示例#1
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def test_team_remove_unlisted():
    # Test that if no results found return 0
    team = Team("One")
    jodie = Hero("Jodie Foster")
    team.add_hero(jodie)
    code = team.remove_hero("Athena")
    assert code == 0
示例#2
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 def test_add_team(self):
     team = Team(team_name, score)
     teamA = Team('Team A', 0)
     teamB = Team('Team B', 0)
     team.add_team(teamA)
     team.add_team(teamB)
     self.assertEqual(len(lab.teams), 2)
示例#3
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 def __init__(self):
     '''Instantiate properties
         team_one: None
         team_two: None
     '''
     self.team_one = Team("Team One")
     self.team_two = Team("Team Two")
示例#4
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def team(team=None):
    team = Team(team)
    estimate = team.get_estimate()
    cards = app.config['CARDS']
    return render_template(
       "team.html", team=team, estimate=estimate,
       cards = cards
    )
示例#5
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def test_get_record():
    t = Team('Canucks')
    record = t.get_record()
    assert (record['wins'])
    assert (record['losses'])
    assert (record['OTL'])
    assert (record['wins'] + record['losses'] +
            record['OTL'] == record['games'])
    assert (2 * record['wins'] + record['OTL'] == record['points'])
示例#6
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    def __init__(self, num_teams=12, per_team=13, starting_money=200):
        self.num_teams = num_teams
        self.team_size = per_team
        self.money_pool = starting_money * num_teams
        self.max_players_drafted = num_teams * per_team

        self.player_pool = Fantasy().players
        self.player_pool = self.sort(self.player_pool)

        self.drafted_players = []
        self.player_costs = self.estimate_costs()

        self.team = Team("my team")
 async def convert(cls, ctx, argument):
     teamname = None
     try:
         trole = await super().convert(ctx, argument)
         database.cur.execute("SELECT teamname FROM teamTable WHERE teamroleid=%s;" % trole.id)
         teamname = database.cur.fetchone()
         if teamname == None:
             return None
         teamname = teamname[0]
     except:
         database.cur.execute("SELECT teamname FROM teamTable WHERE lower(teamname)='%s';" % argument.lower())
         teamname = database.cur.fetchone()
         if teamname == None:
             return None
         teamname = teamname[0]
     database.cur.execute("SELECT teamname, captainID FROM teamTable WHERE teamname='%s';" % teamname)
     data = database.cur.fetchone()
     team = Team(teamname)
     captainID = data[1]
     team.captain = captainID
     database.cur.execute("SELECT discordID FROM playerTable WHERE team='%s';" % teamname)
     members = database.cur.fetchall()
     for id in members:
         team.add_player(bot.guild.get_member(id[0]))
     captain = bot.guild.get_member(captainID)
     if bot.guild.get_role(bot.NA_ROLE) in captain.roles:
         team.region = "NA"
     elif bot.guild.get_role(bot.EU_ROLE) in captain.roles:
         team.region = "EU"
     database.cur.execute("SELECT awards FROM teamTable WHERE teamname='%s';" % teamname)
     team.awards = database.cur.fetchone()[0]
     return team
示例#8
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def getTeamMap(filename="/opt/futbol/data/teams.csv"):

    league_years = {}
    teams = {}

    with open(filename) as teams_in:

        team_rdr = csv.reader(teams_in)

        # Columns after the first represent years. Each team will be playing in a certain
        # league in a certain year.
        header = next(team_rdr)
        years = header[1:]

        # For each team, map which league they are in during each year.
        for row in team_rdr:
            team_name = row[0]
            leagues = row[1:]

            # Add newly discovered teams to the set of all teams, get the team we are working on
            if team_name not in teams:
                teams[team_name] = Team(team_name)
            current_team = teams[team_name]

