示例#1
0
 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogInt("knots", "Number of Knots", default=5, min=0, max=20),
         DialogFloat("rKnot",
                     "Maximum Knot Radius",
                     units=units,
                     default=inchesToUnits(5.0, units),
                     min=inchesToUnits(1.0, units),
                     max=max(width, length)),
         DialogInt("seed",
                   "Random seed",
                   default=1,
                   min=0,
                   max=10000,
                   rbutton=True),
         DialogInt("xLines",
                   "Number of points/line",
                   default=200,
                   min=50,
                   max=600),
         DialogInt("yLines", "Number of lines", default=40, min=5, max=100),
         DialogBreak(),
         DialogFloat("xOffset", "X Origin", units=units, default=0.0),
         DialogFloat("yOffset", "Y Origin", units=units, default=0.0),
         DialogFloat("width", "Width (x)", units=units, default=width),
         DialogFloat("length", "Length (y)", units=units, default=length),
     ]
示例#2
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 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogFloat("maxHeight",
                     "Maximum height",
                     units=units,
                     default=length * .75,
                     min=1.0,
                     max=length),
         DialogFloat("maxWind",
                     "Maximum wind",
                     units=units,
                     default=inchesToUnits(1., units),
                     min=0.,
                     max=inchesToUnits(4., units)),
         DialogInt("blades", "Blades of grass", default=100, min=1,
                   max=250),
         DialogYesNo(
             "dWind",
             "Directional wind",
         ),
     ]
     self.width = width
     self.length = length
     self.thickness = inchesToUnits(1, units)
     self.steps = 5
示例#3
0
 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogFloat("majorFreq",
                     "Major frequency",
                     units="per rotation",
                     default=3.0,
                     min=0.0,
                     max=179.0,
                     randRange=(0.1, 20.)),
         DialogFloat("majorAmp",
                     "Major amplitude",
                     units=units,
                     default=inchesToUnits(4.0, units),
                     min=0.0,
                     max=inchesToUnits(6.0, units)),
         DialogFloat("minorFreq",
                     "Minor frequency mod",
                     units="percent",
                     default=.01,
                     min=-0.03,
                     max=.03),
         DialogFloat("minorAmp",
                     "Minor amplitude",
                     units="degrees",
                     default=20.0,
                     min=0.0,
                     max=45.0),
         DialogBreak(),
         DialogFloat("r1",
                     "Radius start",
                     units=units,
                     default=1.0,
                     min=0.0,
                     max=max(width, length) * .9),
         DialogFloat("r2",
                     "Radius end",
                     units=units,
                     default=min(width, length) / 2,
                     min=1.0,
                     max=max(width, length) * 1.5),
         DialogFloat("turns", "Turns", default=20.0, min=0.1, max=80),
         DialogInt("angleRate",
                   "Sample rate",
                   units="degrees",
                   default=5,
                   min=1,
                   max=10),
         DialogBreak(),
         DialogFloat("xCenter",
                     "X Center",
                     units=units,
                     default=width / 2.0),
         DialogFloat("yCenter",
                     "Y Center",
                     units=units,
                     default=length / 2.0),
     ]
示例#4
0
 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogFloat("sHeight",
                     "Shingle Height",
                     units=units,
                     default=inchesToUnits(2, units),
                     min=inchesToUnits(0.1, units),
                     max=inchesToUnits(5, units)),
         DialogBreak(),
         DialogFloat("xOffset", "X Origin", units=units, default=0.0),
         DialogFloat("yOffset", "Y Origin", units=units, default=0.0),
         DialogFloat("width", "Width (x)", units=units, default=width),
         DialogFloat("length", "Length (y)", units=units, default=length),
     ]
示例#5
0
 def __init__(self, width, length, ballSize, units):
     self.width = width
     self.length = length
     self.editor = [
         DialogInt("points", "Points", min=3, max=75, default=5),
         DialogFloat("innerRadius1",
                     "Inner radius 1",
                     units=units,
                     default=inchesToUnits(3.0, units),
                     min=1.0,
                     max=max(width, length) / 2),
         DialogFloat("outerRadius1",
                     "Outer radius 1",
                     units=units,
                     default=min(width, length) / 2,
                     min=2.0,
                     max=max(width, length) / 2),
         DialogFloat("innerRadius2",
                     "Inner radius 2",
                     units=units,
                     default=0.0),
         DialogFloat("outerRadius2",
                     "Outer radius 2",
                     units=units,
                     default=inchesToUnits(5.0, units)),
         DialogFloat("angleStart", "Starting angle", units="degrees"),
         DialogFloat("angleShift",
                     "Shift angle",
                     units="degrees",
                     default=0.0,
                     min=0.0,
                     max=15.0),
