示例#1
0
    def __init__(self):
        self.score = 0
        self.outs = 0

        self.fieldingTeam = Team()

        self.home = Base()
        self.one = Base()
        self.two = Base()
        self.three = Base()

        self.ball = Ball()
        ''' Fielding Array (x marks plate, P is pitcher square)
    ________________
    | 0  | 1  |  2 |
    ________________
    | 3  | 4x |  5 |
    ________________
    | 6x | 7P | 8x |
    ________________
    |    | 9x |    |
    ---------------- '''

        self.rows = 5
        self.columns = 4

        self.gridFieldArray = [[0 for x in range(self.rows)]
                               for x in range(self.columns)]
        self.one.setNextBase(self.two)
        self.two.setNextBase(self.three)
        self.three.setNextBase(self.home)

        for x in range(0, 4):
            for y in range(0, 5):
                self.gridFieldArray[x][y] = FieldSquare()

        self.gridFieldArray[0][0].setKey("LF", 15)
        self.gridFieldArray[0][2].setKey("CF", 15)
        self.gridFieldArray[0][4].setKey("RF", 15)
        self.gridFieldArray[2][1].setKey("SS", 8)
        self.gridFieldArray[2][2].setKey("P", 8)
        self.gridFieldArray[2][3].setKey("2B", 8)
        self.gridFieldArray[3][0].setKey("3B", 8)
        self.gridFieldArray[3][2].setKey("C", 8)
        self.gridFieldArray[3][4].setKey("1B", 5)
 def __init__(self):
  self.score = 0
  self.outs = 0

  self.fieldingTeam = Team()

  self.home = Base()
  self.one = Base()
  self.two = Base()
  self.three = Base()

  self.ball = Ball()

  ''' Fielding Array (x marks plate, P is pitcher square)
    ________________
    | 0  | 1  |  2 |
    ________________
    | 3  | 4x |  5 |
    ________________
    | 6x | 7P | 8x |
    ________________
    |    | 9x |    |
    ---------------- '''

  self.rows = 5
  self.columns = 4 

  self.gridFieldArray = [[0 for x in range (self.rows)]for x in range (self.columns)]
  self.one.setNextBase(self.two)
  self.two.setNextBase(self.three)
  self.three.setNextBase(self.home)
 
  for x in range(0, 4):
   for y in range(0, 5):
    self.gridFieldArray[x][y] = FieldSquare()
  
		 
  self.gridFieldArray[0][0].setKey("LF", 15)
  self.gridFieldArray[0][2].setKey("CF", 15)
  self.gridFieldArray[0][4].setKey("RF", 15)
  self.gridFieldArray[2][1].setKey("SS", 8)
  self.gridFieldArray[2][2].setKey("P", 8)
  self.gridFieldArray[2][3].setKey("2B", 8)
  self.gridFieldArray[3][0].setKey("3B", 8)
  self.gridFieldArray[3][2].setKey("C", 8)
  self.gridFieldArray[3][4].setKey("1B", 5)
示例#3
0
class CurrentField(object):
    def __init__(self):
        self.score = 0
        self.outs = 0

        self.fieldingTeam = Team()

        self.home = Base()
        self.one = Base()
        self.two = Base()
        self.three = Base()

        self.ball = Ball()

        """ Fielding Array (x marks plate, P is pitcher square)
    ________________
    | 0  | 1  |  2 |
    ________________
    | 3  | 4x |  5 |
    ________________
    | 6x | 7P | 8x |
    ________________
    |    | 9x |    |
    ---------------- """

        self.rows = 5
        self.columns = 4

        self.gridFieldArray = [[0 for x in range(self.rows)] for x in range(self.columns)]
        self.one.setNextBase(self.two)
        self.two.setNextBase(self.three)
        self.three.setNextBase(self.home)

        for x in range(0, 4):
            for y in range(0, 5):
                self.gridFieldArray[x][y] = FieldSquare()

        self.gridFieldArray[0][0].setKey("LF", 15)
        self.gridFieldArray[0][2].setKey("CF", 15)
        self.gridFieldArray[0][4].setKey("RF", 15)
        self.gridFieldArray[2][1].setKey("SS", 8)
        self.gridFieldArray[2][2].setKey("P", 8)
        self.gridFieldArray[2][3].setKey("2B", 8)
        self.gridFieldArray[3][0].setKey("3B", 8)
        self.gridFieldArray[3][2].setKey("C", 8)
        self.gridFieldArray[3][4].setKey("1B", 5)

    def reset(self):
        self.score = 0
        self.resetOuts()
        self.home.removePlayerFromBase()
        self.one.removePlayerFromBase()
        self.two.removePlayerFromBase()
        self.three.removePlayerFromBase()

    def resetOuts(self):
        self.outs = 0

    def start(self, FieldingTeam):
        self.score = 0
        self.outs = 0
        self.home.removePlayerFromBase()
        self.one.removePlayerFromBase()
        self.two.removePlayerFromBase()
        self.three.removePlayerFromBase()
        self.fieldingTeam = FieldingTeam

        self.gridFieldArray[0][0].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("LF"))
        self.gridFieldArray[0][2].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("CF"))
        self.gridFieldArray[0][4].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("RF"))
        self.gridFieldArray[2][1].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("SS"))
        self.gridFieldArray[2][2].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("P"))
        self.gridFieldArray[2][3].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("2B"))
        self.gridFieldArray[3][0].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("3B"))
        self.gridFieldArray[3][2].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("C"))
        self.gridFieldArray[3][4].setFielder(self.fieldingTeam.getPlayerInFieldingPostion("1B"))

    def putBallIntoRandomSquare(self):
        self.ball.setPostion(0, randint(0, 5))

