def copyTextureAlpha(srcTex, dstTex):
    srcRGBA = rapi.imageGetTexRGBA(srcTex)
    dstRGBA = rapi.imageGetTexRGBA(dstTex)
    for y in range(0, dstTex.height):
        for x in range(0, dstTex.width):
            fracX = x / dstTex.width
            fracY = y / dstTex.height
            sample = rapi.imageInterpolatedSample(srcRGBA, srcTex.width, srcTex.height, fracX, fracY)
            #overwrite the destination alpha
            dstRGBA[y*dstTex.width*4 + x*4 + 3] = int(sample[3]*255.0);
    #convert destination texture to the modified rgba32
    dstTex.pixelData = dstRGBA
    dstTex.pixelType = noesis.NOESISTEX_RGBA32
示例#2
0
def copyTextureAlpha(srcTex, dstTex):
    srcRGBA = rapi.imageGetTexRGBA(srcTex)
    dstRGBA = rapi.imageGetTexRGBA(dstTex)
    for y in range(0, dstTex.height):
        for x in range(0, dstTex.width):
            fracX = x / dstTex.width
            fracY = y / dstTex.height
            sample = rapi.imageInterpolatedSample(srcRGBA, srcTex.width,
                                                  srcTex.height, fracX, fracY)
            #overwrite the destination alpha
            dstRGBA[y * dstTex.width * 4 + x * 4 + 3] = int(sample[3] * 255.0)
    #convert destination texture to the modified rgba32
    dstTex.pixelData = dstRGBA
    dstTex.pixelType = noesis.NOESISTEX_RGBA32
示例#3
0
def decodeHOMM6NormalMap(normTex):
    rgba = rapi.imageGetTexRGBA(normTex)
    rgba = rapi.imageNormalSwizzle(rgba, normTex.width, normTex.height, 1, 1,
                                   0)
    normTex.pixelData = rgba
    normTex.pixelType = noesis.NOESISTEX_RGBA32
def decodeHOMM6NormalMap(normTex):
    rgba = rapi.imageGetTexRGBA(normTex)
    rgba = rapi.imageNormalSwizzle(rgba, normTex.width, normTex.height, 1, 1, 0)
    normTex.pixelData = rgba
    normTex.pixelType = noesis.NOESISTEX_RGBA32