def Draw(self): screen = Game.Draw(self) surf_pgm = self.pg_font.render(self.program, False, (255, 255, 255)) screen.blit(surf_pgm, (8, 8)) if self.current_output and len(self.current_output) > 1: surf_out = self.pg_font.render( self.current_output[:len(self.desired_output)], False, (255, 255, 255)) screen.blit(surf_out, (8, 108)) return screen