def get_chat_filters(chat_id): try: return SESSION.query(CustomFilters).filter( CustomFilters.chat_id == str(chat_id)).order_by( func.length(CustomFilters.keyword).desc()).order_by( CustomFilters.keyword.asc()).all() finally: SESSION.close()
def welcome_mutes(chat_id): try: welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) if welcomemutes: return welcomemutes.welcomemutes return False finally: SESSION.close()
def user_should_report(user_id: int) -> bool: try: user_setting = SESSION.query(ReportingUserSettings).get(user_id) if user_setting: return user_setting.should_report return True finally: SESSION.close()
def get_note(chat_id, note_name): try: return SESSION.query(Notes).filter( func.lower(Notes.name) == note_name, Notes.chat_id == str(chat_id) ).first() finally: SESSION.close()
def chat_should_report(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(ReportingChatSettings).get(str(chat_id)) if chat_setting: return chat_setting.should_report return True finally: SESSION.close()
def get_rules(chat_id): rules = SESSION.query(Rules).get(str(chat_id)) ret = "" if rules: ret = rules.rules SESSION.close() return ret
def get_clean_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.clean_welcome return False
def get_custom_gdbye(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_GOODBYE if welcome_settings and welcome_settings.custom_leave: ret = welcome_settings.custom_leave SESSION.close() return ret
def clean_service(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(CleanServiceSetting).get(str(chat_id)) if chat_setting: return chat_setting.clean_service return False finally: SESSION.close()
def get_welc_mutes_pref(chat_id): welcomemutes = SESSION.query(WelcomeMute).get(str(chat_id)) SESSION.close() if welcomemutes: return welcomemutes.welcomemutes return False
def get_custom_welcome(chat_id): welcome_settings = SESSION.query(Welcome).get(str(chat_id)) ret = DEFAULT_WELCOME if welcome_settings and welcome_settings.custom_welcome: ret = welcome_settings.custom_welcome SESSION.close() return ret
def get_gdbye_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_goodbye, welc.custom_leave, welc.leave_type else: # Welcome by default. return True, DEFAULT_GOODBYE, Types.TEXT
def get_welc_pref(chat_id): welc = SESSION.query(Welcome).get(str(chat_id)) SESSION.close() if welc: return welc.should_welcome, welc.custom_welcome, welc.welcome_type else: # Welcome by default. return True, DEFAULT_WELCOME, Types.TEXT
def __load_all_feds_settings(): global FEDERATION_NOTIFICATION try: getuser = SESSION.query(FedsUserSettings).all() for x in getuser: FEDERATION_NOTIFICATION[str(x.user_id)] = x.should_report finally: SESSION.close()
def allow_connect_to_chat(chat_id: Union[str, int]) -> bool: try: chat_setting = SESSION.query(ChatAccessConnectionSettings).get(str(chat_id)) if chat_setting: return chat_setting.allow_connect_to_chat return False finally: SESSION.close()
def rem_chat(chat_id): with INSERTION_LOCK: chat = SESSION.query(Chats).get(str(chat_id)) if chat: SESSION.delete(chat) SESSION.commit() else: SESSION.close()
def num_blacklist_chat_filters(chat_id): try: return ( SESSION.query(BlackListFilters.chat_id) .filter(BlackListFilters.chat_id == str(chat_id)) .count() ) finally: SESSION.close()
def get_human_checks(user_id, chat_id): try: human_check = SESSION.query(WelcomeMuteUsers).get((user_id, str(chat_id))) if not human_check: return None human_check = human_check.human_check return human_check finally: SESSION.close()
def migrate_chat(old_chat_id, new_chat_id): with INSERTION_FLOOD_LOCK: flood = SESSION.query(FloodControl).get(str(old_chat_id)) if flood: CHAT_FLOOD[str(new_chat_id)] = CHAT_FLOOD.get(str(old_chat_id), DEF_OBJ) flood.chat_id = str(new_chat_id) SESSION.commit() SESSION.close()
def num_stickers_filters(): try: return SESSION.query(StickersFilters).count() finally: SESSION.close()
def get_userid_by_name(username): try: return ( SESSION.query(Users) .filter(func.lower(Users.username) == username.lower()) .all() ) finally: SESSION.close()
def user_demote_fed(fed_id, user_id): with FEDS_LOCK: global FEDERATION_BYOWNER, FEDERATION_BYFEDID, FEDERATION_BYNAME # Variables getfed = FEDERATION_BYFEDID.get(str(fed_id)) owner_id = getfed["owner"] fed_name = getfed["fname"] fed_rules = getfed["frules"] fed_log = getfed["flog"] # Temp set try: members = eval(eval(getfed["fusers"])["members"]) except ValueError: return False members.remove(user_id) # Set user FEDERATION_BYOWNER[str(owner_id)]["fusers"] = str({ "owner": str(owner_id), "members": str(members) }) FEDERATION_BYFEDID[str(fed_id)]["fusers"] = str({ "owner": str(owner_id), "members": str(members) }) FEDERATION_BYNAME[fed_name]["fusers"] = str({ "owner": str(owner_id), "members": str(members) }) # Set on database fed = Federations( str(owner_id), fed_name, str(fed_id), fed_rules, fed_log, str({ "owner": str(owner_id), "members": str(members) }), ) SESSION.merge(fed) SESSION.commit() return True curr = SESSION.query(UserF).all() result = False for r in curr: if int(r.user_id) == int(user_id): if r.fed_id == fed_id: SESSION.delete(r) SESSION.commit() result = True SESSION.close() return result
def num_warn_chat_filters(chat_id): try: return ( SESSION.query(WarnFilters.chat_id) .filter(WarnFilters.chat_id == str(chat_id)) .count() ) finally: SESSION.close()
def __load_gbanned_userid_list(): global GBANNED_LIST try: GBANNED_LIST = { x.user_id for x in SESSION.query(GloballyBannedUsers).all() } finally: SESSION.close()
def __load_gban_stat_list(): global GBANSTAT_LIST try: GBANSTAT_LIST = { x.chat_id for x in SESSION.query(GbanSettings).all() if not x.setting } finally: SESSION.close()
def __load_disabled_commands(): global DISABLED try: all_chats = SESSION.query(Disable).all() for chat in all_chats: DISABLED.setdefault(chat.chat_id, set()).add(chat.command) finally: SESSION.close()
def disconnect(user_id): with CONNECTION_INSERTION_LOCK: disconnect = SESSION.query(Connection).get((int(user_id))) if disconnect: SESSION.delete(disconnect) SESSION.commit() return True else: SESSION.close() return False
def get_blacklist_setting(chat_id): try: setting = CHAT_SETTINGS_BLACKLISTS.get(str(chat_id)) if setting: return setting['blacklist_type'], setting['value'] else: return 1, "0" finally: SESSION.close()
def __load_flood_settings(): global CHAT_FLOOD try: all_chats = SESSION.query(FloodControl).all() CHAT_FLOOD = { chat.chat_id: (None, DEF_COUNT, chat.limit) for chat in all_chats } finally: SESSION.close()
def get_flood_setting(chat_id): try: setting = SESSION.query(FloodSettings).get(str(chat_id)) if setting: return setting.flood_type, setting.value else: return 1, "0" finally: SESSION.close()