# pytracer! import camera as ca import vector as vr import scene as sc import light as lt import raytracer as rt import film as fm FOVX = 45.0 FOVY = 45.0 PIXWIDTH = 140 PIXHEIGHT = 100 prims = [sc.make_sphere(vr.make_vector(0.0, 0.0, -4.0), 1.0), sc.make_sphere(vr.make_vector(-3.0, -2.0, -11.0), 2.0)] lights = [lt.make_light(2.5, 4.0, 10.0, 7.0),] eye = vr.make_vector(0.0, 0.0, 0.0) up = vr.make_vector(0.0, 1.0, 0.0) center = vr.make_vector(0.0, 0.0, -1.0) geo = ca.make_view_geometry(eye, up, center) camera = ca.make_camera(eye, geo, PIXWIDTH, PIXHEIGHT, FOVX, FOVY) film = fm.create_film(PIXWIDTH, PIXHEIGHT) def pytracer(): for j in range(PIXHEIGHT): for i in range(PIXWIDTH):
# pytracer! from camera import make_camera, make_view_geometry from vector import make_vector from scene import make_sphere from light import make_light from raytracer import get_color import film as fm FOVX = 45.0 FOVY = 45.0 PIXWIDTH = 130 PIXHEIGHT = 100 prims = [ make_sphere(make_vector(-0.2, -0.8, -4.0), 0.5), make_sphere(make_vector(-3.0, -2.0, -11.0), 1.0) ] lights = [make_light(2.5, 4.0, 10.0, 7.0),] eye = make_vector(0.0, 0.0, 1.0) up = make_vector(0.0, 1.0, 0.0) center = make_vector(0.0, 0.0, 0.0) geo = make_view_geometry(eye, up, center) camera = make_camera(eye, geo, PIXWIDTH, PIXHEIGHT, FOVX, FOVY) film = fm.create_film(PIXWIDTH, PIXHEIGHT) def pytracer(): for j in range(PIXHEIGHT): for i in range(PIXWIDTH):