            # Add team to league for all years
            for yr, lg in zip(years, leagues):
                if (lg, yr) not in league_years:
                    league_years[(lg, yr)] = League(lg, yr)
                current_league = league_years[(lg, yr)]
                current_league.addTeam(current_team)

    return teams, league_years
示例#9
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 def create_new_team(self, name):
     """
     Creates Team and sets it's name
     :param name: str
     :return: str, teams name
     """
     tmp_name = Team(name)
     self.teams_list.append(tmp_name)
     return tmp_name
示例#10
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def read_playersCSV(bstats_settings, playerdict, teams):
    teamsFile = open('PlayerLists/playerlist.csv')
    teamsReader = csv.reader(teamsFile)
    teamsData = list(teamsReader)
    for index, info in enumerate(teamsData):
        if int(info[1]) < 0:
            teams.append(Team(bstats_settings, info[0], info[1], info[2]))
        else:
            playerdict['player{0}'.format(index)] = \
                players.Player(bstats_settings, info[0], info[1], info[2])
示例#11
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def main():
    try:
        is_one_player, game_length, bot_depth, is_player_white = screen.starting_screen(
        )
        timer.set_game_length(game_length)
        screen.add_squares_to_board()
        white_team = Team(True)
        black_team = Team(False)
        place_pieces(white_team, black_team)
        bot_team = black_team if is_player_white else white_team
        game_loop(white_team, black_team, is_one_player, bot_depth, bot_team)

    except exceptions.UserExitGame:
        return

    except exceptions.GameEnd:
        print("Game ended.")
        timer.sleep(10)
        # TODO: Return to main screen.
        return
示例#12
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def test_team_remove_hero():
    team = Team("One")
    jodie = Hero("Jodie Foster")
    team.add_hero(jodie)
    assert team.heroes[0].name == "Jodie Foster"
    team.remove_hero("Jodie Foster")
    assert len(team.heroes) == 0
示例#13
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def get_data():
	postseason_start_date = datetime.datetime(2019, 3, 18)
	data = pandas.read_csv('data/cbb-2019.csv')
	for game in data.itertuples():
		date = game[1].split("/")
		date = datetime.datetime(int(date[2]), int(date[0]), int(date[1]))
		team = game[2]
		opponent = game[5]
		points = game[7]
		opponent_points = game[8]

		if team not in teams.keys():
			teams[team] = Team(team)
		teams[team].add_game(points, opponent_points)
示例#14
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def test_print_heroes():
    team = Team("One")
    jodie = Hero("Jodie Foster")
    team.add_hero(jodie)
    athena = Hero("Athena")
    team.add_hero(athena)
    output_string = capture_console_output(team.view_all_heroes)

    assert "Jodie Foster" in output_string
    assert "Athena" in output_string
示例#15
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def getTeamInfo(team_name, info_list, season):
    '''
    given the name of a team, create a team object with data retrieved from the list
    @param team_name: the name of a football club
    @param info_list: output from the processData function
    @param season: a string indicating the input season
    @return: a Team object  
    '''
    home_team_list = info_list[0]
    home_score = info_list[1]
    away_team_list = info_list[2]
    away_score = info_list[3]
    # get the index of the team at home
    idx_home = [i for i, x in enumerate(home_team_list) if x == team_name]
    # get the index of the team away
    idx_away = [i for i, x in enumerate(away_team_list) if x == team_name]
    idx = sorted(idx_home + idx_away)
    
    opponents = []
    goals_scored = []
    goals_conceded = []
    
    # a list that indicates whether the team is playing at home in each round
    at_home = []
    
    for i in idx:
        if (i in idx_home):
            # meaning this is a home game for the team
            opponents.append(away_team_list[i])
            goals_scored.append(home_score[i])
            goals_conceded.append(away_score[i])
            at_home.append(1)
        else:
            # meaning this is an away game for the team
            opponents.append(home_team_list[i])
            goals_scored.append(away_score[i])
            goals_conceded.append(home_score[i])
            at_home.append(0)
    
    return Team(team_name,season,opponents,goals_scored,goals_conceded, at_home)
示例#16
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def test_team_instance():
    team = Team("One")
    assert team
示例#17
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class Arena:
    def __init__(self):
        '''Instantiate properties
            team_one: None
            team_two: None
        '''
        self.team_one = Team("Team One")
        self.team_two = Team("Team Two")

    def create_ability(self):
        name = input("What is the ability name?")
        max_damage = input("What is the max damage of the ability?")

