def setup(self): objective = self.quest.currentObjective objective.updateInfo() self.objectiveInfo.show() self.auxFrame.show() self.locationInfo['text'] = QuestGlobals.getLocationText( objective.location) self.locationInfo['text_pos'] = (0, 0 if not QuestGlobals.isShopLocation( objective.location) else 0.025) self.locationInfo.show() # Let's setup the quest progress bar progress = objective.amount if hasattr(objective, 'amount') else None if progress and objective.neededAmount > 0: self.progressBar['range'] = objective.getNeededAmount() self.progressBar['value'] = progress & pow(2, 16) - 1 if objective.__class__ in [ DeliverItemObjective, CogObjective, RecoverItemObjective ]: self.progressBar.show() self.auxText.show() # Let's handle the objectives. if objective.__class__ == CogObjective: self.handleCogObjective() elif objective.__class__ == VisitNPCObjective: self.handleNPCObjective() self.titleLabel.initialiseoptions(DirectLabel) self.auxIcon.initialiseoptions(DirectFrame) self.auxText.initialiseoptions(DirectLabel) self.objectiveInfo.initialiseoptions(DirectLabel) self.locationInfo.initialiseoptions(DirectLabel) self.rewardFrame.initialiseoptions(DirectFrame) self.sideInfo.initialiseoptions(DirectLabel)
def setup(self): if self.quest: objective = self.viewObjective complete = self.accessibleObjectives.isComplete() # Let's reset our positioning of elements. self.auxFrame.setPos(QuestGlobals.DEFAULT_LEFT_PICTURE_POS) self.auxText.setPos(QuestGlobals.DEFAULT_AUX_POS) self.objectiveInfo.setPos(QuestGlobals.DEFAULT_INFO_POS) # Let's reset our icon. self.auxIcon.setScale(1, 1, 1) self.auxIcon.setPos(0, 0, 0) self.auxIcon.setHpr(0, 0, 0) self.objectiveInfo.show() self.auxFrame.show() # Let's setup the quest progress bar progress = objective.progress if hasattr(objective, 'progress') else None if objective.goal > 1: self.progressBar['range'] = objective.goal self.progressBar['value'] = progress & pow(2, 16) - 1 if objective.HasProgress and objective.goal > 1 and not complete: self.progressBar.show() self.auxText.show() # Let's handle the objectives. if not complete: if objective.__class__ == CogObjective: self.handleCogObjective() elif objective.__class__ == CogBuildingObjective: self.handleCogBuildingObjective() elif objective.__class__ == MinigameObjective: self.handleMinigameObjective() elif objective.__class__ == VisitNPCObjective: self.handleNPCObjective() else: bgColor = QuestGlobals.RED if objective.type in DefeatObjectives: bgColor = QuestGlobals.BLUE self.handleNPCObjective(auxText=QuestGlobals.RETURN + ' to', frameColor=bgColor) self.lReward.setup() newLineInObjInfo = '\n' in self.objectiveInfo['text'] isShopLoc = QuestGlobals.isShopLocation( objective.area) if not complete else True if complete: locationText = QuestGlobals.getLocationText(None, objective) else: locationText = QuestGlobals.getLocationText(objective.area) self.locationInfo['text'] = locationText self.locationInfo['text_pos'] = (0.0, (0.025 if isShopLoc else ( -0.025 if newLineInObjInfo else 0.0))) self.locationInfo.show() else: # We want to be able to show empty quest posters. self.titleLabel.hide() self.auxFrame.hide() self.auxIcon.hide() self.titleLabel.initialiseoptions(DirectLabel) self.auxIcon.initialiseoptions(DirectFrame) self.auxText.initialiseoptions(DirectLabel) self.objectiveInfo.initialiseoptions(DirectLabel) self.locationInfo.initialiseoptions(DirectLabel) self.rewardFrame.initialiseoptions(DirectFrame) self.sideInfo.initialiseoptions(DirectLabel) self.lReward.initialiseoptions(DirectFrame) # Handle arrow stuff if necessary. if hasattr(self, 'prevObjArrow'): index = self.accessibleObjectives.seeker self.prevObjArrow['state'] = DGG.NORMAL self.nextObjArrow['state'] = DGG.NORMAL self.prevObjArrow.setPos(QuestGlobals.DEFAULT_LEFT_ARROW_POS) self.nextObjArrow.setPos(QuestGlobals.DEFAULT_RIGHT_ARROW_POS) if index == 0: self.prevObjArrow['state'] = DGG.DISABLED elif index == len(self.accessibleObjectives) - 1: self.nextObjArrow['state'] = DGG.DISABLED self.prevObjArrow.initialiseoptions(DirectButton) self.nextObjArrow.initialiseoptions(DirectButton)