示例#1
0
    def build_toolbar( self ):
        """Build our Activity toolbar for the Sugar system

        This is a customisation point for those games which want to
        provide custom toolbars when running under Sugar.
        """
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
        def shared_cb(*args, **kwargs):
            log.info( 'shared: %s, %s', args, kwargs )
            try:
                mesh.activity_shared(self)
            except Exception, err:
                log.error( """Failure signaling activity sharing to mesh module: %s""", util.get_traceback(err) )
            else:
示例#2
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    def _configure_toolbars(self):
        if _USE_OLD_TOOLBARS:
            toolbox = ActivityToolbox(self)
            toolbar = Gtk.Toolbar()
        else:
            toolbar_box = ToolbarBox()
            toolbar = toolbar_box.toolbar

            activity_button = ActivityToolbarButton(self)
            toolbar_box.toolbar.insert(activity_button, 0)
            activity_button.show()

            self._add_expander(toolbar_box.toolbar)

            toolbar.add(Gtk.SeparatorToolItem())

        if _USE_OLD_TOOLBARS:
            self.set_toolbox(toolbox)
            toolbox.show()
        else:
            stop_button = StopButton(self)
            stop_button.props.accelerator = '<Ctrl><Shift>Q'
            toolbar_box.toolbar.insert(stop_button, -1)
            stop_button.show()

            self.set_toolbar_box(toolbar_box)
            toolbar_box.show()
示例#3
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    def makeToolbar(self, activity):
        self.activity = activity

        toolbar = ToolbarBox()

        activity_button = ActivityToolbarButton(activity)
        toolbar.toolbar.insert(activity_button, -1)
        activity_button.show()

        editmode = ToolButton('edit-description')
        editmode.set_tooltip(_("Enter Edit Mode"))
        editmode.set_accelerator(_('<ctrl>e'))
        editmode.connect('clicked', self.gotoCoding)
        toolbar.toolbar.insert(editmode, -1)
        editmode.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(activity)
        toolbar.toolbar.insert(stop_button, -1)
        stop_button.show()

        return toolbar
示例#4
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    def build_toolbar(self):

        toolbox = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbox.toolbar.insert(activity_button, -1)
        activity_button.show()

        self.build_birth_toolbar(toolbox)
        self.build_today_toolbar(toolbox)

        separador13 = Gtk.SeparatorToolItem()
        separador13.props.draw = False
        separador13.set_expand(True)
        toolbox.toolbar.insert(separador13, -1)

        stop_button = StopButton(self)
        stop_button.props.accelerator = _('<Ctrl>Q')
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()

        self.show_all()
示例#5
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    def __init__(self, handle):
        """Set up the HelloWorld activity."""
        activity.Activity.__init__(self, handle)

        # we do not have collaboration features
        # make the share option insensitive
        self.max_participants = 1

        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        # label with the text, make the string translatable
        label = Gtk.Label(_("Hello World!"))
        self.set_canvas(label)
        label.show()
示例#6
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    def build_toolbar(self):
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # Pause/Play button:

        pause_play = ToolButton('media-playback-pause')
        pause_play.set_tooltip(_("Pause"))
        pause_play.set_accelerator(_('<ctrl>space'))
        pause_play.connect('clicked', self._pause_play_cb)
        pause_play.show()

        toolbar_box.toolbar.insert(pause_play, -1)

        # Blank space (separator) and Stop button at the end:

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        stop_button.connect('clicked', self._stop_cb)
    def __init__(self, handle):
        super(PeterActivity, self).__init__(handle)

        # Build the activity toolbar.
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        self.show_all()

        # Create the game instance.
        self.game = AcrossDown.AcrossDown(self)

        # Build the Pygame canvas.
        self.game.canvas = sugargame.canvas.PygameCanvas(self, \
            main=self.game.run, modules=[pygame.display, pygame.font])

        self.set_canvas(self.game.canvas)
        self.game.canvas.grab_focus()

