def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList(package=resources) tgi.begin_read(stream) if self.version >= 0x00000007: self.presets = ProductBase.read_presets(stream,tgi) self.product_info = ProductInfo() self.product_info.read(stream,tgi) self.model = tgi.get_resource(s.i32()) self.diagonal_model = tgi.get_resource(s.i32()) self.post_model = tgi.get_resource(s.i32()) self.post_tile_spacing = s.i32() self.can_walk_over = s.i8() == 1 if self.version >= 0x00000008: if self.version >= 0x000000A: self.should_not_get_thick_snow = s.i8() == 1 self.snow_post_shape_is_circle = s.i8()==1 self.snow_thickness_post_scale_factor = s.f32() self.snow_thickness_rail_scale_factor = s.f32() self.snow_thickness_post_vertical_offset = s.f32() self.snow_thickness_rail_vertical_offset = s.f32() self.has_wall = s.i8() == 1 if self.version < 0x000000A or self.has_wall: self.raise_fence_geometry_above_wall = s.i8()== 1 self.wall = tgi.get_resource(s.i32()) tgi.end_read(stream)
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList() tgi.begin_read(stream) self.shader_keys = [self.ShaderKey(self, stream, tgi) for i in range(s.i32())] self.sub_skin_ramp = tgi.get_resource(s.u32()) self.tone_ramp = tgi.get_resource(s.u32()) self.texture_keys = [self.TextureKey(self, stream, tgi) for i in range(s.i32())] self.dominant = bool(s.u8())
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList(package=resources) tgi.begin_read(stream) if self.version >= 0x00000003: self.presets = ProductBase.read_presets(stream,tgi) self.product_info = ProductInfo() self.product_info.read(stream,tgi) self.railing_4x_model = tgi.get_resource(s.i32()) self.railing_1x_model = tgi.get_resource(s.i32()) self.post_model = tgi.get_resource(s.i32()) tgi.end_read(stream)
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList(package=resources) tgi.begin_read(stream) if self.version >= 0x00000003: self.presets = ProductBase.read_presets(stream,tgi) self.product_info.read(stream,resources) self.steps_4x_model = tgi.get_resource(s.i32()) self.steps_1x_model = tgi.get_resource(s.i32()) self.wall_cap_model = tgi.get_resource(s.i32()) self.railing = tgi.get_resource(s.i32()) self.wall = tgi.get_resource(s.i32()) self.floor = tgi.get_resource(s.i32()) self.fence = tgi.get_resource(s.i32()) tgi.end_read(stream)
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() use_tgi = not isinstance(resources, TGIList) tgi = resources if use_tgi: tgi = TGIList(order='IGT', use_length=False, package=resources, count_size=8) tgi.begin_read(stream) if self.version >= 7: cFabrics = s.i8() for fabric_index in range(cFabrics): key = tgi.get_resource(s.u8()) fabric = TextureCompositor(key) fabric_len = s.u32() with BytesIO() as fabric_stream: fabric_stream.write(stream.read(fabric_len)) fabric_stream.seek(0, SEEK_SET) fabric.read(fabric_stream, tgi) self.fabrics.append(fabric) self.target_size = s.u32() self.part_type = s.u32() assert s.u8() == 0 cSteps = s.i32() if self.version >= 0x08: assert s.u8() == 0 self.steps = [] for step_index in range(cSteps): self.steps.append(self.read_step(stream, tgi)) if use_tgi: tgi.end_read(stream) else: assert s.u32() == 0
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList(package=resources) tgi.begin_read(stream) self.locale_key = s.u64() self.indexers = [tgi.get_resource(s.i32()) for i in range(s.i32())] self.is_bi_directional = bool(s.u32()) self.cas_panel_group = s.u32() self.sort_index = s.i32() assert s.u32() == 0 tgi.end_read(stream)
def read_rcol(self, stream, rcol): s = StreamReader(stream) self.read_tag(stream) self.version = s.u32() tgi = TGIList() tgi.begin_read(stream) self.shader = s.u32() if self.shader: end_material = s.u32() + stream.tell() self.material = MaterialBlock() self.material.read(stream, tgi) assert stream.tell() == end_material self.merge_group = s.u32() self.sort_order = s.u32() cVertices = s.u32() self.vertex_format.read(stream) for vertex_index in range(cVertices): vertex = Vertex() for declaration in self.vertex_format.declarations: if declaration.usage == self.VertexFormat.Declaration.USAGE.POSITION: vertex.position = [s.f32(), s.f32(), s.f32()] elif declaration.usage == self.VertexFormat.Declaration.USAGE.NORMAL: vertex.normal = [s.f32(), s.f32(), s.f32()] elif declaration.usage == self.VertexFormat.Declaration.USAGE.UV: uv = [s.f32(), s.f32()] if vertex.uv == None: vertex.uv = [] vertex.uv.append(uv) elif declaration.usage == self.VertexFormat.Declaration.USAGE.BLEND_INDEX: vertex.blend_indices = [s.i8(), s.i8(), s.i8(), s.i8()] elif declaration.usage == self.VertexFormat.Declaration.USAGE.BLEND_WEIGHT: vertex.blend_weights = [s.f32(), s.f32(), s.f32(), s.f32()] elif declaration.usage == self.VertexFormat.Declaration.USAGE.TANGENT: vertex.tangent = [s.f32(), s.f32(), s.f32()] elif declaration.usage == self.VertexFormat.Declaration.USAGE.COLOUR: vertex.colour = [s.u8(), s.u8(), s.u8(), s.u8()] elif declaration.usage == self.VertexFormat.Declaration.USAGE.ID: vertex.id = s.u32() self.vertices.append(vertex) assert s.u32() == 1 bytes_per_index = s.u8() assert bytes_per_index == 2 self.indices = [[s.u16() for i in range(3)] for i in range(int(s.u32() / 3))] self.skin_controller = tgi.get_resource(s.u32()) self.bones = [s.u32() for i in range(s.u32())] tgi.end_read(stream)
def read_rcol(self, stream, rcol): self.read_tag(stream) s = StreamReader(stream) tgi = TGIList() self.version = s.u32() tgi.begin_read(stream) cEntries = s.u8() for entry_index in range(cEntries): t = s.u8() entry = self.Entry.create_instance(t) entry.read(stream, tgi) self.entries.append(entry) assert s.u8() == 0x02 self.bounds.read(stream) self.flags = s.u32() if s.u8(): self.routing_footprint = tgi.get_resource(s.u32()) tgi.end_read(stream)
def read_rcol(self, stream, rcol): self.read_tag(stream) s = StreamReader(stream) tgi = TGIList() self.version = s.u32() tgi.begin_read(stream) cEntries = s.u8() for entry_index in range(cEntries): type = s.u8() entry = self.Entry.create_instance(type) entry.read(stream, tgi) self.entries.append(entry) assert s.u8() == 0x02 self.bounds.read(stream) self.flags = s.u32() if s.u8(): self.routing_footprint = tgi.get_resource(s.u32()) tgi.end_read(stream)
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList(package=resources) tgi.begin_read(stream) self.product_info = ProductInfo() self.product_info.read(stream,tgi) self.fireplace_width = s.i8() self.mantle = tgi.get_resource(s.i32()) self.chimney_mantle = tgi.get_resource(s.i32()) self.chimney_full_level = tgi.get_resource(s.i32()) self.chimney_ground_level = tgi.get_resource(s.i32()) self.chimney_body = tgi.get_resource(s.i32()) self.chimney_top = tgi.get_resource(s.i32()) self.chimney_cap = tgi.get_resource(s.i32()) tgi.end_read(stream)
def read(self, stream, resource=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList(order='igt', count_size=8, package=resource, use_length=False) tgi.begin_read(stream) self.presets = [self.CasPreset(stream, tgi) for i in range(s.u32())] self.part_name = s.s7(16, '>') self.display_index = s.f32() self.has_unique_texture_space = s.u8() self.body_type = s.u32() self.part_flags = s.u32() self.age_gender_flags = s.u32() self.clothing_category = s.u32() self.naked_cas_part = tgi.get_resource(s.i8()) self.base_cas_part = tgi.get_resource(s.i8()) self.blend_fat = tgi.get_resource(s.i8()) self.blend_fit = tgi.get_resource(s.i8()) self.blend_thin = tgi.get_resource(s.i8()) self.blend_special = tgi.get_resource(s.i8()) self.draw_layer = s.u32() self.sources = [tgi.get_resource(s.i8()) for i in range(s.u8())] self.lod_infos = [CASLodInfo(stream) for i in range(s.u8())] self.diffuse_refs = [tgi.get_resource(s.i8()) for i in range(s.u8())] self.specular_refs = [tgi.get_resource(s.i8()) for i in range(s.u8())] self.secondary_diffuse_refs = [tgi.get_resource(s.i8()) for i in range(s.u8())] self.secondary_specular_refs = [tgi.get_resource(s.i8()) for i in range(s.u8())] self.slot_poses = [tgi.get_resource(s.i8()) for i in range(s.u8())] self.shoe_material = s.s7(16, '>') tgi.end_read(stream)
def write(self, stream, resources=None): s = StreamWriter(stream) s.u32(self.version) tgi = TGIList() tgi.begin_write(stream) ProductBase.write_presets(stream,self.presets,tgi) if self.version >= 0x00000016: s.s7(self.instance_name,size=16,order='>') self.product_info.write(stream,tgi) s.i32(tgi.get_resource(self.object_component)) s.u32(self.object_type_flags) if self.version >= 0x000001A: s.u32(self.object_type_flags_2) s.u32(self.wall_placement_flags) s.u32(self.movement_flags) s.i32(self.num_wall_cutout_tiles_per_level) s.i32(self.num_levels) s.i8(len(self.wall_masks)) for wall_mask in self.wall_masks: wall_mask.write(stream,tgi) s.i8(1 if self.script_enabled else 0) s.i32(tgi.get_resource_index(self.diagonal_object)) s.hash(self.ambiance_type) s.u32(self.room_flags) s.u32(self.function_category_flags) s.u64(self.sub_category_flags) if