    # ball.setPostion(0, 0);

    def putBallIntoRandomInFieldSquare(self):
        self.ball.setPostion(randint(2, 3), randint(0, 4))

    def wasBallCaught(self, x, y):
        return self.gridFieldArray[x][y].wasBallCaught()

    def getScore(self):
        return self.score

    def addScore(self):
        self.score = self.score + 1

    def getOuts(self):
        return self.outs

    def addOneToOuts(self):
        self.outs = self.outs + 1

    def toString(self):
        return "base 1 " + one.toString() + "\n" + "base 2 " + two.toString() + "\n"
        +"base 3 " + three.toString() + "\n"
示例#4
0
class CurrentField(object):
    def __init__(self):
        self.score = 0
        self.outs = 0

        self.fieldingTeam = Team()

        self.home = Base()
        self.one = Base()
        self.two = Base()
        self.three = Base()

        self.ball = Ball()
        ''' Fielding Array (x marks plate, P is pitcher square)
    ________________
    | 0  | 1  |  2 |
    ________________
    | 3  | 4x |  5 |
    ________________
    | 6x | 7P | 8x |
    ________________
    |    | 9x |    |
    ---------------- '''

        self.rows = 5
        self.columns = 4

        self.gridFieldArray = [[0 for x in range(self.rows)]
                               for x in range(self.columns)]
        self.one.setNextBase(self.two)
        self.two.setNextBase(self.three)
        self.three.setNextBase(self.home)

        for x in range(0, 4):
            for y in range(0, 5):
                self.gridFieldArray[x][y] = FieldSquare()

        self.gridFieldArray[0][0].setKey("LF", 15)
        self.gridFieldArray[0][2].setKey("CF", 15)
        self.gridFieldArray[0][4].setKey("RF", 15)
        self.gridFieldArray[2][1].setKey("SS", 8)
        self.gridFieldArray[2][2].setKey("P", 8)
        self.gridFieldArray[2][3].setKey("2B", 8)
        self.gridFieldArray[3][0].setKey("3B", 8)
        self.gridFieldArray[3][2].setKey("C", 8)
        self.gridFieldArray[3][4].setKey("1B", 5)

    def reset(self):
        self.score = 0
        self.resetOuts()
        self.home.removePlayerFromBase()
        self.one.removePlayerFromBase()
        self.two.removePlayerFromBase()
        self.three.removePlayerFromBase()

    def resetOuts(self):
        self.outs = 0

    def start(self, FieldingTeam):
        self.score = 0
        self.outs = 0
        self.home.removePlayerFromBase()
        self.one.removePlayerFromBase()
        self.two.removePlayerFromBase()
        self.three.removePlayerFromBase()
        self.fieldingTeam = FieldingTeam

        self.gridFieldArray[0][0].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("LF"))
        self.gridFieldArray[0][2].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("CF"))
        self.gridFieldArray[0][4].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("RF"))
        self.gridFieldArray[2][1].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("SS"))
        self.gridFieldArray[2][2].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("P"))
        self.gridFieldArray[2][3].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("2B"))
        self.gridFieldArray[3][0].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("3B"))
        self.gridFieldArray[3][2].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("C"))
        self.gridFieldArray[3][4].setFielder(
            self.fieldingTeam.getPlayerInFieldingPostion("1B"))

    def putBallIntoRandomSquare(self):
        self.ball.setPostion(0, randint(0, 5))

#ball.setPostion(0, 0);

    def putBallIntoRandomInFieldSquare(self):
        self.ball.setPostion(randint(2, 3), randint(0, 4))

    def wasBallCaught(self, x, y):
        return self.gridFieldArray[x][y].wasBallCaught()

    def getScore(self):
        return self.score

    def addScore(self):
        self.score = self.score + 1

    def getOuts(self):
        return self.outs

    def addOneToOuts(self):
        self.outs = self.outs + 1

    def printFieldInfo(self):
        baseInfo = ""
        if (self.one.getIsFull() == False):
            baseInfo = "0"
        else:
            baseInfo = "1"

        if (self.two.getIsFull() == False):
            baseInfo = baseInfo + "0"
        else:
            baseInfo = baseInfo + "1"

        if (self.three.getIsFull() == False):
            baseInfo = baseInfo + "0"
        else:
            baseInfo = baseInfo + "1"

        return baseInfo

    def toString(self):
        return "base 1 " + one.toString() + "\n" + "base 2 " + two.toString(
        ) + "\n"
        + "base 3 " + three.toString() + "\n"