示例#1
0
 def test_RollPitchYaw(self):
     roll, pitch, yaw = 0.1, 0.2, 0.3
     np.testing.assert_array_equal(
         Rot3.Rx(roll).matrix(), Rot3.AxisAngle(UNIT_X, roll).matrix()
     )
     np.testing.assert_array_equal(
         Rot3.Ry(pitch).matrix(), Rot3.AxisAngle(UNIT_Y, pitch).matrix()
     )
     np.testing.assert_array_equal(
         Rot3.Rz(yaw).matrix(), Rot3.AxisAngle(UNIT_Z, yaw).matrix()
     )
示例#2
0
    def test_to_rotation_matrix(self):
        rot1 = self.q1.to_rotation_matrix()
        np.testing.assert_array_almost_equal(rot1, np.identity(3))

        M2 = Rot3.Rx(self.theta1).matrix()
        rot2 = self.q2.to_rotation_matrix()
        self.assertTrue(np.allclose(rot2, M2))

        M3 = Rot3.Rz(self.theta2).matrix()
        rot3 = self.q3.to_rotation_matrix()
        np.testing.assert_array_almost_equal(rot3, M3)
示例#3
0
def euler_to_matrix(e):
    """
    Convert ZYX Euler angles to 3x3 rotation matrix.

    Inputs:
    e (numpy 3-vector of float) - ZYX Euler angles (radians)

    Return:
    matrix (3x3 numpy array2 of float) - rotation matrix

    TODO: This could be optimized somewhat by using the direct
    equations for the final matrix rather than multiplying out the 
    matrices.
    """
    return (Rot3.Rz(e[0]) * Rot3.Ry(e[1]) * Rot3.Rx(e[2])).R
    def test_quat_matrix(self):
        rx = 10  # degrees
        ry = 20
        rz = 30
        Rx = Rot3.Rx(math.radians(rx))
        Ry = Rot3.Ry(math.radians(ry))
        Rz = Rot3.Rz(math.radians(rz))

        # matrix -> quat
        R = Rz * Ry * Rx
        q = utils.matrix_to_quat(R.R)
        expected_q = np.array([0.9515485, 0.0381346, 0.1893079,
                               0.2392983])  # computed manually
        np.testing.assert_array_almost_equal(q, expected_q, 4)

        # quat -> matrix
        R2 = utils.quat_to_matrix(expected_q)
        np.testing.assert_array_almost_equal(R2, R.R, 4)

        # round trip
        R2 = utils.quat_to_matrix(q)
        np.testing.assert_array_almost_equal(R.R, R2, 4)