示例#1
0
def test_insert_two_elements():
    linked_list = LinkedList()
    linked_list.insert("beton")
    linked_list.insert(431)
    assert linked_list.head.get_value() == 431
    next_head = linked_list.head.get_next()
    assert next_head.get_value() == "beton"
    assert next_head.get_next() is None
示例#2
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def test_delete_one_from_nonempty_list():
    linked_list = LinkedList()
    linked_list.insert(431)
    linked_list.insert("bacci")
    linked_list.insert(7.05)
    assert linked_list.head.get_value() == 7.05
    linked_list.delete_last()
    assert linked_list.head.get_value() == "bacci"
 def __init__(self):
     self.keyboard = kController()
     self.mouse = mController()
     self.instructions = LinkedList()
     self.special_keys = {
         'space': Key.space, 'enter': Key.enter, 'lalt':  Key.alt_l,
         'lshift': Key.shift_l, 'right': Key.right, 'left': Key.left,
         'down': Key.down, 'up': Key.up, 'esc': Key.esc, 'delete': Key.delete,
         'backspace': Key.backspace, 'tab': Key.tab, 'capslock': Key.caps_lock,
         'rshift': Key.shift_r, 'rctrl': Key.ctrl_r, 'ralt': Key.alt_r,
         'f1': Key.f1, 'f2': Key.f2, 'f3': Key.f3, 'f4': Key.f4,
         'f5': Key.f5, 'f6': Key.f6, 'f7': Key.f7, 'f8': Key.f8,
         'f9': Key.f9, 'f10': Key.f10, 'f11': Key.f11,
         'f12': Key.f12, 'leftClick': Button.left, 'rightClick': Button.right
     }
示例#4
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class QueueFromLinkedList:
    def __init__(self):
        self.size = 0
        self.storage = LinkedList()

    def __len__(self):
        return self.size

    def enqueue(self, value):
        self.storage.add_to_tail(value)
        self.size += 1

    def dequeue(self):
        if self.size == 0:
            return None
        if self.size > 0:
            self.size -= 1
            return self.storage.remove_head()
示例#5
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 def __init__(self):
     self.size = 0
     self.storage = LinkedList()
示例#6
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文件: linked.py 项目: degerej/Stack
 def __init__(self):
     self.my_list = LinkedList()
示例#7
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文件: linked.py 项目: degerej/Stack
class Stack:
    def __init__(self):
        self.my_list = LinkedList()

    def push(self, data):
        self.my_list.add_head(data)
示例#8
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def test_delete_all_from_nonempty_list():
    linked_list = LinkedList()
    linked_list.insert(431)
    linked_list.insert("bacci")
    linked_list.insert(7.05)
    assert linked_list.head.get_value() == 7.05
    linked_list.delete_last()
    assert linked_list.head.get_value() == "bacci"
    linked_list.delete_last()
    assert linked_list.head.get_value() == 431
    linked_list.delete_last()
    with pytest.raises(AttributeError):
        linked_list.head.get_value()
示例#9
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def test_insert():
    linked_list = LinkedList()
    linked_list.insert(48)
    assert linked_list.head.get_value() == 48
    assert linked_list.head.get_next() is None
示例#10
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def test_size_three_elements():
    linked_list = LinkedList()
    # Insert three elements
    for _ in range(3):
        linked_list.insert(431)
    assert linked_list.size() == 3
示例#11
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def test_size_one_element():
    linked_list = LinkedList()
    linked_list.insert(431)
    assert linked_list.size() == 1
class AutoClicker:
    def __init__(self):
        self.keyboard = kController()
        self.mouse = mController()
        self.instructions = LinkedList()
        self.special_keys = {
            'space': Key.space, 'enter': Key.enter, 'lalt':  Key.alt_l,
            'lshift': Key.shift_l, 'right': Key.right, 'left': Key.left,
            'down': Key.down, 'up': Key.up, 'esc': Key.esc, 'delete': Key.delete,
            'backspace': Key.backspace, 'tab': Key.tab, 'capslock': Key.caps_lock,
            'rshift': Key.shift_r, 'rctrl': Key.ctrl_r, 'ralt': Key.alt_r,
            'f1': Key.f1, 'f2': Key.f2, 'f3': Key.f3, 'f4': Key.f4,
            'f5': Key.f5, 'f6': Key.f6, 'f7': Key.f7, 'f8': Key.f8,
            'f9': Key.f9, 'f10': Key.f10, 'f11': Key.f11,
            'f12': Key.f12, 'leftClick': Button.left, 'rightClick': Button.right
        }

    def add_instruction(self, button):
        self.instructions.add_node(button)

    def remove_instruction(self):
        self.instructions.remove_node()

    def keyboard_press(self, vals, t, lbl):
        if lbl:
            print(f'Type {vals} letter by letter and pause for {t}')
            for v in vals:
                # print(f'Typing {v} and pausing for {t}')
                self.keyboard.press(v)
                self.keyboard.release(v)
                time.sleep(t)
        elif len(vals) > 1:
            if self.special_keys.get(vals) is None:
                # print(f'Type {vals} and pause for {t}')
                self.keyboard.type(vals)
            else:
                # print(f'Press {self.special_keys[vals]} and pause for {t}')
                self.keyboard.press(self.special_keys[vals])
                self.keyboard.release(self.special_keys[vals])
            time.sleep(t)
        else:
            # print(f'Press {vals} and pause for {t}')
            self.keyboard.press(vals)
            self.keyboard.release(vals)
            time.sleep(t)

    def mouse_click(self, button, t, x=-1, y=-1):
        if x == -1:
            print(f'Clicking {self.special_keys[button]} and pausing for {t}')
            self.mouse.press(self.special_keys[button])
            self.mouse.release(self.special_keys[button])
            time.sleep(t)
        else:
            print(f'Clicking {self.special_keys[button]} at {x},{y} and pausing for {t} ')
            self.mouse.position = (x, y)
            self.mouse.press(self.special_keys[button])
            self.mouse.release(self.special_keys[button])
            time.sleep(t)

    def instruction_hash(self, node):
        instruction = node.data
        print(instruction)

        values = instruction.split(',')
        if 'Custom' in values:
            a, b, c, d = values
            if c == 'Letter By Letter':
                c = True
            else:
                c = False
            self.keyboard_press(b, float(d), c)
            # print(f'Type {b} pause for {int(d)} and {c} \n')
        elif 'Press' in values:
            a, b, c = values
            self.keyboard_press(b, float(c), False)
            # print(f'Press {b} pause for {int(c)} and {False}')
        elif 'Mouse' in values:
            if len(values) == 5:
                a, b, c, d, e = values
                self.mouse_click(b, float(e), c[2:], d[2:])
                # print(f'Click {b} pause for {int(e)} at {c[2:]} {d[2:]}')
            else:
                a, b, c = values
                self.mouse_click(b, float(c))
                # print(f'Click {b} pause for {int(c)}')

    def execute(self, r):
        for _ in range(r):
            curr = self.instructions.head
            if curr.next is None:
                return
            else:
                curr = curr.next

            while curr is not None:
                self.instruction_hash(curr)
                curr = curr.next