def __init__(self, orig,territory, number): ''' Constructor ''' AbstractCommand.__init__(self, orig) self.territory = territory self.number = number
def __init__(self,orig , fromTerr, toTerr, diceNum): ''' Constructor ''' AbstractCommand.__init__(self, orig) self.fromTerr = fromTerr self.toTerr = toTerr self.diceNum = diceNum
def __init__(self, orig,verbose): ''' Constructor ''' AbstractCommand.__init__(self, orig) self.verbose = verbose
def __init__(self, orig, cards): ''' Constructor ''' AbstractCommand.__init__(self, orig) self.cards = cards
def __init__(self, orig, mapImg): AbstractCommand.__init__(self, orig) if(mapImg is None): self.mapImg = 'No map' else: self.mapImg = mapImg
def __init__(self, orig): AbstractCommand.__init__(self, orig)