def display_svg(): dwg = Drawing() hlines = dwg.add(dwg.g(id="hlines", stroke="green")) for y in range(20): hlines.add( dwg.line(start=(2 * cm, (2 + y) * cm), end=(18 * cm, (2 + y) * cm))) vlines = dwg.add(dwg.g(id="vline", stroke="blue")) for x in range(17): vlines.add( dwg.line(start=((2 + x) * cm, 2 * cm), end=((2 + x) * cm, 21 * cm))) shapes = dwg.add(dwg.g(id="shapes", fill="red")) # set presentation attributes at object creation as SVG-Attributes circle = dwg.circle(center=(15 * cm, 8 * cm), r="2.5cm", stroke="blue", stroke_width=3) circle["class"] = "class1 class2" shapes.add(circle) # override the 'fill' attribute of the parent group 'shapes' shapes.add( dwg.rect( insert=(5 * cm, 5 * cm), size=(45 * mm, 45 * mm), fill="blue", stroke="red", stroke_width=3, )) # or set presentation attributes by helper functions of the Presentation-Mixin ellipse = shapes.add( dwg.ellipse(center=(10 * cm, 15 * cm), r=("5cm", "10mm"))) ellipse.fill("green", opacity=0.5).stroke("black", width=5).dasharray([20, 20]) return Response(dwg.tostring(), mimetype="image/svg+xml")
def render(self, dwg: Drawing) -> Group: g = dwg.g() head = self.head.render(dwg) socket_relative_width = 1.2 socket_radius = (self.head_size * socket_relative_width, self.head_size*0.3) socket_relative_height = .3 socket_left = (-self.head_size * socket_relative_width, self.head_size * .5) socket_left_bottom = (socket_left[0], socket_left[1] + self.head_size * socket_relative_height) socket_right: Tuple[float, float] = (self.head_size * socket_relative_width, self.head_size * .5) socket_right_bottom: Tuple[float, float] = (socket_right[0], socket_right[1] + self.head_size * socket_relative_height) size_factor = self.head_size / 50.0 arm_length = 50 * size_factor arm_params = { "arm_length": arm_length, "arm_color": self.body_color, "hand_color": helper.colors.lighten_hex(self.body_color, 2), "thickness_shoulder": 30 * size_factor } arm_params.update(self.arm_params) for i in range(self.arm_count): left_arm = ArmWithHand(**arm_params) # type: ignore left_arm_g = left_arm.render(dwg) left_arm_x = socket_right_bottom[0] - left_arm.thickness_shoulder / 2 - (socket_right_bottom[0] - self.head_size * self.body_fatness) / (self.head_size * self.body_height) * i * left_arm.thickness_shoulder * 1.2 left_arm_g.translate(left_arm_x, socket_right_bottom[1] + left_arm.thickness_shoulder / 2 + i * left_arm.thickness_shoulder * .8) left_arm_g.rotate(self.body_left_arm_angle / (math.pi) * 180 + (i * 20)) g.add(left_arm_g) right_arm = ArmWithHand(reverse_shadow=True, **arm_params) # type: ignore right_arm_g = right_arm.render(dwg) right_arm_x = socket_left_bottom[0] + right_arm.thickness_shoulder / 2 + (-self.head_size * self.body_fatness - socket_left_bottom[0]) / (self.head_size * self.body_height) * i * right_arm.thickness_shoulder * 1.2 right_arm_g.translate(right_arm_x, socket_left_bottom[1] + right_arm.thickness_shoulder / 2 + i * right_arm.thickness_shoulder * .8) right_arm_g.rotate(-self.body_right_arm_angle / (math.pi) * 180 - (i * 20)) right_arm_g.scale(-1, 1) g.add(right_arm_g) leg_thickness_thigh = self.body_fatness * self.head_size leg_thickness_foot = leg_thickness_thigh * .7 leg_length = self.head_size * 1 boot_height = leg_length * .5 foot_length = leg_length left_leg = LegWithFoot(leg_length=leg_length, # type: ignore