示例#1
0
    def __init__(self, r, gridsize, spin, cells, tilt, landr, dt, atmdt, lifedt):
        """Create a simulation for a planet with the given characteristics. """

        self._timing = Timing()

        initt = self._timing.routine('simulation setup')

        self.spin, self.cells, self.tilt = spin, cells, tilt

        # max speed is 100km per million years
        self._dp = 100.0/r * dt

        self._build = dt/5.0
        self._erode = dt

        tilearea = 4 * pi * r**2

        initt.start('building grid')

        self._initgrid(gridsize)

        self.tiles = {}
        for v in self._grid.faces:
            x, y, z = v
            lat = 180/pi * atan2(z, sqrt(x*x + y*y))
            lon = 180/pi * atan2(y, x)
            self.tiles[v] = Tile(lat, lon)

        initt.start('building indexes')

        self.initindexes()

        initt.start('creating initial landmass')

        tilearea /= len(self._indexedtiles)

        # the numerator of the split probability, where
        # the number of tiles in the shape is the denomenator:
        # a 50M km^2 continent has a 50/50 chance of splitting in a given step
        self._splitnum = 25e6/tilearea

        # initial location
        p = [random.uniform(-1, 1) for i in range(3)]
        p /= norm(p)

        # 0 velocity vector
        v = (0, 0, 0)

        # orienting point
        o = [0, 0, 0]
        mini = min(range(len(p)), key=lambda i: abs(p[i]))
        o[mini] = 1 if p[mini] < 0 else -1

        shape = SphericalPolygon([rotate(rotate(p, o, landr*random.uniform(0.9,1.1)), p, th)
                                  for th in [i*pi/8 for i in range(16)]])

        self._shapes = [Group([t for t in self.tiles.values() if shape.contains(t.vector)], v)]

        # initial landmass starts at elevation based on distance from center
        c = self._indexedtiles[self._index.nearest(p)[0]]
        r2 = landr*landr

        # on land, one random tile is the center of a felsic chunk
        f = random.choice(self._shapes[0].tiles)

        for t in self._indexedtiles:
            if t in self._shapes[0].tiles:
                dc = t.distance(c)
                df = t.distance(f)

                r = igneous.extrusive(max(0.5, 1 - df*df/r2))
                h = 1 - dc*dc/r2

                t.emptyland(r, h)
            else:
                t.emptyocean(self.seafloor())

        for t in self.tiles.values():
            t.climate = t.seasons = None

        initt.done()

        self._atmosphereticks = atmdt / dt
        self._lifeticks = lifedt / dt

        self._climatemappings = {}
        self._climateprof = None

        self.dirty = True
示例#2
0
 def seafloor():
     return igneous.extrusive(0.5)
示例#3
0
    def __init__(self, r, dt):
        """Create a simulation for a planet of radius r km and timesteps of dt
        million years.
        """

        self._timing = Timing()

        initt = self._timing.routine('simulation setup')

        # max speed is 100km per million years
        self._dp = 100.0/r * dt

        self._build = dt/5.0
        self._erode = dt

        tilearea = 4 * pi * r**2

        initt.start('building grid')

        grid = Grid()
        while grid.size < 6:
            grid = Grid(grid)
            grid.populate()
        self._grid = grid

        self.tiles = {}
        for v in self._grid.faces:
            x, y, z = v
            lat = 180/pi * atan2(y, sqrt(x*x + z*z))
            lon = 180/pi * atan2(-x, z)
            self.tiles[v] = Tile(lat, lon)

        initt.start('building indexes')

        self.initindexes()

        initt.start('creating initial landmass')

        tilearea /= len(self._indexedtiles)

        # the numerator of the split probability, where
        # the number of tiles in the shape is the denomenator:
        # a 50M km^2 continent has a 50/50 chance of splitting in a given step
        self._splitnum = 25e6/tilearea

        # initial location
        p = (0, 1, 0)

        # 0 velocity vector
        v = (0, 0, 0)

        # orienting point
        o = (1, 0, 0)

        r = 1.145
        shape = [(r*random.uniform(0.9,1.1)*cos(th),
                  r*random.uniform(0.9,1.1)*sin(th))
                 for th in [i*pi/8 for i in range(16)]]

        shape = Shape(shape, p, o, v).projection()

        self._shapes = [Group([t for t in self.tiles.itervalues() if shape.contains(t.vector)], v)]

        # initial landmass starts at elevation based on distance from center
        c = self._indexedtiles[self._index.nearest(p)[0]]
        r2 = r*r

        # on land, one random tile is the center of a felsic chunk
        f = random.choice(self._shapes[0].tiles)

        for t in self._indexedtiles:
            if t in self._shapes[0].tiles:
                dc = t.distance(c)
                df = t.distance(f)

                r = igneous.extrusive(max(0.5, 1 - df*df/r2))
                h = 1 - dc*dc/r2

                t.emptyland(r, h)
            else:
                t.emptyocean(self.seafloor())

        for t in self.tiles.itervalues():
            t.climate = None

        initt.done()

        self._atmosphere = self._life = False

        self._climatemappings = {}
        self._climateprof = None

        self.dirty = True