def __init__(self, w=1024, h=1024): self.quad = MeshQuad() self.shader = Shader("media/shaders/postprocess.vert", "media/shaders/postprocess.frag", isFile=True) self.rt = RenderTarget(w, h, multisample=True) self.dt = 0 self.mode = 0 self.texture = Texture("media/textures/gradient.png")
def __init__(self): self.quad = MeshQuad() self.texture = Texture("media/textures/border4.png") #self.texture = Texture("media/textures/flare.png") self.shader = Shader("media/shaders/overlay.vert", "media/shaders/overlay.frag", isFile=True)