def getCurrentCycleID(self): isCurrent, seasonInfo = ranked_common.getRankedSeason(self.__getSettings().asDict()) if isCurrent: _, _, _, cycleID = seasonInfo return cycleID else: return None
def getLeagueAwards(self): isCurrent, seasonInfo = ranked_common.getRankedSeason( self.__getSettings().asDict()) result = [] percentTotal = 0 if isCurrent: _, _, seasonID, _ = seasonInfo seasonQuests = self.eventsCache.getHiddenQuests( lambda q: q.getType() == EVENT_TYPE.TOKEN_QUEST and ranked_helpers.isRankedQuestID(q.getID())) for qID in sorted(seasonQuests): season, cohort, percent = ranked_helpers.getRankedDataFromTokenQuestID( qID) percentTotal += percent if season == seasonID: quest = seasonQuests[qID] awards = [] for bonus in quest.getBonuses(): awards.extend(bonus.getRankedAwardVOs(iconSize='big')) result.append({ 'cohortNumber': cohort, 'playersPercent': percent, 'awards': awards }) result.append({ 'cohortNumber': 0, 'playersPercent': 100 - percentTotal, 'awards': [] }) return result
def getCurrentSeason(self): settings = self.__getSettings() isCurrent, seasonInfo = ranked_common.getRankedSeason(settings.asDict()) if isCurrent: _, _, seasonID, _ = seasonInfo currPoints = self.getLadderPoints() return RankedSeason(seasonInfo, settings.seasons.get(seasonID, {}), self.__getRankedDossier(), currPoints) else: return None
def __getSettings(cycleID=None): lobbyContext = dependency.instance(ILobbyContext) generalSettings = lobbyContext.getServerSettings().rankedBattles if cycleID is None: _, cycleInfo = ranked_common.getRankedSeason(generalSettings.asDict()) if cycleInfo: _, _, _, cycleID = cycleInfo for season in generalSettings.seasons.values(): if cycleID in season.get('cycles', {}): return generalSettings.replace(season).replace(season['cycles'][cycleID]) return generalSettings
def getSeason(self): rankedConfig = self.__account.serverSettings['ranked_config'] return ranked_common.getRankedSeason(rankedConfig)