def get_table_bound_slots(handler_input) -> tuple: """Returns tuple of slots for lower & upper bounds.""" lower_bound = SlotUtils.get_slot_val_by_name(handler_input, "lower_bound") upper_bound = SlotUtils.get_slot_val_by_name(handler_input, "upper_bound") if (lower_bound is not None) and (upper_bound is not None): lower_bound, upper_bound = sorted( [int(lower_bound), int(upper_bound)]) return (lower_bound, upper_bound)
def handle(self, handler_input): logger.info("HAN FP_SetNumberQuestionsHandler") speech_list = [] FreePlayAttr.set_attr_free_play( handler_input) # reset questions asked. num_questions = SlotUtils.get_slot_val_by_name(handler_input, 'num_questions') if num_questions is None: ms_can_set_questions = FPNumQuestions.get_ms_can_set_num_questions( ) prompt, reprompt = (FPNumQuestions.get_q_num_questions() for _ in range(2)) speech_list += Pauser.make_ms_pause_level_list( ms_can_set_questions, 2, prompt) else: FreePlayAttr.set_attr_num_questions(handler_input, num_questions) ms_confirm = ConfirmUtils.get_random_confirmation(handler_input) ms_ask_num_questions = FPNumQuestions.get_ms_ask_num_questions( handler_input) prompt = FPPrompts.get_q_fp_setup_prompt(handler_input) reprompt = FPPrompts.get_q_fp_setup_reprompt(handler_input) speech_list += Pauser.make_ms_pause_level_list( ms_confirm, ms_ask_num_questions, 2, prompt) ModeStats.translate_mode_stats_to_sesh(handler_input) speech = ' '.join(speech_list) card_title, card_text = CardFuncs.get_card_info(handler_input, speech) return (handler_input.response_builder.speak(speech).ask( reprompt).set_card(SimpleCard(card_title, card_text)).response)
def handle(self, handler_input): logger.info("HAN ActDescriptHandler") speech_list = [] activity = SlotUtils.get_resolved_value( handler_input, "activity") if not activity: logger.info("ActDescriptHandler: Non-resolved activity.") ms_overall_descript = DescriptUtils.get_ms_overall_act_descript() speech_list.append( ms_overall_descript) else: DescriptUtils.set_attr(handler_input, activity) ms_act_descript = DescriptUtils.get_ms_corresponding_descript(activity) speech_list.append( ms_act_descript) prompt, reprompt = ( DescriptUtils.get_q_play_activity(activity) for _ in range(2)) prompt = CardFuncs.format_prompt(prompt) speech_list.append( Pauser.get_p_level(4)) speech_list.append(prompt) speech = ' '.join(speech_list) card_title, card_text = CardFuncs.get_card_info(handler_input, speech) return ( handler_input.response_builder .speak( speech) .ask( reprompt) .set_card( SimpleCard( card_title, card_text)) .response)
def handle(self, handler_input): logger.info("HAN ModeStatsHandler") attr = handler_input.attributes_manager.session_attributes speech_list = [] player_obj = PlayerDict.load_player_obj(handler_input) mode = attr.get('mode', None) activity = SlotUtils.get_resolved_value(handler_input, 'activity') activity = activity if activity else mode difficulty = True if activity == 'survival': speech_list += ModeSpeech.get_ms_sm_stats(player_obj, activity) elif activity == 'speed': difficulty = SlotUtils.get_resolved_value(handler_input, 'difficulty') sc_difficulty = difficulty if difficulty else attr.get( 'sc_difficulty', None) if (difficulty in speed_challenge.data.SC_DIFFICULTIES): speech_list += ModeSpeech.get_ms_sc_stats( player_obj, sc_difficulty, activity) else: reprompt = ModeSpeech.get_ms_sc_what_difficulty() speech_list += reprompt reprompt = get_linear_nlg(reprompt) else: ms_can_tell_record = ModeSpeech.get_ms_can_tell_record() ms_example_saying = ModeSpeech.get_example_hear_records() speech_list = [ms_can_tell_record, 2, ms_example_saying] reprompt = HelpUtils.get_q_what_todo() if activity in ('survival', 'speed') and (difficulty): prompt, reprompt = (LastPrompt.get_last_prompt(handler_input) for _ in range(2)) speech_list += Pauser.make_ms_pause_level_list(3, prompt) speech = get_linear_nlg(speech_list) card_title, card_text = CardFuncs.get_card_info(handler_input, speech) return (handler_input.response_builder.speak(speech).ask( reprompt).set_card(SimpleCard(card_title, card_text)).response)
