def setUp(self): gameState = ServerGameState() class StubListeningThread(): def queueMessageToAll(self, msg): pass listeningThread = StubListeningThread() gameState.setListeningThread(listeningThread) gameState.setGameTime(120) gameState.startGame() self.serverMsgHandler = ServerMsgHandler(listeningThread, gameState)
def msg_handler(mocker, game_state): "Fixture for a message handler being tested" return ServerMsgHandler(game_state.listeningThread, game_state)