        return Ability(name, max_damage)

    def create_weapon(self):

        name_of_weapon = input("What is this weapons name?")
        damage_of_weapon = input("What is the weapons max damage ?")
        return Weapon(name_of_weapon, damage_of_weapon)

    def create_armor(self):
        name_of_armor = input("What is this armors name ?")
        max_health = input("What is the armors max health?")
        return Weapon(name_of_armor, max_health)

    def create_hero(self):

        hero_name = input("Hero's name: ")
        hero = Hero(hero_name)
        add_item = None
        while add_item != "4":
            add_item = input(
                "[1] Add ability\n[2] Add weapon\n[3] Add armor\n[4] Done adding items\n\nYour choice: "
            )
            if add_item == "1":

                ability = self.create_ability()
                hero.add_ability(ability)
            elif add_item == "2":

                weapon = self.create_weapon()
                hero.add_weapon(weapon)
            elif add_item == "3":

                armor = self.create_armor()
                hero.add_armor(armor)
        return hero

        # build_team_one is provided to you
    def build_team_one(self):
        '''Prompt the user to build team_one '''
        numOfTeamMembers = int(
            input("How many members would you like on Team One?\n"))
        for hero in range(numOfTeamMembers):
            hero = self.create_hero()
            self.team_one.add_hero(hero)

    def build_team_two(self):
        '''Prompt the user to build team_two'''

        numOfTeamMembers = int(
            input("How many members would you like on Team Two?\n"))
        for hero in range(numOfTeamMembers):
            hero = self.create_hero()
            self.team_two.add_hero(hero)

    def team_battle(self):

        self.team_one.attack(self.team_two)

    def show_stats(self):

        print("\n")
        print(self.team_one.name + " statistics: ")
        self.team_one.stats()
        print("\n")
        print(self.team_two.name + " statistics: ")
        self.team_two.stats()
        print("\n")

        # This is how to calculate the average K/D for Team One
        team_kills = 0
        team_deaths = 0
        for hero in self.team_one.heroes:
            team_kills += hero.kills
            team_deaths += hero.deaths
        if team_deaths == 0:
            team_deaths = 1
        print(self.team_one.name + " average K/D was: " +
              str(team_kills / team_deaths))

        team_kills = 0
        team_deaths = 0
        for hero in self.team_two.heroes:
            team_kills += hero.kills
            team_deaths += hero.deaths
        if team_deaths == 0:
            team_deaths = 1
        print(self.team_two.name + " average K/D was: " +
              str(team_kills / team_deaths))

        # Here is a way to list the heroes from Team One that survived
        for hero in self.team_one.heroes:
            if hero.deaths == 0:
                print("survived from " + self.team_one.name + ": " + hero.name)

        for hero in self.team_two.heroes:
            if hero.deaths == 0:
                print("survived from " + self.team_two.name + ": " + hero.name)
示例#18
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def test_team_name():
    team = Team("One")
    assert team.name == "One"
示例#19
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def test_team_remove_empty_list():
    team = Team("One")
    assert team.remove_hero("Athena") == 0
示例#20
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from teams import Team, create_matchups
from unittest.mock import patch
import print_statements
import single_game
import pprint

pp = pprint.PrettyPrinter()

test_team_1 = Team("test_team_1", "TT1", 0)
test_team_2 = Team("test_team_2", "TT2", 0)
test_team_3 = Team("test_team_3", "TT3", 0)

all_test_teams = [test_team_1, test_team_2, test_team_3]
expected_results = [
    (test_team_1, test_team_2),
    (test_team_1, test_team_3),
    (test_team_2, test_team_3)
]

def test_create_matchups():
   assert(create_matchups(all_test_teams)) == expected_results


