def load(self): SafeZoneLoader.load(self) self.birdSound = map(base.loadSfx, [ 'phase_4/audio/sfx/SZ_TC_bird1.ogg', 'phase_4/audio/sfx/SZ_TC_bird2.ogg', 'phase_4/audio/sfx/SZ_TC_bird3.ogg' ])
def load(self): SafeZoneLoader.load(self) self.birdSound = map(base.loadSfx, ['phase_4/audio/sfx/SZ_TC_bird1.ogg', 'phase_4/audio/sfx/SZ_TC_bird2.ogg', 'phase_4/audio/sfx/SZ_TC_bird3.ogg'])
def load(self): self.done = 0 self.geyserTrack = None SafeZoneLoader.load(self) self.birdSound = map(base.loadSfx, [ 'phase_4/audio/sfx/SZ_TC_bird1.ogg', 'phase_4/audio/sfx/SZ_TC_bird2.ogg', 'phase_4/audio/sfx/SZ_TC_bird3.ogg' ]) self.underwaterSound = base.loadSfx( 'phase_4/audio/sfx/AV_ambient_water.ogg') self.swimSound = base.loadSfx( 'phase_4/audio/sfx/AV_swim_single_stroke.ogg') self.submergeSound = base.loadSfx( 'phase_5.5/audio/sfx/AV_jump_in_water.ogg') geyserPlacer = self.geom.find('**/geyser*') waterfallPlacer = self.geom.find('**/waterfall*') binMgr = CullBinManager.getGlobalPtr() binMgr.addBin('water', CullBinManager.BTFixed, 29) pool = self.geom.find('**/pPlane5*') pool.setTransparency(1) pool.setColorScale(1.0, 1.0, 1.0, 1.0) pool.setBin('water', 50, 1) self.geyserModel = loader.loadModel( 'phase_6/models/golf/golf_geyser_model') self.geyserSound = loader.loadSfx('phase_6/audio/sfx/OZ_Geyser.ogg') self.geyserSoundInterval = SoundInterval(self.geyserSound, node=geyserPlacer, listenerNode=base.camera, seamlessLoop=False, volume=1.0, cutOff=120) self.geyserSoundNoToon = loader.loadSfx( 'phase_6/audio/sfx/OZ_Geyser_No_Toon.ogg') self.geyserSoundNoToonInterval = SoundInterval( self.geyserSoundNoToon, node=geyserPlacer, listenerNode=base.camera, seamlessLoop=False, volume=1.0, cutOff=120) if self.geyserModel: self.geyserActor = Actor.Actor(self.geyserModel) self.geyserActor.loadAnims( {'idle': 'phase_6/models/golf/golf_geyser'}) self.geyserActor.reparentTo(render) self.geyserActor.setPlayRate(8.6, 'idle') self.geyserActor.loop('idle') self.geyserActor.setDepthWrite(0) self.geyserActor.setTwoSided(True, 11) self.geyserActor.setColorScale(1.0, 1.0, 1.0, 1.0) self.geyserActor.setBin('fixed', 0) mesh = self.geyserActor.find('**/mesh_tide1') joint = self.geyserActor.find('**/uvj_WakeWhiteTide1') mesh.setTexProjector(mesh.findTextureStage('default'), joint, self.geyserActor) self.geyserActor.setPos(geyserPlacer.getPos()) self.geyserActor.setZ(geyserPlacer.getZ() - 100.0) self.geyserPos = geyserPlacer.getPos() self.geyserPlacer = geyserPlacer self.startGeyser() base.sfxPlayer.setCutoffDistance(160) self.geyserPoolSfx = loader.loadSfx( 'phase_6/audio/sfx/OZ_Geyser_BuildUp_Loop.ogg') self.geyserPoolSoundInterval = SoundInterval( self.geyserPoolSfx, node=self.geyserPlacer, listenerNode=base.camera, seamlessLoop=True, volume=1.0, cutOff=120) self.geyserPoolSoundInterval.loop() self.bubbles = Bubbles.Bubbles(self.geyserPlacer, render) self.bubbles.renderParent.setDepthWrite(0) self.bubbles.start() self.collBase = render.attachNewNode('collisionBase') self.geyserCollSphere = CollisionSphere(0, 0, 0, 7.5) self.geyserCollSphere.setTangible(1) self.geyserCollNode = CollisionNode('barrelSphere') self.geyserCollNode.setIntoCollideMask(OTPGlobals.WallBitmask) self.geyserCollNode.addSolid(self.geyserCollSphere) self.geyserNodePath = self.collBase.attachNewNode(self.geyserCollNode) self.geyserNodePath.setPos(self.geyserPos[0], self.geyserPos[1], self.geyserPos[2] - 100.0) self.waterfallModel = loader.loadModel( 'phase_6/models/golf/golf_waterfall_model') if self.waterfallModel: self.waterfallActor = Actor.Actor(self.waterfallModel) self.waterfallActor.loadAnims( {'idle': 'phase_6/models/golf/golf_waterfall'}) self.waterfallActor.reparentTo(render) self.waterfallActor.setPlayRate(3.5, 'idle') self.waterfallActor.loop('idle') mesh = self.waterfallActor.find('**/mesh_tide1') joint = self.waterfallActor.find('**/uvj_WakeWhiteTide1') mesh.setTexProjector(mesh.findTextureStage('default'), joint, self.waterfallActor) self.waterfallActor.setPos(waterfallPlacer.getPos()) self.accept('clientLogout', self._handleLogout)
