def test_tunneling(self): # obstacle speedLimits = SpeedLimits([SpeedLimit.createObstacle((10, 0))], 5) r = Road(1, 20, speedLimits) car = Car(r, (0, 0)) self.assertTrue(r.placeObject(car)) for x in range(100): r.update() self.assertEqual(0, car.velocity) self.assertEqual((9, 0), car.pos)
def test_tunneling(self): # obstacle speedLimits = SpeedLimits( [SpeedLimit.createObstacle((10,0))], 5 ) r = Road(1, 20, speedLimits) car = Car(r, (0,0)) self.assertTrue(r.placeObject(car)) for x in range(100): r.update() self.assertEqual(0, car.velocity) self.assertEqual((9, 0), car.pos)
def test_placeObject(self): r = Road(3, 40, None) car1, car2 = Car(r, (20, 0)), Car(r, (30, 0)) self.assertTrue(r.placeObjects([car1, car2])) self.assertEqual(2, r.carCount()) self.assertEqual(9, r.distanceToNextThing(car1.pos)) self.assertTrue(r.distanceToNextThing(car2.pos) >= r.getLength()) car3 = Car(r, (21, 0)) self.assertTrue(r.placeObject(car3)) self.assertEqual(3, r.carCount()) self.assertEqual(0, r.distanceToNextThing(car1.pos)) self.assertEqual(8, r.distanceToNextThing(car3.pos))
def test_placeObject(self): r = Road(3, 40, None) car1, car2 = Car(r, (20, 0)), Car(r, (30, 0)) self.assertTrue(r.placeObjects([car1, car2])) self.assertEqual(2, r.carCount()) self.assertEqual(9, r.distanceToNextThing(car1.pos)) self.assertTrue(r.distanceToNextThing(car2.pos) >= r.getLength()) car3 = Car(r, (21, 0)) self.assertTrue( r.placeObject(car3) ) self.assertEqual(3, r.carCount()) self.assertEqual(0, r.distanceToNextThing(car1.pos)) self.assertEqual(8, r.distanceToNextThing(car3.pos))
def test_cant_push_car_on_stop(self): speedLimits = SpeedLimits([SpeedLimit.createObstacle((0, 1))], 5) r = Road(3, 40, speedLimits) self.assertFalse(r.placeObject(Car(r, (0, 1))))
def test_cant_push_car_on_stop(self): speedLimits = SpeedLimits( [SpeedLimit.createObstacle((0,1))], 5 ) r = Road(3, 40, speedLimits) self.assertFalse( r.placeObject( Car(r, (0,1)) ))