示例#1
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    def get_energy(self, frame: int = None) -> float:
        """ Returns the energy of the light.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The energy at the specified frame.
        """
        with KeyFrame(frame):
            return self.light_obj.data.energy
示例#2
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    def get_color(self, frame: int = None) -> Color:
        """ Returns the RGB color of the light.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The color at the specified frame.
        """
        with KeyFrame(frame):
            return self.light_obj.data.color
示例#3
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    def get_location(self, frame: int = None) -> Vector:
        """ Returns the location of the light in 3D world coordinates.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The location at the specified frame.
        """
        with KeyFrame(frame):
            return self.light_obj.location
示例#4
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    def get_rotation(self, frame: int = None) -> Euler:
        """ Returns the rotation of the light in euler angles.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The rotation at the specified frame.
        """
        with KeyFrame(frame):
            return self.light_obj.rotation_euler
示例#5
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    def get_type(self, frame: int = None) -> str:
        """ Returns the type of the light.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The type at the specified frame.
        """
        with KeyFrame(frame):
            return self.blender_obj.data.type
示例#6
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    def get_distance(self, frame: int = None) -> float:
        """ Returns the falloff distance of the light (point where light is half the original intensity).

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The falloff distance at the specified frame.
        """
        with KeyFrame(frame):
            return self.light_obj.data.distance
示例#7
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    def get_scale(self, frame: int = None) -> np.ndarray:
        """ Returns the scale of the entity along all three axes.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The scale at the specified frame.
        """
        with KeyFrame(frame):
            return np.array(self.blender_obj.scale)
示例#8
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    def get_rotation(self, frame: int = None) -> np.ndarray:
        """ Returns the rotation of the entity in euler angles.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The rotation at the specified frame.
        """
        with KeyFrame(frame):
            return np.array(self.blender_obj.rotation_euler)
示例#9
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    def get_location(self, frame: int = None) -> np.ndarray:
        """ Returns the location of the entity in 3D world coordinates.

        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The location at the specified frame.
        """
        with KeyFrame(frame):
            return np.array(self.blender_obj.location)
示例#10
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    def get_cp(self, key: str, frame: int = None) -> Any:
        """ Returns the custom property with the given key.

        :param key: The key of the custom property.
        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The value of the custom property.
        """
        with KeyFrame(frame):
            return self.blender_obj[key]
示例#11
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    def get_cp(self, key: str, frame: int = None) -> Any:
        """ Returns the custom property with the given key.

        :param key: The key of the custom property.
        :param frame: The frame number at which the value should be returned. If None is given, the current frame number is used.
        :return: The value of the custom property.
        """
        with KeyFrame(frame):
            value = self.blender_obj[key]
            if isinstance(value, (Vector, Euler, Color, Matrix, Quaternion)):
                value = np.array(value)
            return value