示例#1
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    def _write_static_data(self, static_group: h5py.Group) -> None:
        super()._write_static_data(static_group)

        ## color and scales of primitive objects
        # static_group.create_dataset("target_type", data=self.target_type)
        static_group.create_dataset("drop_type", data=self.drop_type)
        static_group.create_dataset("drop_position", data=xyz_to_arr(self.drop_position))
        static_group.create_dataset("drop_rotation", data=xyz_to_arr(self.drop_rotation))
    def _write_static_data(self, static_group: h5py.Group) -> None:
        super()._write_static_data(static_group)

        # positions and rotations of objects
        static_group.create_dataset(
            "initial_position",
            data=np.stack([xyz_to_arr(p) for p in self.initial_positions], 0))
        static_group.create_dataset(
            "initial_rotation",
            data=np.stack([xyz_to_arr(r) for r in self.initial_rotations], 0))
    def _write_static_data(self, static_group: h5py.Group) -> None:
        super()._write_static_data(static_group)

        ## physical
        static_group.create_dataset("mass", data=self.masses)
        static_group.create_dataset("static_friction",
                                    data=self.static_frictions)
        static_group.create_dataset("dynamic_friction",
                                    data=self.dynamic_frictions)
        static_group.create_dataset("bounciness", data=self.bouncinesses)

        ## size and colors
        static_group.create_dataset("color", data=self.colors)
        static_group.create_dataset(
            "scale", data=np.stack([xyz_to_arr(_s) for _s in self.scales], 0))
        static_group.create_dataset("scale_x",
                                    data=[_s["x"] for _s in self.scales])
        static_group.create_dataset("scale_y",
                                    data=[_s["y"] for _s in self.scales])
        static_group.create_dataset("scale_z",
                                    data=[_s["z"] for _s in self.scales])

        if self.save_meshes:
            mesh_group = static_group.create_group("mesh")

            obj_points = []
            for idx, object_id in enumerate(self.object_ids):
                vertices, faces = self.object_meshes[object_id]
                mesh_group.create_dataset(f"faces_{idx}", data=faces)
                mesh_group.create_dataset(f"vertices_{idx}", data=vertices)
示例#4
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    def _write_static_data(self, static_group: h5py.Group) -> None:
        super()._write_static_data(static_group)

        ## physical
        static_group.create_dataset("mass", data=self.masses)
        static_group.create_dataset("static_friction", data=self.static_frictions)
        static_group.create_dataset("dynamic_friction", data=self.dynamic_frictions)
        static_group.create_dataset("bounciness", data=self.bouncinesses)

        ## size and colors
        static_group.create_dataset("color", data=self.colors)
        static_group.create_dataset("scale", data=np.stack([xyz_to_arr(_s) for _s in self.scales], 0))
        static_group.create_dataset("scale_x", data=[_s["x"] for _s in self.scales])
        static_group.create_dataset("scale_y", data=[_s["y"] for _s in self.scales])
        static_group.create_dataset("scale_z", data=[_s["z"] for _s in self.scales])
示例#5
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    def _place_attachment(self) -> List[dict]:
        commands = []

        record, data = self.random_primitive(self._attachment_types,
                                             scale=self.attachment_scale_range,
                                             color=self.attachment_color,
                                             exclude_color=self.target_color,
                                             add_data=self.use_attachment)

        o_id, scale, rgb = [data[k] for k in ["id", "scale", "color"]]
        self.attachment = record
        self.attachment_id = data['id']
        self.attachment_type = data['name']

        mass = random.uniform(*get_range(self.attachment_mass_range))
        mass *= (np.prod(xyz_to_arr(scale)) /
                 np.prod(xyz_to_arr(self.STANDARD_BLOCK_SCALE)))
        if self.attachment_type == 'cylinder':
            mass *= (np.pi / 4.0)
        elif self.attachment_type == 'cone':
            mass *= (np.pi / 12.0)