leg_color=self.body_color, thickness_thigh=leg_thickness_thigh, thickness_foot=leg_thickness_foot, foot_color=helper.colors.lighten_hex(self.body_color, 2), boot_height=boot_height, foot_length=foot_length, **self.leg_params) left_leg_g = left_leg.render(dwg) left_leg_g.translate(0, self.head_size * self.body_height) left_leg_g.rotate(-20) g.add(left_leg_g) right_leg = LegWithFoot(leg_length=leg_length, # type: ignore leg_color=self.body_color, thickness_thigh=leg_thickness_thigh, thickness_foot=leg_thickness_foot, foot_color=helper.colors.lighten_hex(self.body_color, 2), boot_height=boot_height, foot_length=foot_length, **self.leg_params) right_leg_g = right_leg.render(dwg) right_leg_g.translate(0, self.head_size * self.body_height) right_leg_g.rotate(20) right_leg_g.scale(-1, 1) g.add(right_leg_g) body = dwg.path(fill=self.body_color) body.push("M %f %f" % (socket_right_bottom[0], socket_right_bottom[1])) body.push("L %f %f" % (self.head_size * self.body_fatness, self.head_size * self.body_height)) body.push("L %f %f" % (self.head_size * (self.body_fatness - .2), self.head_size * (self.body_height + .2))) body.push("L %f %f" % (-self.head_size * (self.body_fatness - .2), self.head_size * (self.body_height + .2))) body.push("L %f %f" % (-self.head_size * self.body_fatness, self.head_size * self.body_height)) body.push("L %f %f" % (socket_left_bottom[0], socket_left_bottom[1])) g.add(body) socket_background_color = helper.colors.darken_hex(self.socket_color) socket_background = dwg.ellipse(fill=socket_background_color, center=(0, self.head_size * .5), r=socket_radius) socket_foreground = dwg.path(fill=self.socket_color) socket_foreground.push("M %f %f" % socket_left) socket_foreground.push("A %f %f 0 0 0 %f %f" % (socket_radius[0], socket_radius[1], socket_right[0], socket_right[1])) socket_foreground.push("l 0 %f" % (self.head_size * .3)) socket_foreground.push("A %f %f 0 0 1 %f %f" % (socket_radius[0], socket_radius[1], - self.head_size * socket_relative_width, self.head_size * .8)) g.add(socket_background) g.add(head) g.add(socket_foreground) dome = dwg.path(fill="white", fill_opacity=.3) dome.push("M %f %f" % socket_left) dome.push("C %f %f %f %f %f %f" % (-self.head_size * (socket_relative_width + 1), -self.head_size * 3, self.head_size * (socket_relative_width + 1), -self.head_size * 3, socket_right[0], socket_right[1])) dome.push("A %f %f 0 0 1 %f %f" % (socket_radius[0], socket_radius[1], socket_left[0], socket_left[1])) refl_mask = dwg.defs.add(dwg.mask((self.head_size * -1.5, self.head_size * -2.5), (self.head_size * 3, self.head_size * 5), id="%s-dome-refl-mask" % self.id)) refl_mask.add(dwg.rect((self.head_size * -1.5, self.head_size * -2.5), (self.head_size * 3, self.head_size * 5), fill="white")) refl_mask.add(dwg.circle((self.head_size * .3, -self.head_size * .25), r=self.head_size * 1.75, fill="black")) dome_reflection = dwg.path(fill="white", fill_opacity=.3, mask="url(#%s-dome-refl-mask)" % self.id) dome_reflection.push("M %f %f" % socket_left) dome_reflection.push("C %f %f %f %f %f %f" % (-self.head_size * (socket_relative_width + 1), -self.head_size * 3, self.head_size * (socket_relative_width + 1), -self.head_size * 3, socket_right[0], socket_right[1])) dome_reflection.push("A %f %f 0 0 1 %f %f" % (socket_radius[0], socket_radius[1], socket_left[0], socket_left[1])) dome_reflection.scale(.9) g.add(dome) g.add(dome_reflection) return g