 'decoration',
                'trinket', 'kitchen_set', 'headstone', 'arch', 'ceiling_fan',
                'glass', 'roof', 'outdoor_seating', 'stand', 'kitchen_cabinet',
                'coffin', 'beer', 'book', 'books'
            ],
            'exist': [
                'book', 'bottle', 'cup', 'calculator', 'key', 'pen', 'cube',
                'keyboard', 'mouse', 'scissors', 'stapler', 'pc'
            ],
            'color': [
                'container', 'containers', 'stationary_container', 'candle',
                'coffee_table', 'column', 'door', 'floor_lamp', 'mirror',
                'person', 'rug', 'sofa', 'stairs', 'outdoor_seating',
                'kitchen_cabinet', 'kitchen_set', 'switch', 'storage_bench',
                'table_lamp', 'vase', 'candle', 'roof', 'stand', 'beer',
                'chair', 'chandelier', 'coffee_table', 'column', 'trinket',
                'grill', 'book', 'books', 'curtain', 'desk', 'door',
                'floor_lamp', 'hanger', 'workplace', 'glass', 'headstone',
                'kitchen_set', 'mirror', 'plant', 'shelving', 'place_setting',
                'ceiling_fan', 'stairs', 'storage_bench', 'switch',
                'table_lamp', 'vase', 'decoration', 'coffin',
                'wardrobe_cabinet', 'window', 'pet', 'cup', 'arch',
                'household_appliance'
            ],
            'color_room': [
                'column', 'door', 'kitchen_cabinet', 'kitchen_set', 'mirror',
                'household_appliance', 'decoration', 'place_setting', 'book',
                'person', 'stairs', 'switch', 'pet', 'chandelier', 'container',
                'containers', 'stationary_container', 'trinket', 'coffin',
                'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
                'shelving', 'outdoor_seating', 'stand', 'headstone', 'arch',
                'beer'
            ],
            'relate': [
                'office_chair', 'column', 'door', 'switch', 'partition',
                'household_appliance', 'decoration', 'place_setting', 'book',
                'person', 'pet', 'chandelier', 'container', 'containers',
                'stationary_container', 'trinket', 'stand', 'kitchen_set',
                'arch', 'books', 'ceiling_fan', 'workplace', 'glass', 'grill',
                'roof', 'shelving', 'outdoor_seating', 'kitchen_cabinet',
                'coffin', 'headstone', 'beer'
            ],
            'dist_compare': [
                'column', 'door', 'switch', 'person', 'household_appliance',
                'decoration', 'trinket', 'place_setting', 'coffin', 'book'
                'cup', 'chandelier', 'arch', 'pet', 'container', 'containers',
                'stationary_container', 'shelving', 'stand', 'kitchen_set',
                'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
                'outdoor_seating', 'kitchen_cabinet', 'headstone', 'beer'
            ]
        }

        self.templates = {
            'location':
            'what room <AUX> the <OBJ> located in?',
            'count':
            'how many <OBJ-plural> are in the <ROOM>?',
            'room_count':
            'how many <ROOM-plural> are in the house?',
            'room_object_count':
            'how many rooms in the house have <OBJ-plural> in them?',
            'global_object_count':
            'how many <OBJ-plural> are there in all <ROOM-plural> across the house?',
            'exist':
            '<AUX> there <ARTICLE> <OBJ> in the <TABLE>?',
            'exist_logic':
            '<AUX> there <ARTICLE> <OBJ1> <LOGIC> <ARTICLE> <OBJ2> in the <ROOM>?',
            'color':
            'what color <AUX> the <OBJ>?',
            'color_room':
            'what color <AUX> the <OBJ> in the <ROOM>?',
            # prepositions of place
            'above':
            'what is above the <OBJ>?',
            'on':
            'what is on the <OBJ>?',
            'below':
            'what is below the <OBJ>?',
            'under':
            'what is under the <OBJ>?',
            'next_to':
            'what is next to the <OBJ>?',
            'above_room':
            'what is above the <OBJ> in the <ROOM>?',
            'on_room':
            'what is on the <OBJ> in the <ROOM>?',
            'below_room':
            'what is below the <OBJ> in the <ROOM>?',
            'under_room':
            'what is under the <OBJ> in the <ROOM>?',
            'next_to_room':
            'what is next to the <OBJ> in the <ROOM>?',
            # object distance comparisons
            'closer_room':
            'is the <OBJ> closer to the <OBJ> than to the <OBJ> in the <ROOM>?',
            'farther_room':
            'is the <OBJ> farther from the <OBJ> than from the <OBJ> in the <ROOM>?'
        }