self.version >= 0x0000001C: s.u64(self.sub_category_flags_2) s.u64(self.sub_room_flags) s.u32(self.build_category_flags) s.i32(tgi.get_resource_index(self.wall_cutout_texture)) if self.version >= 0x00000017: s.i32(tgi.get_resource_index(self.floor_cutout_texture)) s.i32(self.floor_cutout_level_offset) s.f32(self.floor_cutout_bounds_length ) if self.version >= 0x00000020: s.f32(self.floor_cutout_bounds_width ) if self.version >= 0x0000021: s.f32(self.floor_cutout_offset_x ) s.f32(self.floor_cutout_offset_z ) if self.version >= 0x00000018: s.i32(len(self.shell_states)) for shell_state in self.shell_states: s.hash(shell_state) if self.version >= 0x00000019: s.i32(tgi.get_resource_index(self.shell_level_below )) if self.version >= 0x0000001B: s.i32(tgi.get_resource_index(self.shell_proxy )) if self.version >= 0x0000001D: s.i32(tgi.get_resource_index(self.blueprint_xml )) if self.version >= 0x0000001E: s.i32(tgi.get_resource_index(self.blueprint_icon )) if self.version >= 0x0000001F: s.f32(self.blueprint_icon_offset_min_x) s.f32(self.blueprint_icon_offset_min_z) s.f32(self.blueprint_icon_offset_max_x) s.f32(self.blueprint_icon_offset_max_z) s.u32(self.slot_placement_flags) s.s7(self.surface_type,size=16,order='>') s.s7(self.source_material,size=16,order='>') s.u32(self.moodlet_given) s.u32(self.moodlet_score) s.u32(5) for rating in self.ratings: rating.write(stream) s.i32(tgi.get_resource_index(self.fallback)) if self.version >= 0x00000022: s.i32(tgi.get_resource_index(self.modular_arch_end_east_model)) s.i32(tgi.get_resource_index(self.modular_arch_end_east_model)) s.i32(tgi.get_resource_index(self.modular_arch_connecting_model)) s.i32(tgi.get_resource_index(self.modular_arch_single_model)) tgi.end_write(stream)
def read(self, stream, resources=None): s = StreamReader(stream) self.version = s.u32() tgi = TGIList() tgi.begin_read(stream) self.presets = ProductBase.read_presets(stream,tgi) if self.version >= 0x00000016: self.instance_name = s.s7(size=16,order='>') self.product_info = ProductInfo() self.product_info.read(stream,tgi) self.object_component = tgi.get_resource(s.i32()) self.object_type_flags = s.u32() if self.version >= 0x00000001A: self.object_type_flags_2 = s.u32() self.wall_placement_flags = s.u32() self.movement_flags = s.u32() self.num_wall_cutout_tiles_per_level = s.i32() self.num_levels = s.i32() self.wall_masks = [self.WallMaskEntry(stream,tgi) for i in range(s.i8())] self.script_enabled = s.i8() == 1 self.diagonal_object = tgi.get_resource(s.i32()) self.ambiance_type = s.hash() self.room_flags = s.u32() self.function_category_flags = s.u32() self.sub_category_flags = s.u64() if self.version >= 0x0000001C: self.sub_category_flags_2 = s.u64() self.sub_room_flags = s.u64() self.build_category_flags = s.u32() self.wall_cutout_texture = tgi.get_resource(s.i32()) if self.version >= 0x00000017: self.floor_cutout_texture = tgi.get_resource(s.i32()) self.floor_cutout_level_offset = s.i32() self.floor_cutout_bounds_length = s.f32() if self.version >= 0x00000020: self.floor_cutout_bounds_width = s.f32() if self.version >= 0x0000021: self.floor_cutout_offset_x = s.f32() self.floor_cutout_offset_z = s.f32() if self.version >= 0x00000018: self.shell_states = [s.hash() for i in range(s.i32())] if self.version >= 0x00000019: self.shell_level_below =tgi.get_resource(s.i32()) if self.version >= 0x0000001B: self.shell_proxy =tgi.get_resource(s.i32()) if self.version >= 0x0000001D: self.blueprint_xml =tgi.get_resource(s.i32()) if self.version >= 0x0000001E: self.blueprint_icon =tgi.get_resource(s.i32()) if self.version >= 0x0000001F: self.blueprint_icon_offset_min_x = s.f32() self.blueprint_icon_offset_min_z = s.f32() self.blueprint_icon_offset_max_x = s.f32() self.blueprint_icon_offset_max_z = s.f32() self.slot_placement_flags = s.u32() self.surface_type = s.s7(size=16,order='>') self.source_material = s.s7(size=16,order='>') self.moodlet_given = s.u32() self.moodlet_score = s.u32() assert s.u32() == 5 self.ratings = [self.ProductRating(stream) for i in range(5)] self.fallback = tgi.get_resource(s.i32()) if self.version >= 0x00000022: self.modular_arch_end_east_model = tgi.get_resource(s.i32()) self.modular_arch_end_west_model = tgi.get_resource(s.i32()) self.modular_arch_connecting_model = tgi.get_resource(s.i32()) self.modular_arch_single_model = tgi.get_resource(s.i32()) tgi.end_read(stream)