def load(self): self.done = 0 self.geyserTrack = None SafeZoneLoader.load(self) self.birdSound = map( base.loadSfx, [ "phase_4/audio/sfx/SZ_TC_bird1.ogg", "phase_4/audio/sfx/SZ_TC_bird2.ogg", "phase_4/audio/sfx/SZ_TC_bird3.ogg", ], ) self.underwaterSound = base.loadSfx("phase_4/audio/sfx/AV_ambient_water.ogg") self.swimSound = base.loadSfx("phase_4/audio/sfx/AV_swim_single_stroke.ogg") self.submergeSound = base.loadSfx("phase_5.5/audio/sfx/AV_jump_in_water.ogg") geyserPlacer = self.geom.find("**/geyser*") waterfallPlacer = self.geom.find("**/waterfall*") binMgr = CullBinManager.getGlobalPtr() binMgr.addBin("water", CullBinManager.BTFixed, 29) pool = self.geom.find("**/pPlane5*") pool.setTransparency(1) pool.setColorScale(1.0, 1.0, 1.0, 1.0) pool.setBin("water", 50, 1) self.geyserModel = loader.loadModel("phase_6/models/golf/golf_geyser_model") self.geyserSound = loader.loadSfx("phase_6/audio/sfx/OZ_Geyser.ogg") self.geyserSoundInterval = SoundInterval( self.geyserSound, node=geyserPlacer, listenerNode=base.camera, seamlessLoop=False, volume=1.0, cutOff=120 ) self.geyserSoundNoToon = loader.loadSfx("phase_6/audio/sfx/OZ_Geyser_No_Toon.ogg") self.geyserSoundNoToonInterval = SoundInterval( self.geyserSoundNoToon, node=geyserPlacer, listenerNode=base.camera, seamlessLoop=False, volume=1.0, cutOff=120, ) if self.geyserModel: self.geyserActor = Actor.Actor(self.geyserModel) self.geyserActor.loadAnims({"idle": "phase_6/models/golf/golf_geyser"}) self.geyserActor.reparentTo(render) self.geyserActor.setPlayRate(8.6, "idle") self.geyserActor.loop("idle") self.geyserActor.setDepthWrite(0) self.geyserActor.setTwoSided(True, 11) self.geyserActor.setColorScale(1.0, 1.0, 1.0, 1.0) self.geyserActor.setBin("fixed", 0) mesh = self.geyserActor.find("**/mesh_tide1") joint = self.geyserActor.find("**/uvj_WakeWhiteTide1") mesh.setTexProjector(mesh.findTextureStage("default"), joint, self.geyserActor) self.geyserActor.setPos(geyserPlacer.getPos()) self.geyserActor.setZ(geyserPlacer.getZ() - 100.0) self.geyserPos = geyserPlacer.getPos() self.geyserPlacer = geyserPlacer self.startGeyser() base.sfxPlayer.setCutoffDistance(160) self.geyserPoolSfx = loader.loadSfx("phase_6/audio/sfx/OZ_Geyser_BuildUp_Loop.ogg") self.geyserPoolSoundInterval = SoundInterval( self.geyserPoolSfx, node=self.geyserPlacer, listenerNode=base.camera, seamlessLoop=True, volume=1.0, cutOff=120, ) self.geyserPoolSoundInterval.loop() self.bubbles = Bubbles.Bubbles(self.geyserPlacer, render) self.bubbles.renderParent.setDepthWrite(0) self.bubbles.start() self.collBase = render.attachNewNode("collisionBase") self.geyserCollSphere = CollisionSphere(0, 0, 0, 7.5) self.geyserCollSphere.setTangible(1) self.geyserCollNode = CollisionNode("barrelSphere") self.geyserCollNode.setIntoCollideMask(OTPGlobals.WallBitmask) self.geyserCollNode.addSolid(self.geyserCollSphere) self.geyserNodePath = self.collBase.attachNewNode(self.geyserCollNode) self.geyserNodePath.setPos(self.geyserPos[0], self.geyserPos[1], self.geyserPos[2] - 100.0) self.waterfallModel = loader.loadModel("phase_6/models/golf/golf_waterfall_model") if self.waterfallModel: self.waterfallActor = Actor.Actor(self.waterfallModel) self.waterfallActor.loadAnims({"idle": "phase_6/models/golf/golf_waterfall"}) self.waterfallActor.reparentTo(render) self.waterfallActor.setPlayRate(3.5, "idle") self.waterfallActor.loop("idle") mesh = self.waterfallActor.find("**/mesh_tide1") joint = self.waterfallActor.find("**/uvj_WakeWhiteTide1") mesh.setTexProjector(mesh.findTextureStage("default"), joint, self.waterfallActor) self.waterfallActor.setPos(waterfallPlacer.getPos()) self.accept("clientLogout", self._handleLogout)