示例#1
0
    def test_decision_state_can_use_decision_tree(self):
        simulator = Simulator("solo_vs_goblins")
        actor = simulator.combatant_by_name('Brutus')
        decision_state = DecisionState(actor)
        decision_state.add_action(
            "thrust_attack", {
                **ATTACK_DEFAULTS,
                **{
                    'vantage': lambda ds: self.set_message_and_return(
                        "ran", 3)
                }
            })
        decision_state.set_tactics("thrust_attack")

        self.messages = []
        decision_state.take_turn()
        self.assertEqual("ran", self.messages[0])
 def actor(self):
     simulator = Simulator(scenario=self.scenarios[0])
     return simulator.combatant_by_name(self.actor_name)