def setUp(self):
     self.gum_ball_machine = GumballMachine(50)
     self.gum_ball_machine.set_state(
         self.gum_ball_machine.get_winner_state())
 def setUp(self):
     self.gum_ball_machine = GumballMachine(50)
     self.gum_ball_machine.set_state(
         self.gum_ball_machine.get_sold_out_state())
示例#3
0
 def setUp(self):
     self.gum_ball_machine = GumballMachine(50)
     self.gum_ball_machine.insert_quarter()
示例#4
0
 def setUp(self):
     self.gum_ball_machine = GumballMachine(50)
示例#5
0
'''
Created on 2017/03/19

@author: yu-suke
'''
from state.gum_ball_machine import GumballMachine

if __name__ == '__main__':
    gum_ball_machine = GumballMachine(20)

    for i in range(20):
        gum_ball_machine.insert_quarter()
        gum_ball_machine.turn_crank()
        print(gum_ball_machine.count)
        print()