def start(self): SoundGag.start(self) tracks = Parallel() delayTime = 2.45 delayUntilAppearSound = 1.0 INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(0.1, 0.1, 0.1) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(0.3, 0.3, 0.3) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.4, 0.4, 0.4) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-0.8, -0.9, 0.2) self.gag.setHpr(145, 0, 0) self.gag.setScale(instrMin) megaphoneSh = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax1) instrumentAppear = Parallel(grow) stretchInstr = self.getScaleBlendIntervals(self.gag, duration=0.3, startScale=instrMax2, endScale=instrStretch, blendType='easeOut') backInstr = self.getScaleBlendIntervals(self.gag, duration=1.0, startScale=instrStretch, endScale=instrMin, blendType='easeIn') spinInstr = LerpHprInterval(self.gag, duration=1.5, startHpr=Vec3(145, 0, 0), hpr=Vec3(145, 0, 90), blendType='easeInOut') attackTrack = Parallel(Sequence(Wait(0.2), spinInstr), Sequence(stretchInstr, Wait(0.5), backInstr)) megaphoneTrack = Sequence(megaphoneSh, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(self.getSingularAnimTrack('sound')) soundTrack = Sequence(Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Func(self.damageCogsNearby), Wait(2.0), Func(self.finish))) tracks.append(soundTrack) tracks.start() self.tracks = tracks
def start(self): SoundGag.start(self) INSTRUMENT_SCALE_MODIFIER = 0.5 delayTime = 2.45 delayUntilAppearSound = 1.0 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.65, 0.65, 0.65) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.6, 1.1, 0.6) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.1, -1.4, 0.1) self.gag.setHpr(145, 0, 0) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleIntervals(self.gag, duration=0.2, startScale=instrMin, endScale=instrMax) instrumentAppear = grow stretchInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeOut') backInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeIn') stretchMega = self.getScaleBlendIntervals(self.megaphone, duration=0.2, startScale=self.megaphone.getScale(), endScale=0.9, blendType='easeOut') backMega = self.getScaleBlendIntervals(self.megaphone, duration=0.2, startScale=0.9, endScale=self.megaphone.getScale(), blendType='easeIn') attackTrack = Parallel(Sequence(stretchInstr, backInstr), Sequence(stretchMega, backMega)) megaphoneTrack = Sequence(megaphoneShow, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(self.getSingularAnimTrack('sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) soundTrack = Sequence(Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Wait(0.2), instrumentshrink, Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start() self.tracks = tracks
def start(self): SoundGag.start(self) INSTRUMENT_SCALE_MODIFIER = 0.5 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.4, 0.4, 0.4) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.5, 0.5, 0.5) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.3, -1.4, 0.1) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) def longshake(models, num): inShake = self.getScaleBlendIntervals(models, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeInOut') outShake = self.getScaleBlendIntervals(models, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeInOut') i = 1 seq = Sequence() while i < num: if i % 2 == 0: seq.append(inShake) else: seq.append(outShake) i += 1 seq.start() megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow = self.getScaleBlendIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax, blendType='easeInOut') instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) instrumentAppear = Sequence(grow, Wait(0), Func(longshake, self.gag, 5)) megaphoneTrack = Parallel(Sequence(Wait(1.7), SoundInterval(self.soundSfx, node=self.avatar)), Sequence(megaphoneShow, Wait(1.7), instrumentAppear, Wait(1), Func(self.damageCogsNearby), instrumentshrink, Wait(0.4), Func(self.finish))) tracks.append(megaphoneTrack) tracks.append(self.getSingularAnimTrack('sound')) tracks.start() self.tracks = tracks
def start(self): SoundGag.start(self) tracks = Parallel() delay = 2.45 INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(1.7, 1.7, 1.7) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(2.2, 2.2, 2.2) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(0.4, 0.4, 0.4) instrStretch *= INSTRUMENT_SCALE_MODIFIER head = self.gag.find('**/opera_singer') head.setPos(0, 0, 0) def setInstrumentStats(): newPos = Vec3(-0.8, -0.9, 0.2) newPos *= 1.3 self.gag.setPos(newPos[0], newPos[1], newPos[2]) self.gag.setHpr(145, 0, 90) self.gag.setScale(instrMin) megaphoneShow = Sequence(Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow1 = self.getScaleBlendIntervals(self.gag, duration=1, startScale=instrMin, endScale=instrMax1, blendType='easeOut') grow2 = self.getScaleBlendIntervals(self.gag, duration=1.1, startScale=instrMax1, endScale=instrMax2, blendType='easeIn') shrink2 = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrMin) instrumentAppear = Parallel(Sequence(grow1, grow2, Wait(6.0), shrink2, Wait(0.4), Func(self.finish)), SoundInterval(self.appearSfx, node=self.avatar)) delayTime = delay megaphoneTrack = Sequence(megaphoneShow, Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) toonTrack = self.__createToonInterval(0) tracks.append(toonTrack) soundTrack = Sequence(Wait(delayTime), Parallel(SoundInterval(self.soundSfx, node=self.avatar), Func(self.damageCogsNearby))) tracks.append(soundTrack) tracks.start() self.tracks = tracks
