nt.Transform(u'LT__eyeMover_pri_ctrl'), nt.Transform(u'CT_lower_lip_pri_ctrl'), nt.Transform(u'LT_lowerSneer_lip_pri_ctrl'), nt.Transform(u'LT__squint_pri_ctrl'), nt.Transform(u'LT_lower_eyelid_pri_ctrl'), nt.Transform(u'CT__jaw_pri_ctrl'), nt.Transform(u'CT__noseMover_pri_ctrl'), nt.Transform(u'LT_in_brow_pri_ctrl'), nt.Transform(u'LT__browMover_pri_ctrl'), nt.Transform(u'LT_inner_eyelid_pri_ctrl'), nt.Transform(u'LT_outer_eyelid_pri_ctrl'), nt.Transform(u'LT_high_cheek_pri_ctrl') ] for ctl in ctls: negCtl.addNegatorCtl(ctl) #=============================================================================== # add negators to mirrorX controls #=============================================================================== ctls = [ nt.Transform(u'RT_in_browA_ctrl'), nt.Transform(u'RT_mid_browA_ctrl'), nt.Transform(u'RT_out_browB_ctrl'), nt.Transform(u'RT__nostril_ctrl'), nt.Transform(u'RT_up_crease_ctrl'), nt.Transform(u'RT_low_crease_ctrl'), nt.Transform(u'RT_out_cheek_ctrl'), nt.Transform(u'RT_up_jaw_ctrl'), nt.Transform(u'RT_corner_jaw_ctrl'), nt.Transform(u'RT_low_jaw_ctrl'),
# control system for eyelids #=============================================================================== import rigger.modules.negatorCtl as negCtl reload(negCtl) ctls = [ nt.Transform(u'LT_upper_eyelid_pri_ctrl'), nt.Transform(u'LT_outer_eyelid_pri_ctrl'), nt.Transform(u'LT_lower_eyelid_pri_ctrl'), nt.Transform(u'LT_inner_eyelid_pri_ctrl'), nt.Transform(u'LT__eyeMover_pri_ctrl') ] for ctl in ctls: negCtl.addNegatorCtl(ctl) ctls = [ nt.Transform(u'LT_inner_eyelid_ctrl'), nt.Transform(u'LT_upperInner_eyelid_ctrl'), nt.Transform(u'LT_upper_eyelid_ctrl'), nt.Transform(u'LT_upperOuter_eyelid_ctrl'), nt.Transform(u'LT_outer_eyelid_ctrl'), nt.Transform(u'LT_lowerOuter_eyelid_ctrl'), nt.Transform(u'LT_lower_eyelid_ctrl'), nt.Transform(u'LT_lowerInner_eyelid_ctrl') ] for ctl in ctls: negCtl.addNegatorCtl(ctl)
#=============================================================================== # control system for eyelids #=============================================================================== import rigger.modules.negatorCtl as negCtl reload(negCtl) ctls = [nt.Transform(u'LT_upper_eyelid_pri_ctrl'), nt.Transform(u'LT_outer_eyelid_pri_ctrl'), nt.Transform(u'LT_lower_eyelid_pri_ctrl'), nt.Transform(u'LT_inner_eyelid_pri_ctrl'), nt.Transform(u'LT__eyeMover_pri_ctrl')] for ctl in ctls: negCtl.addNegatorCtl(ctl) ctls = [nt.Transform(u'LT_inner_eyelid_ctrl'), nt.Transform(u'LT_upperInner_eyelid_ctrl'), nt.Transform(u'LT_upper_eyelid_ctrl'), nt.Transform(u'LT_upperOuter_eyelid_ctrl'), nt.Transform(u'LT_outer_eyelid_ctrl'), nt.Transform(u'LT_lowerOuter_eyelid_ctrl'), nt.Transform(u'LT_lower_eyelid_ctrl'), nt.Transform(u'LT_lowerInner_eyelid_ctrl')] for ctl in ctls: negCtl.addNegatorCtl(ctl) # ACS for upper/lowerEyelid when cornerTY and lidsClosed ctl = nt.Transform(u'LT_upper_eyelid_pri_ctrl')
nt.Transform(u'LT_upper_eyelid_pri_ctrl'), nt.Transform(u'LT__eyeMover_pri_ctrl'), nt.Transform(u'CT_lower_lip_pri_ctrl'), nt.Transform(u'LT_lowerSneer_lip_pri_ctrl'), nt.Transform(u'LT__squint_pri_ctrl'), nt.Transform(u'LT_lower_eyelid_pri_ctrl'), nt.Transform(u'CT__jaw_pri_ctrl'), nt.Transform(u'CT__noseMover_pri_ctrl'), nt.Transform(u'LT_in_brow_pri_ctrl'), nt.Transform(u'LT__browMover_pri_ctrl'), nt.Transform(u'LT_inner_eyelid_pri_ctrl'), nt.Transform(u'LT_outer_eyelid_pri_ctrl'), nt.Transform(u'LT_high_cheek_pri_ctrl')] for ctl in ctls: negCtl.addNegatorCtl(ctl) #=============================================================================== # add negators to mirrorX controls #=============================================================================== ctls = [nt.Transform(u'RT_in_browA_ctrl'), nt.Transform(u'RT_mid_browA_ctrl'), nt.Transform(u'RT_out_browB_ctrl'), nt.Transform(u'RT__nostril_ctrl'), nt.Transform(u'RT_up_crease_ctrl'), nt.Transform(u'RT_low_crease_ctrl'), nt.Transform(u'RT_out_cheek_ctrl'), nt.Transform(u'RT_up_jaw_ctrl'), nt.Transform(u'RT_corner_jaw_ctrl'), nt.Transform(u'RT_low_jaw_ctrl'), nt.Transform(u'RT__chin_ctrl'),