        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.question_outputJson = os.path.abspath(
            '../questions/question.json')
        self.vocab_outputJson = os.path.abspath("../questions/vocab.json")
示例#9
0
class Qusetion():
    def __init__(self, obj_exist_list):
        self.obj_exist_list = obj_exist_list  #the object exist in the scenes

        self.blacklist_table = [
            'loggia', 'storage', 'guest room', 'hallway', 'wardrobe', 'hall',
            'boiler room', 'terrace', 'room', 'entryway', 'aeration', 'lobby',
            'office', 'freight elevator', 'passenger elevator'
        ]

        self.blacklist_objects = {
            'location': [
                'column', 'door', 'kitchen_cabinet', 'kitchen_set',
                'hanging_kitchen_cabinet', 'switch', 'range_hood_with_cabinet',
                'game_table', 'headstone', 'pillow', 'range_oven_with_hood',
                'glass', 'roof', 'cart', 'window', 'headphones_on_stand',
                'coffin', 'book', 'toy', 'workplace', 'range_hood', 'trinket',
                'ceiling_fan', 'beer', 'books', 'magazines', 'shelving',
                'partition', 'containers', 'container', 'grill',
                'stationary_container', 'bottle', 'outdoor_seating', 'stand',
                'place_setting', 'arch', 'household_appliance', 'pet',
                'person', 'chandelier', 'decoration'
            ],
            'count': [
                'container', 'containers', 'stationary_container', 'switch',
                'place_setting', 'workplace', 'grill', 'shelving', 'person',
                'pet', 'chandelier', 'household_appliance', 'decoration',
                'trinket', 'kitchen_set', 'headstone', 'arch', 'ceiling_fan',
                'glass', 'roof', 'outdoor_seating', 'stand', 'kitchen_cabinet',
                'coffin', 'beer', 'book', 'books'
            ],
            'exist': [
                'book', 'bottle', 'cup', 'calculator', 'key', 'pen', 'cube',
                'keyboard', 'mouse', 'scissors', 'stapler', 'pc'
            ],
            'color': [
                'container', 'containers', 'stationary_container', 'candle',
                'coffee_table', 'column', 'door', 'floor_lamp', 'mirror',
                'person', 'rug', 'sofa', 'stairs', 'outdoor_seating',
                'kitchen_cabinet', 'kitchen_set', 'switch', 'storage_bench',
                'table_lamp', 'vase', 'candle', 'roof', 'stand', 'beer',
                'chair', 'chandelier', 'coffee_table', 'column', 'trinket',
                'grill', 'book', 'books', 'curtain', 'desk', 'door',
                'floor_lamp', 'hanger', 'workplace', 'glass', 'headstone',
                'kitchen_set', 'mirror', 'plant', 'shelving', 'place_setting',
                'ceiling_fan', 'stairs', 'storage_bench', 'switch',
                'table_lamp', 'vase', 'decoration', 'coffin',
                'wardrobe_cabinet', 'window', 'pet', 'cup', 'arch',
                'household_appliance'
            ],
            'color_room': [
                'column', 'door', 'kitchen_cabinet', 'kitchen_set', 'mirror',
                'household_appliance', 'decoration', 'place_setting', 'book',
                'person', 'stairs', 'switch', 'pet', 'chandelier', 'container',
                'containers', 'stationary_container', 'trinket', 'coffin',
                'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
                'shelving', 'outdoor_seating', 'stand', 'headstone', 'arch',
                'beer'
            ],
            'relate': [
                'office_chair', 'column', 'door', 'switch', 'partition',
                'household_appliance', 'decoration', 'place_setting', 'book',
                'person', 'pet', 'chandelier', 'container', 'containers',
                'stationary_container', 'trinket', 'stand', 'kitchen_set',
                'arch', 'books', 'ceiling_fan', 'workplace', 'glass', 'grill',
                'roof', 'shelving', 'outdoor_seating', 'kitchen_cabinet',
                'coffin', 'headstone', 'beer'
            ],
            'dist_compare': [
                'column', 'door', 'switch', 'person', 'household_appliance',
                'decoration', 'trinket', 'place_setting', 'coffin', 'book'
                'cup', 'chandelier', 'arch', 'pet', 'container', 'containers',
                'stationary_container', 'shelving', 'stand', 'kitchen_set',
                'books', 'ceiling_fan', 'workplace', 'glass', 'grill', 'roof',
                'outdoor_seating', 'kitchen_cabinet', 'headstone', 'beer'
            ]
        }

