def quick_join(game_type): print "quick_join", game_type response = lobbyservice.create_lobby(CreateLobbyRequest(userId=session['userId'], gameType=game_type)) if (isinstance(response, CreateLobbyResponse)): pass start_game_response = lobbyservice.start_game(StartGameRequest(userId=session['userId'], lobbyId=response.lobbyId)) if (isinstance(start_game_response, StartGameResponse)): pass return redirect(url_for('active_games'))
def create_lobby(game_type): print "create lobby " response = lobbyservice.create_lobby(CreateLobbyRequest(userId=session['userId'], gameType=game_type)) #response = lobbyservice.getLobbyId(CreateLobbyRequest(userId=session['userId'], gameType=game_type)) if (isinstance(response, CreateLobbyResponse)): pass #print response return redirect(url_for('lobby', game_type=game_type, lobby_id=response.lobbyId))