        print("attachment mass", mass)

        commands.extend(
            self.add_physics_object(record=record,
                                    position={
                                        "x": 0.,
                                        "y": self.tower_height,
                                        "z": 0.
                                    },
                                    rotation={
                                        "x": 0.,
                                        "y": 0.,
                                        "z": 0.
                                    },
                                    mass=mass,
                                    dynamic_friction=0.5,
                                    static_friction=0.5,
                                    bounciness=0,
                                    o_id=o_id,
                                    add_data=self.use_attachment))

        commands.extend(
            self.get_object_material_commands(
                record, o_id,
                self.get_material_name(self.attachment_material)))

        # Scale the object and set its color.
        commands.extend([{
            "$type": "set_color",
            "color": {
                "r": rgb[0],
                "g": rgb[1],
                "b": rgb[2],
                "a": 1.
            },
            "id": o_id
        }, {
            "$type": "scale_object",
            "scale_factor": scale,
            "id": o_id
        }])

        # for an attachment that is wider at base, better to place links a little higher
        a_len, a_height, a_dep = self.get_record_dimensions(record)
        if self.attachment_type == 'cone' and self.use_attachment:
            self.tower_height += 0.25 * a_height * (
                np.sqrt(scale['x']**2 + scale['z']**2) / scale['y'])

        if not self.use_attachment:
            commands.append({
                "$type":
                self._get_destroy_object_command_name(o_id),
                "id":
                int(o_id)
            })
            self.object_ids = self.object_ids[:-1]

        # fix it to ground or block
        if self.attachment_fixed_to_base and self.use_attachment:
            # make it kinematic
            if self.use_base:
                commands.append({
                    "$type": "add_fixed_joint",
                    "parent_id": self.base_id,
                    "id": o_id
                })
            elif not self.use_base:  # make kinematic
                commands.extend([{
                    "$type": "set_object_collision_detection_mode",
                    "mode": "continuous_speculative",
                    "id": o_id
                }, {
                    "$type": "set_kinematic_state",
                    "id": o_id,
                    "is_kinematic": True,
                    "use_gravity": True
                }])

        # add a cap
        if self.use_cap and self.use_attachment:
            commands.extend(
                self._build_base(height=(self.tower_height +
                                         a_height * scale['y']),
                                 as_cap=True))
            if self.attachment_fixed_to_base:
                commands.append({
                    "$type": "add_fixed_joint",
                    "parent_id": o_id,
                    "id": self.cap_id
                })

        return commands
示例#6
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    def _build_base(self, height, as_cap=False) -> List[dict]:

        commands = []

        record, data = self.random_primitive(self._base_types,
                                             scale=self.base_scale_range,
                                             color=self.base_color,
                                             exclude_color=self.target_color,
                                             add_data=self.use_base)
        o_id, scale, rgb = [data[k] for k in ["id", "scale", "color"]]
        if as_cap:
            self.cap_id = data['id']
            self.cap_type = data['name']
        else:
            self.base_id = data['id']
            self.base_type = data['name']

        mass = random.uniform(*get_range(self.base_mass_range))
        mass *= (np.prod(xyz_to_arr(scale)) /
                 np.prod(xyz_to_arr(self.STANDARD_BLOCK_SCALE)))

        print("base mass", mass)

        commands.extend(
            self.add_physics_object(record=record,
                                    position={
                                        "x": 0.,
                                        "y": height,
                                        "z": 0.
                                    },
                                    rotation={
                                        "x": 0.,
                                        "y": 0.,
                                        "z": 0.
                                    },
                                    mass=mass,
                                    dynamic_friction=0.5,
                                    static_friction=0.5,
                                    bounciness=0,
                                    o_id=o_id,
                                    add_data=self.use_base))

        commands.extend(
            self.get_object_material_commands(
                record, o_id, self.get_material_name(self.base_material)))