        self.templates = {
            'location':
            'what room <AUX> the <OBJ> located in?',
            'count':
            'how many <OBJ-plural> are in the <ROOM>?',
            'room_count':
            'how many <ROOM-plural> are in the house?',
            'room_object_count':
            'how many rooms in the house have <OBJ-plural> in them?',
            'global_object_count':
            'how many <OBJ-plural> are there in all <ROOM-plural> across the house?',
            'exist':
            '<AUX> there <ARTICLE> <OBJ> in the <TABLE>?',
            'exist_logic':
            '<AUX> there <ARTICLE> <OBJ1> <LOGIC> <ARTICLE> <OBJ2> in the <ROOM>?',
            'color':
            'what color <AUX> the <OBJ>?',
            'color_room':
            'what color <AUX> the <OBJ> in the <ROOM>?',
            # prepositions of place
            'above':
            'what is above the <OBJ>?',
            'on':
            'what is on the <OBJ>?',
            'below':
            'what is below the <OBJ>?',
            'under':
            'what is under the <OBJ>?',
            'next_to':
            'what is next to the <OBJ>?',
            'above_room':
            'what is above the <OBJ> in the <ROOM>?',
            'on_room':
            'what is on the <OBJ> in the <ROOM>?',
            'below_room':
            'what is below the <OBJ> in the <ROOM>?',
            'under_room':
            'what is under the <OBJ> in the <ROOM>?',
            'next_to_room':
            'what is next to the <OBJ> in the <ROOM>?',
            # object distance comparisons
            'closer_room':
            'is the <OBJ> closer to the <OBJ> than to the <OBJ> in the <ROOM>?',
            'farther_room':
            'is the <OBJ> farther from the <OBJ> than from the <OBJ> in the <ROOM>?'
        }

        self.ent_queue = None
        self.q_str_builder = QuestionStringBuilder()
        self.question_outputJson = os.path.abspath(
            '../questions/question.json')
        self.vocab_outputJson = os.path.abspath("../questions/vocab.json")

    def clearQueue(self):
        self.ent_queue = None

    def createQueue(self):
        all_qns = self.queryExist()
        print(all_qns)
        json.dump(all_qns, open(self.question_outputJson, 'w'))
        return all_qns

    def queryExist(self):
        qns = []
        for obj in self.blacklist_objects['exist']:
            if obj not in self.obj_exist_list:
                qns.append(
                    self.questionObjectBuilder('exist',
                                               obj,
                                               'no',
                                               q_type='exist_negative'))
            else:
                qns.append(
                    self.questionObjectBuilder('exist',
                                               obj,
                                               'yes',
                                               q_type='exist_positive'))
        return qns

    def questionObjectBuilder(self, template, object_name, a_str, q_type=None):
        if q_type == None:
            q_type = template

        q_str = self.templates[template]

        if template == 'exist':
            q_str = self.q_str_builder.prepareString(q_str, object_name,
                                                     'desk')
            return {
                'obj': object_name,
                'question': q_str,
                'answer': a_str,
                'type': q_type,
            }

    def tokenize(self,
                 seq,
                 delim=' ',
                 punctToRemove=None,
                 addStartToken=True,
                 addEndToken=True):

        if punctToRemove is not None:
            for p in punctToRemove:
                seq = str(seq).replace(p, '')

        tokens = str(seq).split(delim)
        if addStartToken:
            tokens.insert(0, '<START>')

        if addEndToken:
            tokens.append('<END>')

        return tokens

    def buildVocab(self,
                   sequences,
                   minTokenCount=1,
                   delim=' ',
                   punctToRemove=None,
                   addSpecialTok=False):
        SPECIAL_TOKENS = {
            '<NULL>': 0,
            '<START>': 1,
            '<END>': 2,
            '<UNK>': 3,
        }