        Gdk.Screen.get_default().connect('size-changed', self.__configure_cb)
示例#8
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    def build_toolbar(self):
        toolbox = ToolbarBox()
        toolbar = toolbox.toolbar

        activity_button = ActivityButton(self)
        toolbar.insert(activity_button, -1)
        toolbar.insert(Gtk.SeparatorToolItem(), -1)

        self.stop_play = ToogleButton('media-playback-start')
        self.stop_play.set_tooltip(_("Turn on/off the camera"))
        self.stop_play.props.active = True

        self.copylink = ToolButton('text-uri-list')
        self.copylink.set_tooltip(_("Copy link to clipboard"))
        self.copylink.set_sensitive(False)

        toolbar.insert(self.stop_play, -1)
        toolbar.insert(self.copylink, -1)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar.insert(separator, -1)

        stopbtn = StopButton(self)
        toolbar.insert(stopbtn, -1)
        toolbar.show_all()

        self.set_toolbar_box(toolbox)
        def __init__(self, handle):
            activity.Activity.__init__(self, handle, True)
            canvas = PyApp()
            Actividad = ActivityToolbarButton(self)
            Parar = StopButton(self)
            Parar.set_tooltip(_('Parar - Gtk2'))
            #<-------------Separadores------------->#
            Separador = gtk.SeparatorToolItem()
            Separador2 = gtk.SeparatorToolItem()
            Separador3 = gtk.SeparatorToolItem()
            Separador3.set_expand(True)
            Separador3.props.draw = False
            Barra.toolbar.insert(Actividad, 0)
            Barra.toolbar.insert(Separador2, 1)
            Barra.toolbar.insert(Add, 2)
            Barra.toolbar.insert(Home, 3)
            Barra.toolbar.insert(Arriba, 4)
            Barra.toolbar.insert(Separador3, 5)
            Barra.toolbar.insert(Abrir, 6)
            Barra.toolbar.insert(save, 7)
            Barra.toolbar.insert(Separador3, 8)
            Barra.toolbar.insert(Parar, 9)

            self.set_toolbar_box(Barra)  # Barra
            self.set_canvas(canvas)
            self.show_all()
            save.hide()
示例#10
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    def __init__(self, handle):

        Activity.__init__(self, handle)
        logger.debug('Starting Jigsaw Puzzle activity... %s' % str(get_bundle_path()))
        os.chdir(get_bundle_path())

        self.connect('destroy', self._destroy_cb)
        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.ui = JigsawPuzzleUI(self)
        self.set_canvas(self.ui)

        self.show_all()

        TubeHelper.__init__(self, tube_class=GameTube, service=SERVICE)
示例#11
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    def make_toolbar(self):
        toolbarbox = ToolbarBox()
        self.set_toolbar_box(toolbarbox)

        button = ActivityToolbarButton(self)
        toolbarbox.toolbar.insert(button, -1)

        toolbarbox.toolbar.insert(Gtk.SeparatorToolItem(), -1)

        self.back_button = ToolButton("go-previous-paired")
        self.back_button.set_sensitive(False)
        self.back_button.connect("clicked", self._go_back)
        toolbarbox.toolbar.insert(self.back_button, -1)

        self.forward_button = ToolButton("go-next-paired")
        self.forward_button.set_sensitive(False)
        self.forward_button.connect("clicked", self._go_forward)
        toolbarbox.toolbar.insert(self.forward_button, -1)

        toolbarbox.toolbar.insert(Gtk.SeparatorToolItem(), -1)

        self.redact_button = ToolButton("document-send")
        self.redact_button.set_tooltip(_("Redact"))
        self.redact_button.set_sensitive(False)
        self.redact_button.connect("clicked", self._redact)
        toolbarbox.toolbar.insert(self.redact_button, -1)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbarbox.toolbar.insert(separator, -1)

        button = StopButton(self)
        toolbarbox.toolbar.insert(button, -1)
    def build_toolbar(self):

        toolbar_box = ToolbarBox()
        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_size_request(0, -1)
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show_all()

        return toolbar_box
    def agregar_toolbar(self):

        # crear una instancia de ToolbarBox.
        # en este momento es un menu vacio
        toolbar_box = ToolbarBox()

        # Crear instancia de boton de actividad
        activity_toolbar_button = ActivityToolbarButton(self)

        # Crear instancia de boton para cerrar actividad.
        activity_stop_button = StopButton(self)

        # Insertar boton al toolbar en la posicion 0
        toolbar_box.toolbar.insert(activity_toolbar_button, 0)
        # Mostrar boton
        activity_toolbar_button.show()

        # Insertar boton cerrar al toolbar en la posicion -1
        toolbar_box.toolbar.insert(activity_stop_button, -1)
        # Mostrar boton
        activity_stop_button.show()

        # Asignar/establecer el toolbar box para esta actividad
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
示例#14
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    def __init__(self, handle):
        super(PeterActivity, self).__init__(handle)