         DialogInt("steps", "Number of stars", default=5, min=0, max=40),
         DialogYesNo("fitToTable", "Fit to table"),
         DialogBreak(),
         DialogFloat("xCenter",
                     "X Center",
                     units=units,
                     default=width / 2.0),
         DialogFloat("yCenter",
                     "Y Center",
                     units=units,
                     default=length / 2.0),
     ]
示例#6
0
 def __init__(self, width, length, ballSize, units):
     self.ballSize = ballSize
     rockSize = inchesToUnits(3, units)
     self.editor = [
         DialogInt("rocks", "Number of rocks", default=5, min=1, max=25),
         DialogFloat("minRockSize",
                     "Minimum rock size",
                     units=units,
                     min=inchesToUnits(.25, units),
                     max=rockSize,
                     default=inchesToUnits(1.0, units)),
         DialogFloat("maxRockSize",
                     "Maximum rock size",
                     units=units,
                     min=inchesToUnits(.25, units),
                     max=rockSize,
                     default=inchesToUnits(1.0, units)),
         DialogInt("rakeSize",
                   "Rake teeth",
                   units="tines",
                   min=2,
                   max=5,
                   default=3),
         DialogInt("seed",
                   "Random Seed",
                   default=1,
                   min=0,
                   max=10000,
                   rbutton=True),
         DialogBreak(),
         DialogFloat("ballSize",
                     "Ball size",
                     units=units,
                     min=.25,
                     default=ballSize),
         DialogFloat("xOffset", "X Origin", units=units, default=0.0),
         DialogFloat("yOffset", "Y Origin", units=units, default=0.0),
         DialogFloat("width", "Width (x)", units=units, default=width),
         DialogFloat("length", "Length (y)", units=units, default=length),
     ]
示例#7
0
 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogMulti("text", "Text", default="Text"),
         DialogFont(
             "font",
             "Font",
             default='/usr/share/fonts/truetype/msttcorefonts/Arial.ttf'),
         DialogFloat("cHeight",
                     "Height",
                     units=units,
                     default=inchesToUnits(4.0, units),
                     min=inchesToUnits(1.0, units),
                     max=length,
                     step=inchesToUnits(.5, units)),
         DialogFloat("lineSpacing",
                     "Line Spacing",
                     default=1.0,
                     min=1.0,
                     max=2.0,
                     step=.25),
         DialogInt("rotate",
                   "Rotation Angle",
                   units="degrees",
                   default=0.,
                   min=-180,
                   max=180),
         DialogList("origin",
                    "Origin",
                    list=['BottomLeft', 'Center'],
                    default='Center'),
         DialogFloat("xOffset",
                     "X Origin",
                     units=units,
                     default=width / 2.0),
         DialogFloat("yOffset",
                     "Y Origin",
                     units=units,
                     default=length / 2.0),
     ]
示例#8
0
 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogFile("filename",
                    "File Name",
                    default=CLIPART_PATH,
                    filter='.dxf'),
         DialogInt("iterations",
                   "Number of Fill Iterations",
                   default=0,
                   min=0,
                   max=60),
         DialogFloat("decrement",
                     "Fill Decrement",
                     units=units,
                     default=0.5,
                     min=0.0,
                     max=inchesToUnits(2.0, units)),
         DialogFloat("ballSize",
                     "Ball Size",
                     units=units,
                     default=ballSize,
                     min=inchesToUnits(0.25, units)),
         DialogBreak(),
         DialogFloat("xOffset", "X Origin", units=units, default=0.0),
         DialogFloat("yOffset", "Y Origin", units=units, default=0.0),
         DialogFloat("width",
                     "Width (x)",
                     units=units,
                     default=width,
                     min=1.0,
                     max=width * 2),
         DialogFloat("length",
                     "Length (y)",
                     units=units,
                     default=length,
                     min=1.0,
                     max=length * 2),
     ]
示例#9
0
 def __init__(self, width, length, ballSize, units):
     self.editor = [
         DialogFloat("wHeight",
                     "Wave Height",
                     units=units,
                     default=inchesToUnits(1.0, units),
                     min=0.0,
                     max=length),
         DialogInt("lines", "Lines", default=40, min=5, max=100),
         DialogInt("xCount",
                   "Points per line",
                   default=100,
                   min=10,
                   max=160),
         DialogFloat("waves",
                     "Waves per Line",
                     default=3.0,
                     min=0.0,
                     max=45.0),
         DialogFloat("shift",
                     "Shift per Line",
                     units="degrees",
                     default=5.0,
                     min=0.0,
                     max=10.0),
         DialogFloat("increment",
                     "Wave increment",
                     units="percent",
                     default=100.0,
                     min=95.0,
                     max=105.0),
         DialogBreak(),
         DialogFloat("xOffset", "X Origin", units=units, default=0.0),