        tokenToCount = {}
        for seq in sequences:
            seqTokens = self.tokenize(seq,
                                      delim=delim,
                                      punctToRemove=punctToRemove,
                                      addStartToken=False,
                                      addEndToken=False)
            for token in seqTokens:
                if token not in tokenToCount:
                    tokenToCount[token] = 0
                tokenToCount[token] += 1

        tokenToIdx = {}
        if addSpecialTok == True:
            for token, idx in SPECIAL_TOKENS.items():
                tokenToIdx[token] = idx
        for token, count in sorted(tokenToCount.items()):
            if count >= minTokenCount:
                tokenToIdx[token] = len(tokenToIdx)

        return tokenToIdx

    def encode(self, seqTokens, tokenToIdx, allowUnk=False):
        seqIdx = []
        for token in seqTokens:
            if token not in tokenToIdx:
                if allowUnk:
                    token = '<UNK>'
                else:
                    raise KeyError('Token "%s" not in vocab' % token)
            seqIdx.append(tokenToIdx[token])
        return seqIdx

    def decode(self, seqIdx, idxToToken, delim=None, stopAtEnd=True):
        tokens = []
        for idx in seqIdx:
            tokens.append(idxToToken[idx])
            if stopAtEnd and tokens[-1] == '<END>':
                break
        if delim is None:
            return tokens
        else:
            return delim.join(tokens)

    def create_vocab(self):
        question_file = open(self.question_outputJson, 'r', encoding='utf-8')
        questions = json.load(question_file)
        answerTokenToIdx = self.buildVocab(
            (str(q['answer']) for q in questions if q['answer'] != 'NIL'))
        questionTokenToIdx = self.buildVocab(
            (q['question'] for q in questions if q['answer'] != 'NIL'),
            punctToRemove=['?'],
            addSpecialTok=True)

        vocab = {
            'questionTokenToIdx': questionTokenToIdx,
            'answerTokenToIdx': answerTokenToIdx,
        }
        json.dump(vocab, open(self.vocab_outputJson, 'w'))
        return vocab
class Question():
    def __init__(self, obj_exist_list):
        self.obj_exist_list = obj_exist_list    #the object exist in the scenes
        #self.obj_dic = obj_dic

        self.obj_count = {}
        for key in self.obj_exist_list:
            self.obj_count[key] = self.obj_count.get(key,0) + 1
        print(self.obj_count)



        self.blacklist_objects =[
            'book', 'bottle', 'calculator','can','card',
            'charger','key', 'keyboard', 'mouse', 'pen',
            'phone','clock','cube','cup','gamepad',
            'eraser','screwdriver','scissors','usb','wallet'
        ]


        self.spatial_question = ['spatial_positive','spatial_negative','spatial_logical_positive','spatial_logical_negative']


        self.templates = {
        'count':
        'how many <OBJ-plural> are there in the bin?',
        'exist':
        '<AUX> there <ARTICLE> <OBJ> in the bin?',
        'spatial_relationship':
        'what is under the <OBJ>?',
        'spatial_logic':
        '<AUX> there <ARTICLE> <OBJ2> <LOGIC> the <OBJ1>?'
        } 

   
        self.q_str_builder = QuestionStringBuilder()
        
        self.question_outputJson = os.path.abspath('../data/question.json')
        '''
        self.exist_outputJson = os.path.abspath('../questions/exist.json')
        self.count_outputJson = os.path.abspath('../questions/count.json')
        self.spatial_outputJson = os.path.abspath('../questions/spatial.json')
        self.spatiallogical_outputJson = os.path.abspath('../questions/spatiallogical.json')
        '''
        self.vocab_outputJson = os.path.abspath("../data/vocab.json")



    def createQueue(self):
        self.qns_exist = self.queryExist()
        #json.dump(self.qns_exist, open(self.exist_outputJson, 'w'))

        self.qns_count = self.queryCount()
        #json.dump(self.qns_count, open(self.count_outputJson, 'w'))

#        self.qns_spatial = self.querySpatial_relationship()
        #json.dump(self.qns_spatial, open(self.spatial_outputJson, 'w'))