        # Build the activity toolbar.
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()
        self.show_all()

        # Create the game instance.
        self.game = Countries.Countries()

        # Build the Pygame canvas.
        self.game.canvas = self._pygamecanvas = sugargame.canvas.PygameCanvas(
            self, main=self.game.run, modules=[pygame.display, pygame.font])
        # Note that set_canvas implicitly calls
        # read_file when resuming from the Journal.
        self.set_canvas(self._pygamecanvas)
示例#15
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    def __init__(self, handle):
        super(VteActivity, self).__init__(handle)
        toolbox = ToolbarBox()
        self.set_toolbar_box(toolbox)
        toolbox.show()

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        # creates vte widget
        self._vte = Vte.Terminal()
        self._vte.set_size(30, 5)
        self._vte.set_size_request(200, 300)
        font = 'Monospace 10'
        self._vte.set_font(Pango.FontDescription(font))
        self._vte.connect('selection-changed', self._on_selection_changed_cb)
        self._vte.drag_dest_set(Gtk.DestDefaults.ALL, [], Gdk.DragAction.COPY)
        self._vte.connect('drag_data_received', self._on_drop_cb)
        # ...and its scrollbar
        vtebox = Gtk.HBox()
        vtebox.pack_start(self._vte, True, True, 0)
        vtesb = Gtk.VScrollbar()
        vtesb.show()
        vtebox.pack_start(vtesb, False, False, 0)
        self.set_canvas(vtebox)
        self.show_all()
        # now start subprocess.
        self._vte.connect("child-exited", self.on_child_exit)
        self._vte.grab_focus()
        bundle_path = activity.get_bundle_path()
        # the 'sleep 1' works around a bug with the command dying before
        # the vte widget manages to snarf the last bits of its output
        self._pid = self._vte.spawn_sync(
            Vte.PtyFlags.DEFAULT, bundle_path,
            ['/bin/sh', '-c',
             'python %s/show.py; sleep 1' % bundle_path],
            ["PYTHONPATH=%s/library" % bundle_path],
            GLib.SpawnFlags.DO_NOT_REAP_CHILD, None, None)
    def __init__(self, handle):
        "The entry point to the Activity"
        activity.Activity.__init__(self, handle)

        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show_all()

        # Draw the canvas
        self._canvas = MyCanvas()
        self.set_canvas(self._canvas)
        self._canvas.show()

        GObject.timeout_add(100, read_accelerometer, self._canvas)
示例#17
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    def setup_toolbar(self):
        '''Setup the top toolbar. Groupthink needs some work here.'''

        toolbox = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        toolbar = toolbox.toolbar

        self.edit_toolbar = EditToolbar()
        edit_toolbar_button = ToolbarButton(page=self.edit_toolbar,
                                            icon_name='toolbar-edit')
        self.edit_toolbar.show()
        toolbar.insert(edit_toolbar_button, -1)
        edit_toolbar_button.show()

        self.edit_toolbar.undo.connect('clicked', self.undobutton_cb)
        self.edit_toolbar.redo.connect('clicked', self.redobutton_cb)
        self.edit_toolbar.copy.connect('clicked', self.copybutton_cb)
        self.edit_toolbar.paste.connect('clicked', self.pastebutton_cb)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
示例#18
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    def __init__(self, handle):
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.signal = self.connect("draw", self.execute)
示例#19
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    def _incompatible(self):
        ''' Display abbreviated activity user interface with alert '''
        toolbox = ToolbarBox()
        stop = StopButton(self)
        toolbox.toolbar.add(stop)
        self.set_toolbar_box(toolbox)

        title = _('Activity not compatible with this system.')
        msg = _('Please downgrade activity and try again.')
        alert = Alert(title=title, msg=msg)
        alert.add_button(0, 'Stop', Icon(icon_name='activity-stop'))
        self.add_alert(alert)

        label = Gtk.Label(
            _('Uh oh, WebKit2 is too old. '
              'Browse-200 and later require WebKit2 API 4.0, '
              'sorry!'))
        self.set_canvas(label)
        '''
        Workaround: start Terminal activity, then type

        sugar-erase-bundle org.laptop.WebActivity

        then in My Settings, choose Software Update, which will offer
        older Browse.
        '''

        alert.connect('response', self.__incompatible_response_cb)
        stop.connect('clicked', self.__incompatible_stop_clicked_cb, alert)

        self.show_all()
示例#20
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    def __init__(self, activity, **kwargs):
        super(BasicToolbar, self).__init__(**kwargs)

        activity_button = ActivityButton(activity)
        self.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(activity)
        self.toolbar.insert(title_entry, -1)
        title_entry.show()

        description_item = DescriptionItem(activity)
        self.toolbar.insert(description_item, -1)
        description_item.show()

        share_button = ShareButton(activity)
        self.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        self.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(activity)
        self.toolbar.insert(stop_button, -1)
        stop_button.show()
示例#21
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    def __init__(self, handle):
        """Set up the HelloWorld activity."""
        activity.Activity.__init__(self, handle)

