def _change_password(sio: ServerApp, session: GameSession, password: str): _verify_has_admin(sio, session.id, None) session.password = _hash_password(password) logger().info(f"{_describe_session(session)}: Changing password.") session.save() _add_audit_entry(sio, session, f"Changed password")
def _change_password(sio: ServerApp, session: GameSession, password: str): _verify_has_admin(sio, session.id, None) session.password = _hash_password(password) logger().info(f"Session {session.id}: Changing password.") session.save()
def _change_password(sio: ServerApp, session: GameSession, password: str): _verify_has_admin(sio, session.id, None) session.password = _hash_password(password) session.save()