#        self.qns_spatial_logic = self.querySpatial_logical()
        #json.dump(self.qns_spatial_logic, open(self.spatiallogical_outputJson, 'w'))
        
        qns = self.qns_exist + self.qns_count # +self.qns_spatial +self.qns_spatial_logic
        #json.dump(qns, open(self.question_outputJson, 'w'))
        return qns



    def queryExist(self):
        qns = []
        for obj in self.blacklist_objects:
            if obj not in self.obj_exist_list:
                qns.append(self. questionObjectBuilder(
                    'exist', obj, 'no', q_type='exist_negative'))
            else: 
                qns.append(self. questionObjectBuilder(
                    'exist', obj, 'yes', q_type='exist_positive'))
        return qns

    def queryCount(self):
        qns = []
        for obj in self.blacklist_objects:
            if obj not in self.obj_exist_list:
                qns.append(self. questionObjectBuilder(
                    'count', obj, '0', q_type='count_negative'))
            else: 
                qns.append(self. questionObjectBuilder(
                    'count', obj, str(self.obj_count[obj]), q_type='count_positive'))
        return qns


    def querySpatial_relationship(self):
        qns = []
        for obj1 in self.blacklist_objects['spatial_relationship']:
            if obj1 not in self.obj_exist_list:
                qns.append(self. questionObjectBuilder(
                    'spatial_relationship', obj1, 'Nothing', q_type='spatial_negative'))
            else: 
                under_obj ='Nothing'
                under_distance = 0.1
                obj1_index = self.get_obj_index(obj1)
                answer_index = 0
                for obj2 in self.obj_exist_list:
                    if obj2 in self.blacklist_objects['spatial_under']:
                        obj2_index = self.get_obj_index(obj2)
                        for index1 in obj1_index:
                            for index2 in obj2_index:
                                pos1 = self.obj_dic[index1]['position']
                                pos2 = self.obj_dic[index2]['position']
                                if pos1[2] > pos2[2]:  #under
                                    dis = self.distance_cal(pos1,pos2)  #closer
                                    if dis < under_distance:
                                        under_distance = dis
                                        under_obj = obj2
                                        answer_index = index2
                if under_obj is 'Nothing':
                    qns.append(self. questionObjectBuilder(
                    'spatial_relationship', obj1, 'Nothing', q_type='spatial_negative'))
                else:
                    qns.append(self. questionObjectBuilder(
                    'spatial_relationship', obj1, under_obj, q_type='spatial_positive',ans_index=answer_index))
        return qns

    def querySpatial_logical(self):
        qns = []
        under_distance =0.1
        for obj1 in self.blacklist_objects['spatial_relationship']:
            for obj2 in self.blacklist_objects['spatial_logic']:
                if obj1 != obj2:
                    if obj1 not in self.obj_exist_list or obj2 not in self.obj_exist_list:
                        qns.append(self.questionObjectBuilderForlogical(
                        'spatial_logic', obj1, obj2, 'under', 'no', q_type='spatial_logical_negative'))
                    else:
                        obj1_index = self.get_obj_index(obj1)
                        obj2_index = self.get_obj_index(obj2)
                        under_distance = 0.1
                        is_under = 0
                        answer_index = 0
                        for index1 in obj1_index:
                            for index2 in obj2_index:
                                pos1 = self.obj_dic[index1]['position']
                                pos2 = self.obj_dic[index2]['position']
                                if pos1[2] > pos2[2]:  #under
                                    dis = self.distance_cal(pos1,pos2)  #closer
                                    if dis < under_distance:
                                        under_distance = dis
                                        is_under = 1
                                        answer_index = index2
                        if is_under ==1:
                            qns.append(self.questionObjectBuilderForlogical(
                            'spatial_logic', obj1, obj2, 'under', 'yes', q_type='spatial_logical_positive',ans_index= answer_index))
                        else:
                            qns.append(self.questionObjectBuilderForlogical(
                             'spatial_logic', obj1, obj2, 'under', 'no', q_type='spatial_logical_negative'))                                                   
        return qns




    def queryExist_logic(self):
        qns = []
        for obj_1 in self.blacklist_objects['exist']:
            for obj_2 in self.blacklist_objects['exist']:
                if obj_1 != obj_2:
                    if obj_1  not in self.obj_exist_list and obj_2 not in self.obj_exist_list:
                        qns.append(self.questionObjectBuilderForlogical(
                          'exist_logic', obj_1, obj_2 ,'and',  'no', q_type='exist_logic_negative'))

                        qns.append(self.questionObjectBuilderForlogical(
                          'exist_logic', obj_1, obj_2 ,'or',  'no', q_type='exist_logic_negative'))
                    
                    elif obj_1 in self.obj_exist_list or obj_2 in self.obj_exist_list:                                               
                        qns.append(self.questionObjectBuilderForlogical(
                          'exist_logic', obj_1, obj_2 ,'and',  'no', q_type='exist_logic_negative'))

