示例#1
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def test_judge_paper_multi_scissors_multi():
    """ジャンケンの判定(papaer複数, scissors複数)."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 7
    for i in range(player_count):
        pl = debug_player.DebugPlayer()
        if i == 0:
            pl.set(hand_constant.HandConstant.SCISSORS)
        if i == 1:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 2:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 3:
            pl.set(hand_constant.HandConstant.SCISSORS)
        if i == 4:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 5:
            pl.set(hand_constant.HandConstant.SCISSORS)
        if i == 6:
            pl.set(hand_constant.HandConstant.PAPER)
        p.add(pl)
    s.set(p)
    result = s.judge()
    assert result[0] == result_constant.ResultConstant.WIN
    assert result[1][0] == 0
    assert result[1][1] == 3
    assert result[1][2] == 5
    assert len(result) == 2
    assert len(result[1]) == 3
示例#2
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def test_judge_rock_multi_paper_multi():
    """ジャンケンの判定(rock複数, paper複数)."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 5
    for i in range(player_count):
        pl = debug_player.DebugPlayer()
        if i == 0:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 1:
            pl.set(hand_constant.HandConstant.ROCK)
        if i == 2:
            pl.set(hand_constant.HandConstant.ROCK)
        if i == 3:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 4:
            pl.set(hand_constant.HandConstant.ROCK)
        p.add(pl)
    s.set(p)
    result = s.judge()
    assert result[0] == result_constant.ResultConstant.WIN
    assert result[1][0] == 0
    assert result[1][1] == 3
    assert len(result) == 2
    assert len(result[1]) == 2
示例#3
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def test_set_call():
    """判定のためにプレイヤーを設定."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 1
    for _ in range(player_count):
        pl = debug_player.DebugPlayer()
        pl.set(hand_constant.HandConstant.ROCK)
        p.add(pl)
    s.set(p)
示例#4
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def test_set_type_error():
    """判定のためにプレイヤーを設定(ValueError)."""
    s = standard_judge.StandardJudge()
    dummy = [1]
    try:
        s.set(dummy)
    except ValueError:
        pass
    else:
        assert False
示例#5
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def test_judge_scissors_two():
    """ジャンケン判定(scissorsあいこ)."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 2
    for _ in range(player_count):
        pl = debug_player.DebugPlayer()
        pl.set(hand_constant.HandConstant.SCISSORS)
        p.add(pl)
    s.set(p)
    result = s.judge()
    assert result[0] == result_constant.ResultConstant.DRAW
    assert result[1] == 0
    assert len(result) == 2
示例#6
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 def task_judge(self):
     """判定."""
     j = standard_judge.StandardJudge()
     j.set(self.__players)
     result = j.judge()
     if result[0] == result_constant.ResultConstant.DRAW:
         self.__scene.next()
     if result[0] == result_constant.ResultConstant.WIN:
         s = ""
         for i in range(len(result) - 1):
             s = s + str(result[1][i]) + " "
         print("")
         print("勝ちプレイヤー")
         print(s)
         print("")
         self.__scene.set(scene.Scene.END)
示例#7
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def test_judge_paper_scissors():
    """ジャンケンの判定(paper, scissors)."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 2
    for i in range(player_count):
        pl = debug_player.DebugPlayer()
        if i == 0:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 1:
            pl.set(hand_constant.HandConstant.SCISSORS)
        p.add(pl)
    s.set(p)
    result = s.judge()
    assert result[0] == result_constant.ResultConstant.WIN
    assert result[1][0] == 1
    assert len(result) == 2
示例#8
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def test_judge_all_type():
    """ジャンケン判定(全ての種類であいこ)."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 3
    for i in range(player_count):
        pl = debug_player.DebugPlayer()
        if i == 0:
            pl.set(hand_constant.HandConstant.ROCK)
        if i == 1:
            pl.set(hand_constant.HandConstant.PAPER)
        if i == 2:
            pl.set(hand_constant.HandConstant.SCISSORS)
        p.add(pl)
    s.set(p)
    result = s.judge()
    assert result[0] == result_constant.ResultConstant.DRAW
    assert result[1] == 0
    assert len(result) == 2
示例#9
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def test_judge_rock_scissors_multi():
    """ジャンケンの判定(rock, scissors複数)."""
    s = standard_judge.StandardJudge()
    p = players.Players()
    player_count = 4
    for i in range(player_count):
        pl = debug_player.DebugPlayer()
        if i == 0:
            pl.set(hand_constant.HandConstant.SCISSORS)
        if i == 1:
            pl.set(hand_constant.HandConstant.SCISSORS)
        if i == 2:
            pl.set(hand_constant.HandConstant.SCISSORS)
        if i == 3:
            pl.set(hand_constant.HandConstant.ROCK)
        p.add(pl)
    s.set(p)
    result = s.judge()
    assert result[0] == result_constant.ResultConstant.WIN
    assert result[1][0] == 3
    assert len(result) == 2