示例#1
0
def ranking():
    db = PostgresDB(db_connection_str)
    ranking = db.get_ranking()
    
    for player_ranking in ranking:
        player_ranking['avatar_path'] = get_avatar_path(player_ranking['name'])

    db.commit()
    return json.dumps(ranking, ensure_ascii=False)
示例#2
0
    def run(self):
        [db_connection_str, player_id, game_id] = self.validate_arguments()
        print('Running {}...'.format(self.command_name()))

        db = PostgresDB(db_connection_str)
        db.delete_player_from_game(player_id, game_id)

        recompute_ranking_command = RecomputeRankingCommand([db_connection_str])
        recompute_ranking_command.run()
示例#3
0
def game():
    db = PostgresDB(db_connection_str)
    game_id = int(request.args.get('game_id'))
    
    game_res = db.get_game(game_id)
    for player_data in game_res['players_data']:
        player_data['avatar_path'] = get_avatar_path(player_data['name'])

    db.commit()
    return json.dumps(game_res, ensure_ascii=False)
示例#4
0
def create_game():
    db = PostgresDB(db_connection_str)
    game_id = None

    try:
        data_json = request.get_json(force=True)

        if not data_json.get('player_stats', []):
            return Response(status=400)

        game_ts = data_json.get('game_ts', None)
        players_stats = data_json['player_stats']
        game_id = db.create_game(game_ts)

        stats = list(map(lambda player_stats: PlayerStats.from_json(db, player_stats), players_stats))
        ranker = GameRankingComputer(db, game_id, stats)

        updates = ranker.get_score_ranking_updates()
        for player_stats, score, ranking_delta in updates:
            player_stats.save(game_id)
            db.insert_player_game_ranking(player_stats.id, game_id, score, ranking_delta)
    except Exception as e:
        db.rollback()
        raise e

    db.commit()
    return {
        'game_id': game_id,
    }
示例#5
0
def games():
    db = PostgresDB(db_connection_str)
    page_size, page = int(request.args.get('page_size', 5)), int(request.args.get('page', 0))
    num_pages = ceil(db.get_num_games()/page_size)
    
    games_res = db.get_games(page_size, page)
    for players_data in games_res.values():
        for player in players_data:
            player['avatar_path'] = get_avatar_path(player['name'])

    db.commit()
    return json.dumps({'num_pages': num_pages, 'games': games_res}, ensure_ascii=False)
示例#6
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    def run(self):
        [db_connection_str] = self.validate_arguments()
        print('Running {}...'.format(self.command_name()))

        db = PostgresDB(db_connection_str)
        db.truncate_player_game_ranking()

        players_stats_by_game_id = db.get_players_stats()

        # Get games with lower id first
        for game_id in sorted(players_stats_by_game_id):
            players_stats_raw = players_stats_by_game_id[game_id]
            players_stats = list(map(
                lambda player_stats: PlayerStats(db, player_stats['name'], player_stats['rounds_played'], player_stats['kills'],
                    player_stats['damage'], player_stats['self_damage'], player_stats['player_id']),
                players_stats_raw))

            ranker = GameRankingComputer(db, game_id, players_stats)
            updates = ranker.get_score_ranking_updates()

            for player_stats, score, ranking_delta in updates:
                db.insert_player_game_ranking(player_stats.id, game_id, score, ranking_delta)
        db.commit()
示例#7
0
def player_ranking_history():
    db = PostgresDB(db_connection_str)
    player_name = request.args['player_name']

    db.commit()
    return json.dumps(db.get_player_ranking_history(player_name),ensure_ascii=False)
示例#8
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    def run(self):
        [db_connection_str, game_id] = self.validate_arguments()
        print('Running {}...'.format(self.command_name()))

        db = PostgresDB(db_connection_str)
        db.delete_game(game_id)