                        qns.append(self.questionObjectBuilderForlogical(
                          'exist_logic', obj_1, obj_2 ,'or',  'yes', q_type='exist_logic_positive'))
                        
                    else:
                        qns.append(self.questionObjectBuilderForlogical(
                          'exist_logic', obj_1, obj_2 ,'and',  'yes', q_type='exist_logic_positive'))

                        qns.append(self.questionObjectBuilderForlogical(
                          'exist_logic', obj_1, obj_2 ,'or',  'yes', q_type='exist_logic_positive'))
        return qns


    





    def questionObjectBuilder(self, template, object_name, a_str,q_type=None,ans_index = 0):
        if q_type == None:
            q_type = template

        q_str = self.templates[template]   
        q_str = self.q_str_builder.prepareString(q_str, object_name)
        return {
            'obj':
            object_name,
            'question':
            q_str,
            'answer':
            a_str,
            'type':
            q_type,
            'ans_index':
            ans_index
        }



    def questionObjectBuilderForlogical(self,template,obj1,obj2,logic_str,a_str,q_type=None,ans_index = 0):
        if q_type == None:
            q_type = template

        q_str = self.templates[template]   
        q_str = self.q_str_builder.prepareStringForLogic(q_str,obj1,obj2,logic_str)
        return {
            'obj':
            [obj1,obj2],
            'question':
            q_str,
            'answer':
            a_str,
            'type':
            q_type,
            'ans_index':
            ans_index
        }


    def tokenize(self,seq,delim=' ',punctToRemove=None,addStartToken=True,addEndToken=True):

        if punctToRemove is not None:
            for p in punctToRemove:
                seq = str(seq).replace(p, '')

        tokens = str(seq).split(delim)
        if addStartToken:
            tokens.insert(0, '<START>')

        if addEndToken:
            tokens.append('<END>')

        return tokens


    def buildVocab(self,sequences,
               minTokenCount=1,
               delim=' ',
               punctToRemove=None,
               addSpecialTok=False):
        SPECIAL_TOKENS = {
            '<NULL>': 0,
            '<START>': 1,
            '<END>': 2,
            '<UNK>': 3,
        }

        tokenToCount = {}
        for seq in sequences:
            seqTokens = self.tokenize(seq,delim=delim,punctToRemove=punctToRemove,addStartToken=False,addEndToken=False)
            for token in seqTokens:
                if token not in tokenToCount:
                    tokenToCount[token] = 0
                tokenToCount[token] += 1

        tokenToIdx = {}
        if addSpecialTok == True:
            for token, idx in SPECIAL_TOKENS.items():
                tokenToIdx[token] = idx
        for token, count in sorted(tokenToCount.items()):
            if count >= minTokenCount:
                tokenToIdx[token] = len(tokenToIdx)

        return tokenToIdx



    def encode(self,seqTokens, tokenToIdx, allowUnk=False):
        seqIdx = []
        for token in seqTokens:
            if token not in tokenToIdx:
                if allowUnk:
                    token = '<UNK>'
                else:
                    raise KeyError('Token "%s" not in vocab' % token)
            seqIdx.append(tokenToIdx[token])
        return seqIdx


    def decode(self,seqIdx, idxToToken, delim=None, stopAtEnd=True):
        tokens = []
        for idx in seqIdx:
            tokens.append(idxToToken[idx])
            if stopAtEnd and tokens[-1] == '<END>':
                break
        if delim is None:
            return tokens
        else:
            return delim.join(tokens)


    def create_vocab(self):
        question_file = open(self.question_outputJson,'r',encoding='utf-8')
        questions = json.load(question_file)
        answerTokenToIdx = self.buildVocab((str(q['answer']) for q in questions
                                       if q['answer'] != 'NIL'))
        questionTokenToIdx = self.buildVocab(
            (q['question'] for q in questions if q['answer'] != 'NIL'),
            punctToRemove=['?'],
            addSpecialTok=True)

        vocab = {
            'questionTokenToIdx': questionTokenToIdx,
            'answerTokenToIdx': answerTokenToIdx,
        }
        json.dump(vocab, open(self.vocab_outputJson, 'w'))
        return vocab