def should_show_deleted_in_guild(g_id) -> bool: g = Guild.objects().filter(guild_id=g_id).first() if not g: raise exceptions.UpdateError("An error has occured") if not g.log_channel: raise exceptions.UpdateError( "There is no log channel set yet.\n Use `!.slc` to assign a channel to logging" ) return g.should_show_deleted
def get_log_channel_in_guild(guild: discord.Guild) -> discord.TextChannel: g = Guild.objects().filter(guild_id=guild.id).first() if not g: raise exceptions.UpdateError("An error has occured") if not g.log_channel: raise exceptions.UpdateError("There is no log channel set") c = guild.get_channel(g.log_channel) if not c: raise exceptions.UpdateError("Couldn't find the log channel") return c
def update_should_show_deleted(g_id) -> bool: g = Guild.objects().filter(guild_id=g_id).first() if not g: raise exceptions.UpdateError("Couldn't update 'should_show_deleted'") if not g.log_channel: raise exceptions.UpdateError( "There is no log channel set yet.\n Use `!.slc` to assign a channel to logging" ) g.should_show_deleted = not g.should_show_deleted g.save() return g.should_show_deleted
def update_should_save_messages(g_id) -> bool: g = Guild.objects().filter(guild_id=g_id).first() if not g: raise exceptions.UpdateError("Couldn't update 'should_save_message'") g.should_save_messages = not g.should_save_messages g.save() return g.should_save_messages
def update_should_show_edited(g_id) -> bool: g = Guild.objects(guild_id=g_id).first() if not g: raise exceptions.UpdateError("Cannot update should_show_edited") g.should_show_edited = not g.should_show_edited g.save() return g.should_show_edited
def update_should_verify(g_id): g = Guild.objects(guild_id=g_id).first() if not g: raise exceptions.UpdateError("Cannot update should_verify") g.should_verify = not g.should_verify g.save() return g.should_verify
def set_settings_to_default_in_guild(g_id): g = get_guild(g_id) if not g: raise exceptions.UpdateError( "Cannot set the settings to the default values") g.should_verify = False g.should_show_deleted = False g.should_save_messages = False g.should_welcome_members = True g.should_show_edited = False g.should_show_joining = False g.should_show_leaving = False g.save()
def update_log_channel_in_guild(g_id, c_id): g = Guild.objects().filter(guild_id=g_id).first() if not g: raise exceptions.UpdateError("Couldn't set the log channel") g.log_channel = c_id g.save()