         DialogFloat("yOffset", "Y Origin", units=units, default=0.0),
         DialogFloat("width",
                     "Width",
                     units=units,
                     default=width,
                     min=1.0,
                     max=1000.0),
         DialogFloat("length",
                     "Length",
                     units=units,
                     default=length,
                     min=1.0,
                     max=1000.0),
     ]
示例#10
0
 def __init__(self, width, length, ballSize, units):
     self.width = width
     self.length = length
     radius = min(width, length) / 2.0
     mRadius = max(width, length) / 2.0
     self.editor = [
         DialogFloat("turns",
                     "Turns",
                     default=10,
                     min=1,
                     max=max(width, length) * 4),
         DialogFloat("angleStart", "Starting angle", units="degrees"),
         DialogFloat("angleRate",
                     "Sample rate",
                     units="degrees",
                     default=5.0),
         DialogFloat("base", "Growth base power", default=1.0, min=0.001),
         DialogFloats("frequencies",
                      "Wave frequency(s)",
                      units="f1,f2,...",
                      default=[6, 30],
                      min=1.0,
                      max=60.0,
                      minNums=1,
                      maxNums=3),
         DialogFloats("amplitudes",
                      "Wave amplitude(s)",
                      units="%s a1,a2,..." % units,
                      default=[1, .5],
                      min=0.1,
                      max=inchesToUnits(2.0, units),
                      minNums=1,
                      maxNums=3),
         DialogFloats("phases",
                      "Wave phase(s)",
                      units="degrees p1,p2,...",
                      default=[0, 0],
                      min=0.0,
                      max=360.0,
                      minNums=1,
                      maxNums=3,
                      rRound=0),
         DialogYesNo("fitToTable", "Fit to table"),
         DialogBreak(),
         DialogFloat("xCenter",
                     "X Center",
                     units=units,
                     default=width / 2.0),
         DialogFloat("yCenter",
                     "Y Center",
                     units=units,
                     default=length / 2.0),
         DialogFloat("innerRadius",
                     "Inner radius",
                     units=units,
                     default=radius * 0.15,
                     min=0.0,
                     max=mRadius),
         DialogFloat("outerRadius",
                     "Outer radius",
                     units=units,
                     default=radius,
                     min=1.0,
                     max=mRadius),
     ]
示例#11
0
 def __init__(self, width, length, ballSize, units):
     size1 = inchesToUnits(1, units)
     self.editor = [
         DialogFloat("xNeck",
                     "X Location of Neck",
                     units=units,
                     default=width / 2.0),
         DialogFloat("yNeck",
                     "Y Location of Neck",
                     units=units,
                     default=length / 1.5),
         DialogBreak(),
         DialogFloat("leftShoulderAngle",
                     "Left shoulder angle",
                     units="degrees",
                     default=-20.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("leftElbowAngle",
                     "Left elbow angle",
                     units="degrees",
                     default=-20.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("rightShoulderAngle",
                     "Right shoulder angle",
                     units="degrees",
                     default=-20.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("rightElbowAngle",
                     "Right elbow angle",
                     units="degrees",
                     default=-20.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("leftKneeAngle",
                     "Left thigh angle",
                     units="degrees",
                     default=50.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("leftCalfAngle",
                     "Left calf angle",
                     units="degrees",
                     default=20.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("rightKneeAngle",
                     "Right thigh angle",
                     units="degrees",
                     default=60.0,
                     min=-60.0,
                     max=60.0),
         DialogFloat("rightCalfAngle",
                     "Right calf angle",
                     units="degrees",
                     default=20.0,
                     min=-60.0,
                     max=60.0),
         DialogBreak(),
         DialogFloat("headSize",
                     "Head Size (radius)",
                     units=units,
                     default=size1),
         DialogFloat("neckLength",
                     "Neck length",
                     units=units,
                     default=size1),
         DialogFloat("bodyLength",
                     "Body length",
                     units=units,
                     default=size1 * 4),
         DialogFloat("thighLength",
                     "Thigh length",
                     units=units,
                     default=size1 * 2),
         DialogFloat("calfLength",
                     "Calf length",
                     units=units,
                     default=size1 * 2),
         DialogFloat("upperArmLength",
                     "Upper arm length",
                     units=units,
                     default=size1 * 2),
         DialogFloat("foreArmLength",
                     "Forearm length",
                     units=units,
                     default=size1 * 2),
     ]