        # Scale the object and set its color.
        commands.extend([{
            "$type": "set_color",
            "color": {
                "r": rgb[0],
                "g": rgb[1],
                "b": rgb[2],
                "a": 1.
            },
            "id": o_id
        }, {
            "$type": "scale_object",
            "scale_factor": scale,
            "id": o_id
        }])

        if self.use_base:
            if self.base_type not in ['pipe', 'torus']:
                b_len, b_height, b_dep = self.get_record_dimensions(record)
                self.tower_height += b_height * scale['y']
        else:
            commands.append({
                "$type":
                self._get_destroy_object_command_name(o_id),
                "id":
                int(o_id)
            })
            self.object_ids = self.object_ids[:-1]
            self.tower_height = 0.0

        return commands
示例#7
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    def _add_cap(self) -> List[dict]:
        commands = []

        # the cap becomes the target
        record, data = self.random_primitive(self._cap_types,
                                             scale=self.target_scale_range,
                                             color=self.target_color,
                                             add_data=self.use_cap)
        o_id, scale, rgb = [data[k] for k in ["id", "scale", "color"]]
        self.cap = record
        self.cap_type = data["name"]
        if self.use_cap:
            self._replace_target_with_object(record, data)

        mass = random.uniform(*get_range(self.middle_mass_range))
        mass *= (np.prod(xyz_to_arr(scale)) /
                 np.prod(xyz_to_arr(self.STANDARD_BLOCK_SCALE)))
        mass *= self.STANDARD_MASS_FACTOR

        commands.extend(
            self.add_physics_object(record=record,
                                    position={
                                        "x": 0.,
                                        "y": self.tower_height,
                                        "z": 0.
                                    },
                                    rotation={
                                        "x": 0.,
                                        "y": 0.,
                                        "z": 0.
                                    },
                                    mass=mass,
                                    dynamic_friction=0.5,
                                    static_friction=0.5,
                                    bounciness=0,
                                    o_id=o_id,
                                    add_data=self.use_cap))

        # Set the cap object material
        commands.extend(
            self.get_object_material_commands(
                record, o_id, self.get_material_name(self.target_material)))

        # Scale the object and set its color.
        commands.extend([{
            "$type": "set_color",
            "color": {
                "r": rgb[0],
                "g": rgb[1],
                "b": rgb[2],
                "a": 1.
            },
            "id": o_id
        }, {
            "$type": "scale_object",
            "scale_factor": scale,
            "id": o_id
        }])

        if not self.use_cap:
            commands.append({
                "$type":
                self._get_destroy_object_command_name(o_id),
                "id":
                int(o_id)
            })
            self.object_ids = self.object_ids[:-1]
        else:
            self.tower_height += scale["y"]

        return commands
示例#8
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    def _build_stack(self) -> List[dict]:
        commands = []
        height = self.tower_height
        height += self.zone_scale['y'] if not self.remove_zone else 0.0

        # build the block scales
        mid = self.num_blocks / 2.0
        grad = self.middle_scale_gradient
        self.block_scales = [
            self._get_block_scale(offset=grad * (mid - i))
            for i in range(self.num_blocks)
        ]
        self.blocks = []

        # place the blocks
        for m in range(self.num_blocks):
            record, data = self.random_primitive(
                self._middle_types,
                scale=self.block_scales[m],
                color=self.middle_color,
                exclude_color=self.target_color)
            self.middle_type = data["name"]
            o_id, scale, rgb = [data[k] for k in ["id", "scale", "color"]]
            block_pos = self._get_block_position(scale, height)
            block_rot = self.get_y_rotation(self.middle_rotation_range)

            # scale the mass to give each block a uniform density
            block_mass = random.uniform(*get_range(self.middle_mass_range))
            block_mass *= (np.prod(xyz_to_arr(scale)) /
                           np.prod(xyz_to_arr(self.STANDARD_BLOCK_SCALE)))
            block_mass *= self.STANDARD_MASS_FACTOR

            commands.extend(
                self.add_physics_object(record=record,
                                        position=block_pos,
                                        rotation=block_rot,
                                        mass=block_mass,
                                        dynamic_friction=random.uniform(
                                            0, 0.9),
                                        static_friction=random.uniform(0, 0.9),
                                        bounciness=random.uniform(0, 1),
                                        o_id=o_id))

