示例#1
0
 def on_delete_area(self, event):
     """Delete loading area"""
     # select an area and get a name
     dlg = nodelibdlg.NodeLibDialog(self.get_frame(), nodelibdlg.DELETE,
                                    'area', 'Area', "/usr/areas")
     ok_to_continue = dlg.ShowModal() == wx.ID_OK
     if ok_to_continue:
         msg = "Delete area '%s'?" % dlg.get_guiname()
         delete = cjr.warn_yes_no(self.get_frame(), msg)
         if delete == wx.ID_YES:
             # Delete the area from the level
             servers.get_loader_server().deleteloadarea(
                 str(dlg.get_guiname()))
     dlg.Destroy()
示例#2
0
 def on_new_indoor_area(self, event):
     """Create new indoor loading area"""
     # Create a new indoor area
     dlg = nodelibdlg.NodeLibDialog(
                 self.get_frame(), 
                 nodelibdlg.NEW,
                 'area', 
                 'Area', 
                 "/usr/areas"
                 )
     if dlg.ShowModal() == wx.ID_OK:
         # Check that's a new stream name
         if dlg.node_exists():
             msg = "There's already an area named"
             msg = msg + " '" + dlg.get_guiname() + "'.\n"
             msg = msg + "You should enter a new area name."
             cjr.show_error_message(msg)
         else:
             # create the new loading area
             obj = servers.get_loader_server().createloadarea(
                         "nindoorarea", 
                         str( dlg.get_guiname() )
                         )
             win = objdlg.create_window(
                         wx.GetApp().GetTopWindow(), 
                         obj.getfullname() 
                         )
             win.display()
     dlg.Destroy()
示例#3
0
 def on_delete_area(self, event):
     """Delete loading area"""    
     # select an area and get a name
     dlg = nodelibdlg.NodeLibDialog(
                 self.get_frame(), 
                 nodelibdlg.DELETE,
                 'area', 
                 'Area', 
                 "/usr/areas"
                 )
     ok_to_continue = dlg.ShowModal() == wx.ID_OK
     if ok_to_continue:
         msg = "Delete area '%s'?" % dlg.get_guiname()
         delete = cjr.warn_yes_no( self.get_frame(), msg )
         if delete == wx.ID_YES:
             # Delete the area from the level
             servers.get_loader_server().deleteloadarea(
                 str( dlg.get_guiname() ) 
                 )
     dlg.Destroy()
示例#4
0
 def on_new_indoor_area(self, event):
     """Create new indoor loading area"""
     # Create a new indoor area
     dlg = nodelibdlg.NodeLibDialog(self.get_frame(), nodelibdlg.NEW,
                                    'area', 'Area', "/usr/areas")
     if dlg.ShowModal() == wx.ID_OK:
         # Check that's a new stream name
         if dlg.node_exists():
             msg = "There's already an area named"
             msg = msg + " '" + dlg.get_guiname() + "'.\n"
             msg = msg + "You should enter a new area name."
             cjr.show_error_message(msg)
         else:
             # create the new loading area
             obj = servers.get_loader_server().createloadarea(
                 "nindoorarea", str(dlg.get_guiname()))
             win = objdlg.create_window(wx.GetApp().GetTopWindow(),
                                        obj.getfullname())
             win.display()
     dlg.Destroy()