def __init__(self): SoundGag.__init__(self) self.setImage('phase_3.5/maps/bike-horn.png') self.setRechargeTime(2.5)
def __init__(self): SoundGag.__init__(self) self.setImage('phase_3.5/maps/opera.png')
def start(self): SoundGag.start(self) delayTime = 2.45 delayUntilAppearSound = 1.0 INSTRUMENT_SCALE_MODIFIER = 0.5 tracks = Parallel() instrMin = Vec3(0.001, 0.001, 0.001) instrMax = Vec3(0.5, 0.5, 0.5) instrMax *= INSTRUMENT_SCALE_MODIFIER instrStretch = Vec3(1.1, 0.9, 0.4) instrStretch *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-1.0, -1.5, 0.2) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) track = Sequence( Parallel( # Let's show the megaphone and the gag. Sequence( Sequence( Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)), Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), self.getScaleIntervals(self.gag, duration=0.2, startScale=instrMin, endScale=instrMax)), Parallel(Func(self.avatar.setForcedTorsoAnim, 'sound'), self.getAnimationTrack('sound')), Sequence( Wait(delayTime), Parallel( Sequence( self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeOut'), Wait(1.0), self.getScaleBlendIntervals( self.gag, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeInOut'), SoundInterval(self.soundSfx, node=self.avatar), Sequence( Wait(1.5), self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin)), Func(self.damageCogsNearby), Wait(0.4), )))), Func(self.finish)) megaphoneSh = Sequence( Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) instrumentAppear = Parallel( self.getScaleIntervals(self.gag, duration=0.2, startScale=instrMin, endScale=instrMax)) stretchInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrMax, endScale=instrStretch, blendType='easeOut') backInstr = self.getScaleBlendIntervals(self.gag, duration=0.2, startScale=instrStretch, endScale=instrMax, blendType='easeInOut') attackTrack = Sequence(stretchInstr, Wait(1.0), backInstr) megaphoneTrack = Sequence( megaphoneSh, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(self.getSingularAnimTrack('sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax, endScale=instrMin) soundTrack = Sequence( Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Sequence(Wait(1.5), instrumentshrink), Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) self.setAnimTrack(tracks) tracks.start()
def __init__(self): SoundGag.__init__(self) self.setImage('phase_3.5/maps/aoogah.png')
def __init__(self): SoundGag.__init__(self) self.setImage('phase_3.5/maps/bugle.png') self.setRechargeTime(4.5)
def __init__(self): SoundGag.__init__(self) self.setImage('phase_3.5/maps/fog-horn.png')
def start(self): SoundGag.start(self) tracks = Parallel() INSTRUMENT_SCALE_MODIFIER = 0.5 instrMin = Vec3(0.001, 0.001, 0.001) instrMax1 = Vec3(0.3, 0.4, 0.2) instrMax1 *= INSTRUMENT_SCALE_MODIFIER instrMax2 = Vec3(0.3, 0.3, 0.3) instrMax2 *= INSTRUMENT_SCALE_MODIFIER instrStretch1 = Vec3(0.3, 0.5, 0.25) instrStretch1 *= INSTRUMENT_SCALE_MODIFIER instrStretch2 = Vec3(0.3, 0.7, 0.3) instrStretch2 *= INSTRUMENT_SCALE_MODIFIER def setInstrumentStats(): self.gag.setPos(-0.6, -0.9, 0.15) self.gag.setHpr(145, 0, 85) self.gag.setScale(instrMin) megaphoneShow = Sequence( Func(self.placeProp, self.handJoint, self.megaphone), Func(self.placeProp, self.handJoint, self.gag), Func(setInstrumentStats)) grow1 = self.getScaleIntervals(self.gag, duration=0.3, startScale=instrMin, endScale=instrMax1) grow2 = self.getScaleIntervals(self.gag, duration=0.3, startScale=instrMax1, endScale=instrMax2) instrumentAppear = Parallel(Sequence(grow1, grow2)) stretchInstr1 = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrStretch1, blendType='easeOut') stretchInstr2 = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrStretch1, endScale=instrStretch2, blendType='easeOut') stretchInstr = Sequence(stretchInstr1, stretchInstr2) backInstr = self.getScaleBlendIntervals(self.gag, duration=0.1, startScale=instrStretch2, endScale=instrMax2, blendType='easeOut') attackTrack = Sequence(stretchInstr, Wait(1), backInstr) delayTime = 2.45 delayUntilAppearSound = 1.0 megaphoneTrack = Sequence( megaphoneShow, Wait(delayUntilAppearSound), SoundInterval(self.appearSfx, node=self.avatar), Wait(delayTime + 1.0), instrumentAppear) tracks.append(megaphoneTrack) tracks.append(self.getSingularAnimTrack('sound')) instrumentshrink = self.getScaleIntervals(self.gag, duration=0.1, startScale=instrMax2, endScale=instrMin) soundTrack = Sequence( Wait(delayTime), Parallel(attackTrack, SoundInterval(self.soundSfx, node=self.avatar), Sequence(Wait(1.5), instrumentshrink), Func(self.damageCogsNearby), Wait(0.4), Func(self.finish))) tracks.append(soundTrack) tracks.start() self.tracks = tracks