def check_answer(handler_input) -> bool: """Returns boolean if user answer is correct.""" table_1, table_2 = QuestionAttr.get_question_tables(handler_input, True) answer = SlotUtils.get_slot_val_by_name(handler_input, 'answer') if not answer: logger.error("check_answer: No answer found.") ## NOTE: if this error is being thrown, need to incorporate ## FallbackUtils.return_unknown_slot_response() return False return (table_1 * table_2 == int(answer))
def handle(self, handler_input): logger.info("HAN CreateUserProfileHandler") user_name = SlotUtils.get_first_slot_value(handler_input) if not user_name: logger.info("HAN RetryUserName") ms_welcome = UserProfileUtils.get_ms_welcome(handler_input) ms_retry_name = UserProfileUtils.get_ms_did_not_hear_name() prompt, reprompt = ( UserProfileUtils.get_q_retry_name() for _ in range(2)) prompt = CardFuncs.format_prompt(prompt) speech_list = ( ms_welcome, 0.5, ms_retry_name, 1.75, prompt ) else: logger.info("HAN CreatedProfile") UserProfileUtils.set_sesh_attr(handler_input, user_name) PlayerDict.create_new_player(handler_input, user_name) ms_confirm = ConfirmUtils.get_player_confirmation(handler_input) ms_created_first_profile = UserProfileUtils.get_ms_created_first_profile(handler_input) ms_overview = HelpUtils.get_ms_act_descript() prompt, reprompt = ( HelpUtils.get_q_what_todo() for _ in range(2)) prompt = CardFuncs.format_prompt(prompt) speech_list = ( ms_confirm, 1, ms_created_first_profile, 3, ms_overview, 2.25, prompt ) speech = get_linear_nlg(speech_list) card_title, card_text = CardFuncs.get_card_info(handler_input, speech) return ( handler_input.response_builder .speak(speech) .ask(reprompt) .set_card( SimpleCard( card_title, card_text)) .response)
def get_times_table_input_slots(handler_input) -> tuple: """Gets times table attributes: - lower_table - upper_table - table_query """ lower_table, upper_table, query_tables = ( SlotUtils.get_slot_val_by_name(handler_input, slot_name) for slot_name in free_play.data.TIMES_TABLE_SLOTS) query_tables = FPCleanInput.clean_query_tables(handler_input, query_tables) lower_table, upper_table = FPCleanInput.clean_table_range( lower_table, upper_table) return (lower_table, upper_table, query_tables)
def get_ms_answer(handler_input, include_correct_ans: bool = True) -> str: """Returns message of what the answer is. Format: Num1 * Num2 = Num3""" table_1, table_2 = QuestionAttr.get_question_tables(handler_input, integers=True) user_answer = SlotUtils.get_slot_val_by_name(handler_input, 'answer') answer = str(table_1 * table_2) + '.' ms_question = check_answer.data.MS_QUESTION.format(table_1, table_2) speech_list = [ ms_question, check_answer.data.MT_EQUALS, answer, ] if include_correct_ans: ms_ans = check_answer.data.MS_NOT_ANS.format(user_answer) speech_list.append(ms_ans) return get_linear_nlg(speech_list)
def handle(self, handler_input): logger.info("HAN SC_StartHandler") speech_list = [] SC_Attr.set_attr_start_sc(handler_input) player_obj = PlayerDict.load_player_obj(handler_input) difficulty = SlotUtils.get_resolved_value(handler_input, 'difficulty') if not difficulty: ms_welcome = SC_WelcomeUtils.get_ms_welcome(player_obj) q_difficulty, reprompt = ( SC_Difficulty.get_q_sc_difficulty(player_obj) for _ in range(2)) speech_list += Pauser.make_ms_pause_level_list( ms_welcome, 2, q_difficulty) elif difficulty: SC_Attr.set_sc_diff(handler_input, difficulty) ms_confirmation = ConfirmUtils.get_confirmation(True) ms_use_difficulty = SC_Difficulty.get_ms_using_difficulty( difficulty) SC_Questions.load_sc_questions(handler_input) ms_start_timer = SC_WelcomeUtils.get_ms_starting_time() question = SC_Questions.get_question(handler_input, first_question=True) reprompt = question speech_list += Pauser.make_ms_pause_level_list( ms_confirmation, 0.5, ms_use_difficulty, 2, ms_start_timer, question) SC_Attr.save_start_time(handler_input) speech = ' '.join(speech_list) card_title, card_text = CardFuncs.get_card_info(handler_input, speech) return (handler_input.response_builder.speak(speech).ask( reprompt).set_card(SimpleCard(card_title, card_text)).response)