示例#1
0
	def IronSwordM():
		WeaponsF.withdraw()
		if Princess.Balance >= 600:
			Princess.EquipWeapon(IronSword)
			Princess.Balance -= 600
			Princess.attack = Princess.Weapon.damage + (Princess.strength * Princess.level)
示例#2
0
	def RubberGloveM():
		WeaponsF.withdraw()
		if Princess.Balance >= 200:
			Princess.EquipWeapon(RubberGlove)
			Princess.Balance -= 200
			Princess.attack = Princess.Weapon.damage + (Princess.strength * Princess.level)