示例#1
0
    def openFile(self, widget=None, filename=None):
        if filename is None:
            native = Fl.Native_File_Chooser()
            native.title("Select SVG file")
            native.filter('SVG\t*.svg')
            ret = native.show()
            if ret == -1 or ret == 1:
                return

            filename = native.filename()

        xmltree = readFile(filename)
        self.renderer = Renderer(xmltree, imageprovider=image_cb)

        if isinstance(filename, basestring):
            name = os.path.split(filename)[-1]
        else:
            name = 'unamed.svg'

        self.updateScale()
        self.redraw()
示例#2
0
  <!-- Show outline of canvas using 'rect' element -->
  <rect x="1" y="1" width="1198" height="398"
        fill="none" stroke="blue" stroke-width="2"/>

  <rect x="100" y="100" width="400" height="200" rx="50"
        fill="green" />

  <g transform="translate(700 210) rotate(-30)">
    <rect x="0" y="0" width="400" height="200" rx="50"
          fill="none" stroke="purple" stroke-width="30" />
  </g>
</svg>
""")

    renderer = Renderer(xmltree)

    import svgplotlib.FLTK as Fl

    WIDTH, HEIGHT = 600, 700
    window = Fl.Window(WIDTH, HEIGHT)

    width, height = renderer.width, renderer.height

    widget = Fl.Button(10, 10, width, height)

    pixels = vg.PixelBuffer(width, height)
    ctx = vg.CreateOffScreenSH()
    vg.StartOffScreenSH(ctx, width, height)

    vg.Setfv(vg.CLEAR_COLOR, 4, [1., 1., 1., 1.])