        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        self.init_fonts()

        self.font_list = FontsList(self._all_fonts, self._font_white_list)
        self.set_canvas(self.font_list)
        self.show_all()
示例#22
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    def make_toolbar(self):
        # toolbar with the new toolbar redesign
        toolbar_box = ToolbarBox()

        activity_button = ActivityButton(self)
        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        title_entry = TitleEntry(self)
        toolbar_box.toolbar.insert(title_entry, -1)
        title_entry.show()

        description_item = DescriptionItem(self)
        toolbar_box.toolbar.insert(description_item, -1)
        description_item.show()

        share_button = ShareButton(self)
        toolbar_box.toolbar.insert(share_button, -1)
        share_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()
    def build_toolbar(self):

        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(False)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        button = ToolButton('speaker-muted-100')
        button.set_tooltip(_('Sound'))
        button.connect('clicked', self.sound_control)
        toolbar_box.toolbar.insert(button, -1)

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.show_all()
示例#24
0
    def __init__(self, handle):
        activity.Activity.__init__(self, handle)
        self.game = Metris()  # call menu instead
        self.game.runNewGame()
        # self.game.buildMain()
        # self.game.main()

        toolbarbox = ToolbarBox()
        activity_button = ActivityToolbarButton(self)
        toolbarbox.toolbar.insert(activity_button, 0)
        self.set_toolbar_box(toolbarbox)

        #activity_button.show()
        #toolbar_box.show()

        stop_button = StopButton(self)
        toolbarbox.toolbar.insert(stop_button, -1)

        # save_bundle_button = ToolButton('save-as-bundle')
        # save_bundle_button.set_tooltip(_('Create bundle (.xo file)'))
        # activity_button.get_page().insert(save_bundle_btn, -1)
        # save_bundle_button.connect('clicked', self.save_bundle)
        # save_bundle_button.show()

        self.show_all()
    def _setup_toolbars(self):
        custom_toolbar = Gtk.Toolbar()
        toolbox = ToolbarBox()
        self._toolbar = toolbox.toolbar
        self._activity_button = ActivityToolbarButton(self)
        self._activity_button.connect('clicked', self._update_graphics)
        self._toolbar.insert(self._activity_button, 0)
        self._activity_button.show()

        self._custom_toolbar_button = ToolbarButton(label=_('Custom'),
                                                    page=custom_toolbar,
                                                    icon_name='view-source')
        self._custom_toolbar_button.connect('clicked', self._update_graphics)
        custom_toolbar.show()
        self._toolbar.insert(self._custom_toolbar_button, -1)
        self._custom_toolbar_button.show()

        self._load_standard_buttons(self._toolbar)

        self._separator = Gtk.SeparatorToolItem()
        self._separator.props.draw = False
        self._separator.set_expand(True)
        self._toolbar.insert(self._separator, -1)
        self._separator.show()

        stop_button = StopButton(self)
        stop_button.props.accelerator = _('<Ctrl>Q')
        self._toolbar.insert(stop_button, -1)
        stop_button.show()
        self.set_toolbar_box(toolbox)
        toolbox.show()

        self._load_custom_buttons(custom_toolbar)
示例#26
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        def build_toolbar(self):
            toolbar_box = ToolbarBox()

            view_toolbar = ViewToolbar()
            view_toolbar.connect('go-fullscreen',
                                 self.view_toolbar_go_fullscreen_cb)
            view_toolbar.show()
            view_toolbar_button = ToolbarButton(page=view_toolbar,
                                                icon_name='toolbar-view')
            toolbar_box.toolbar.insert(view_toolbar_button, -1)
            view_toolbar_button.show()

            separator = Gtk.SeparatorToolItem()
            separator.props.draw = False
            separator.set_expand(True)
            toolbar_box.toolbar.insert(separator, -1)
            separator.show()

            stop_button = StopButton(self)
            stop_button.props.accelerator = '<Ctrl><Shift>Q'
            toolbar_box.toolbar.insert(stop_button, -1)
            stop_button.show()

            self.set_toolbar_box(toolbar_box)
            toolbar_box.show()
示例#27
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    def _setup_toolbars(self):
        """ Setup the toolbars. """

        self.max_participants = 4

        toolbox = ToolbarBox()

