def generate(self):
        DistributedObjectAI.generate(self)

        for activityInfo in self.partyInfo['activities']:

            if activityInfo[0] not in self.ACTIVITIES:
                self.notify.warning('Tried to generate invalid activity %s' % activityInfo[0])
                continue

            if activityInfo[0] == PartyGlobals.ActivityIds.PartyCannon:
                if not self.cannonActivityGenerated:
                    self.cannonActivity = DistributedPartyCannonActivityAI(self.air, self, activityInfo)
                    self.cannonActivity.generateWithRequired(self.zoneId)
                    self.cannonActivityGenerated = 1

                activity = DistributedPartyCannonAI(self.air)
                activity.setActivityDoId(self.cannonActivity.doId)
                x = PartyUtils.convertDistanceFromPartyGrid(activityInfo[1], 0)
                y = PartyUtils.convertDistanceFromPartyGrid(activityInfo[2], 1)
                h = activityInfo[3] * PartyGlobals.PartyGridHeadingConverter
                activity.setPosHpr(x, y, 0, h, 0, 0)
            else:
                activity = self.ACTIVITIES[activityInfo[0]](self.air, self, activityInfo)

            activity.generateWithRequired(self.zoneId)
            self.activities.append(activity)
示例#2
0
    def __init__(self, air, parent, activityInfo):
        DistributedObjectAI.__init__(self, air)

        self.parent = parent
        self.state = None

        self.x = PartyUtils.convertDistanceFromPartyGrid(activityInfo[1], 0)
        self.y = PartyUtils.convertDistanceFromPartyGrid(activityInfo[2], 1)
        self.h = activityInfo[3] * PartyGlobals.PartyGridHeadingConverter

        self.toonsPlaying = {}
    def __init__(self, air, parent, activityInfo):
        DistributedObjectAI.__init__(self, air)

        self.parent = parent
        self.state = None

        self.x = PartyUtils.convertDistanceFromPartyGrid(activityInfo[1], 0)
        self.y = PartyUtils.convertDistanceFromPartyGrid(activityInfo[2], 1)
        self.h = activityInfo[3] * PartyGlobals.PartyGridHeadingConverter

        self.toonsPlaying = {}