def render(self): text_len = self.__render_scroll_text() TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team, self.data).render() self.__render_final_inning() NetworkErrorRenderer(self.canvas, self.data).render() return text_len
def render(self): text_len = self.__render_probable_starters() TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team, self.data).render() if self.layout.state == data.layout.LAYOUT_STATE_WARMUP: self.__render_warmup() else: self.__render_start_time() return text_len
def render(self): TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team).render() InningRenderer(self.canvas, self.scoreboard.inning).render() if self.scoreboard.inning.state == Inning.TOP or self.scoreboard.inning.state == Inning.BOTTOM: PitchesRenderer(self.canvas, self.scoreboard.pitches).render() OutsRenderer(self.canvas, self.scoreboard.outs).render() BasesRenderer(self.canvas, self.scoreboard.bases).render()
def render(self): if self.scoreboard.get_text_for_reason(): text_len = self.__render_scroll_text() TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team, self.data).render() self.__render_game_status() if self.scoreboard.get_text_for_reason(): return text_len
def render(self): TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team, self.config).render() InningRenderer(self.canvas, self.scoreboard.inning, self.config.coords["inning"]).render() if self.scoreboard.inning.state == Inning.TOP or self.scoreboard.inning.state == Inning.BOTTOM: coords = self.config.coords PitchesRenderer(self.canvas, self.scoreboard.pitches, coords["pitches"]).render() OutsRenderer(self.canvas, self.scoreboard.outs, coords["outs"]).render() BasesRenderer(self.canvas, self.scoreboard.bases, coords["bases"]).render()
def render(self): TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team, self.data).render() InningRenderer(self.canvas, self.scoreboard.inning, self.data).render() if self.scoreboard.inning.state == Inning.TOP or self.scoreboard.inning.state == Inning.BOTTOM: # Check if we're deep enough into a game and it's a no hitter or perfect game should_display_nohitter = self.data.config.layout.coords("nohitter")["innings_until_display"] if self.scoreboard.inning.number > should_display_nohitter: if self.data.config.layout.state_is_nohitter(): NoHitterRenderer(self.canvas, self.data).render() PitchesRenderer(self.canvas, self.scoreboard.pitches, self.data).render() OutsRenderer(self.canvas, self.scoreboard.outs, self.data).render() BasesRenderer(self.canvas, self.scoreboard.bases, self.data).render() NetworkErrorRenderer(self.canvas, self.data).render()
def render(self): TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team).render() self.__render_final_inning() return self.__render_scroll_text()
def render(self): TeamsRenderer(self.canvas, self.scoreboard.home_team, self.scoreboard.away_team).render() self.__render_game_status()