            # Set the block object material
            commands.extend(
                self.get_object_material_commands(
                    record, o_id,
                    self.get_material_name(self.middle_material)))

            # Scale the object and set its color.
            commands.extend([{
                "$type": "set_color",
                "color": {
                    "r": rgb[0],
                    "g": rgb[1],
                    "b": rgb[2],
                    "a": 1.
                },
                "id": o_id
            }, {
                "$type": "scale_object",
                "scale_factor": scale,
                "id": o_id
            }])

            print("placed middle object %s" % str(m + 1))

            # update height
            _y = record.bounds['top']['y'] if self.middle_type != 'bowl' else (
                record.bounds['bottom']['y'] + 0.1)
            height += scale["y"] * _y

            data.update({
                'position': block_pos,
                'rotation': block_rot,
                'mass': block_mass
            })
            print("middle object data", data)
            self.blocks.append((record, data))
            self.tower_height = height

        return commands
    def add_primitive(self,
                      record: ModelRecord,
                      position: Dict[str, float] = TDWUtils.VECTOR3_ZERO,
                      rotation: Dict[str, float] = TDWUtils.VECTOR3_ZERO,
                      scale: Dict[str, float] = {
                          "x": 1.,
                          "y": 1.,
                          "z": 1
                      },
                      o_id: Optional[int] = None,
                      material: Optional[str] = None,
                      color: Optional[list] = None,
                      exclude_color: Optional[list] = None,
                      mass: Optional[float] = 2.0,
                      dynamic_friction: Optional[float] = 0.1,
                      static_friction: Optional[float] = 0.1,
                      bounciness: Optional[float] = 0,
                      add_data: Optional[bool] = True,
                      scale_mass: Optional[bool] = True,
                      make_kinematic: Optional[bool] = False,
                      obj_list: Optional[list] = [],
                      apply_texture: Optional[bool] = True) -> List[dict]:

        cmds = []

        if o_id is None:
            o_id = self._get_next_object_id()

        if scale_mass:
            mass = mass * np.prod(xyz_to_arr(scale))

        # add the physics stuff
        cmds.extend(
            self.add_physics_object(record=record,
                                    position=position,
                                    rotation=rotation,
                                    mass=mass,
                                    dynamic_friction=dynamic_friction,
                                    static_friction=static_friction,
                                    bounciness=bounciness,
                                    o_id=o_id,
                                    add_data=add_data))

        # scale the object
        cmds.append({
            "$type": "scale_object",
            "scale_factor": scale,
            "id": o_id
        })

        # set the material and color
        if apply_texture:
            cmds.extend(
                self.get_object_material_commands(
                    record, o_id, self.get_material_name(material)))

            color = color if color is not None else self.random_color(
                exclude=exclude_color)
            cmds.append({
                "$type": "set_color",
                "color": {
                    "r": color[0],
                    "g": color[1],
                    "b": color[2],
                    "a": 1.
                },
                "id": o_id
            })

        if make_kinematic:
            cmds.extend([{
                "$type": "set_object_collision_detection_mode",
                "mode": "continuous_speculative",
                "id": o_id
            }, {
                "$type": "set_kinematic_state",
                "id": o_id,
                "is_kinematic": True,
                "use_gravity": True
            }])

        if add_data:
            data = {
                'name': record.name,
                'id': o_id,
                'scale': scale,
                'color': color,
                'material': material,
                'mass': mass,
                'dynamic_friction': dynamic_friction,
                'static_friction': static_friction,
                'bounciness': bounciness
            }
            self._add_name_scale_color(record, data)
            obj_list.append((record, data))

        return cmds