        # Activity toolbar
        activity_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.set_toolbar_box(toolbox)
        toolbox.show()
        self.toolbar = toolbox.toolbar

        self._new_game_button_h = button_factory('new-game',
                                                 self.toolbar,
                                                 self._new_game_cb,
                                                 tooltip=_('Start a game.'))

        self.status = label_factory(self.toolbar, '')

        separator_factory(toolbox.toolbar, True, False)

        self.solver = button_factory('help-toolbar',
                                     self.toolbar,
                                     self._solve_cb,
                                     tooltip=_('Solve the puzzle'))

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()
示例#28
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    def build_toolbar(self):
        self.max_participants = 1

        toolbar_box = ToolbarBox()

        activity_button = ActivityToolbarButton(self)

        toolbar_box.toolbar.insert(activity_button, 0)
        activity_button.show()

        self.blocklist = []
        self.radioList = {}
        for c in tools.allTools:
            button = ToolButton(c.icon)
            button.set_tooltip(_(c.toolTip))
            button.connect('clicked', self.radioClicked)
            toolbar_box.toolbar.insert(button, -1)
            button.show()
            self.radioList[button] = c.name

        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()

        self.set_toolbar_box(toolbar_box)
        toolbar_box.show_all()
示例#29
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    def _setup_toolbars(self):
        ''' Setup the toolbars.. '''

        tools_toolbar = Gtk.Toolbar()
        numbers_toolbar = Gtk.Toolbar()
        toolbox = ToolbarBox()

        self.activity_toolbar_button = ActivityToolbarButton(self)

        toolbox.toolbar.insert(self.activity_toolbar_button, 0)
        self.activity_toolbar_button.show()

        self.numbers_toolbar_button = ToolbarButton(
            page=numbers_toolbar,
            icon_name='number-tools')
        if MODE == 'number':
            numbers_toolbar.show()
            toolbox.toolbar.insert(self.numbers_toolbar_button, -1)
            self.numbers_toolbar_button.show()

        self.tools_toolbar_button = ToolbarButton(
            page=tools_toolbar,
            icon_name='view-source')

        self.button_pattern = button_factory(
            'new-pattern-game', toolbox.toolbar, self._select_game_cb,
            cb_arg='pattern', tooltip=_('New game'))

        self._set_extras(toolbox.toolbar)

        self._sep.append(separator_factory(toolbox.toolbar, True, False))

        stop_button = StopButton(self)
        stop_button.props.accelerator = '<Ctrl>q'
        toolbox.toolbar.insert(stop_button, -1)
        stop_button.show()

        button_factory('score-copy', self.activity_toolbar_button,
                       self._write_scores_to_clipboard,
                       tooltip=_('Export scores to clipboard'))

        self.set_toolbar_box(toolbox)
        toolbox.show()

        if MODE == 'word':
            self.words_tool_button = button_factory(
                'word-tools', tools_toolbar, self._edit_words_cb,
                tooltip=_('Edit word lists.'))

        self.import_button = button_factory(
            'image-tools', tools_toolbar, self.image_import_cb,
            tooltip=_('Import custom cards'))

        self.button_custom = button_factory(
            'new-custom-game', tools_toolbar, self._select_game_cb,
            cb_arg='custom', tooltip=_('New custom game'))
        self.button_custom.set_sensitive(False)

        if MODE == 'number':
            self._setup_number_buttons(numbers_toolbar)
    def build_toolbar(self):

        # Create the toolbar box
        toolbar_box = ToolbarBox()
        self.set_toolbar_box(toolbar_box)
        toolbar_box.show()

        # Create the activity button
        activity_button = ActivityToolbarButton(self)
        toolbar_box.toolbar.insert(activity_button, -1)
        activity_button.show()

        # Create the pause/play button
        stop_play = ToolButton('media-playback-stop')
        stop_play.set_tooltip(_("Stop"))
        stop_play.set_accelerator(_('<ctrl>space'))
        stop_play.connect('clicked', self.stop_play_cb)
        stop_play.show()

        toolbar_box.toolbar.insert(stop_play, -1)

        # Create a blank separator and a Stop button
        separator = Gtk.SeparatorToolItem()
        separator.props.draw = False
        separator.set_expand(True)
        toolbar_box.toolbar.insert(separator, -1)
        separator.show()

        stop_button = StopButton(self)
        toolbar_box.toolbar.insert(stop_button, -1)
        stop_button.show()