def test_skill_skill_manager_skill_monitor_is_special_active_true(): skill_monitor = SkillMonitor() #grabber_2 = window_finder.find_window.ScreenGrabber.get_window_test(TEST_IMAGE_2) skill_monitor.print_active_skill_collection() skill_monitor.print_inactive_skill_collection() #for skill in skill_monitor.active_skill_collection: # logging.debug("{}: {}".format(skill, skill_monitor.active_skill_collection[skill])) assert(skill_monitor._is_skill_active(SKILL_LIST[5], TEST_IMAGE_2)) #test_skill_skill_manager_skill_monitor_is_skill_active_true #test_skill_skill_manager_skill_monitor_is_skill_active_buffer_true #test_skill_skill_manager_skill_monitor_is_skill_active_buffer_false #test_skill_skill_manager_skill_monitor_skill_sum_buffer_not_None #test_skill_skill_manager_skill_monitor_skill_sum_buffer_None #test_skill_skill_manager_skill_monitor_update_skills
def test_skill_skill_manager_skill_monitor_is_skill_sum_inactive_false(): skill_monitor = SkillMonitor() result = skill_monitor._is_skill_sum_inactive(CURE_ACTIVE_SUM) skill_monitor.print_active_skill_collection() logging.debug("inactive skill collection result: {}".format(result)) assert result is False