@patch('single_game.get_input', return_value='TT1')
def test_play_single_game_single_winner(self):
   output = single_game.play_single_game([test_team_1, test_team_2], 1, 1)

   assert output == [test_team_1]


@patch('single_game.get_input', return_value='DRAW')
示例#21
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def test_teamname_notfound():
    with pytest.raises(ValueError) as excinfo:
        t = Team('abcde')
        assert (t is None)
    assert (excinfo is not None)
示例#22
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def test_find_teamid():
    t = Team('Canucks')
    assert (t is not None)
    assert (t._id is not None)
示例#23
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def test_team_division():
    t = Team('Canucks')
    assert (type(t.division) is dict)
    assert (t.division)
示例#24
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def test_team_conference():
    t = Team('Canucks')
    assert (type(t.conference) is dict)
    assert (t.conference)
示例#25
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def test_teamname():
    t = Team('Canucks')
    assert (t.name == 'Canucks')
示例#26
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    def test_TeamFunctions(self):
        # create a sample team to help us check functions
        t1 = Team('t1', 's1', ['A', 'B', 'C'], [2, 3, 1], [1, 3, 2], [1, 0, 1])

        # this team win in the 1st round, draw in the second, and lose in the third
        self.assertEqual(3, t1.getPoints(1))  # 3 points after 1st round
        self.assertEqual(4, t1.getPoints(2))
        self.assertEqual(4, t1.getPoints(3))

        # test goal scored functions
        self.assertEqual(2, t1.getGoalScored(1))
        self.assertEqual(5, t1.getGoalScored(2))
        self.assertEqual(6, t1.getGoalScored(3))

        self.assertEqual(1, t1.getGoalConceded(1))
        self.assertEqual(4, t1.getGoalConceded(2))
        self.assertEqual(6, t1.getGoalConceded(3))

        self.assertEqual(1, t1.getGoalDifference(1))
        self.assertEqual(1, t1.getGoalDifference(2))
        self.assertEqual(0, t1.getGoalDifference(3))

        # test record functions
        self.assertEqual([1, 0, 0], t1.getRecord(1))
        self.assertEqual([1, 1, 0], t1.getRecord(2))
        self.assertEqual([1, 1, 1], t1.getRecord(3))

        # test largest difference
        self.assertEqual([0, 2], t1.getLargestDifference())
示例#27
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        if (resp.status_code != 200):
            print("bad status code bye ", resp.status_code)
            print("url: ", base + url)
            quit()

        soup = BeautifulSoup(resp.content, 'html.parser')
        over_under = GO.get_over_under(soup)
        if (over_under == -1):
            print('skipping this game')
            continue

        spread = GO.get_spread(soup)
        game = Game(over_under, spread)

        #find past 5 games
        past_games = soup.find(
            'div', attrs={'class': 'tab-content sub-module__parallel'})
        teams = past_games.find_all('article')

        for t in teams:
            squad = Team(GO.get_team_name(t), GO.get_last_five_scores(t))
            if (squad.is_favorite(GO.get_favorite(soup))):
                game.favorite = squad
            else:
                game.underdog = squad

        game.display_game()
        game.check_over_under()
        game.check_spread()
        print('-' * 50)
示例#28
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    def test_TeamFunctions(self):
        # create a sample team to help us check functions 
        t1 = Team('t1','s1',['A','B','C'],[2,3,1],[1,3,2],[1,0,1])

        # this team win in the 1st round, draw in the second, and lose in the third
        self.assertEqual(3, t1.getPoints(1)) # 3 points after 1st round
        self.assertEqual(4, t1.getPoints(2))
        self.assertEqual(4, t1.getPoints(3))
        
        # test goal scored functions
        self.assertEqual(2, t1.getGoalScored(1))
        self.assertEqual(5, t1.getGoalScored(2))
        self.assertEqual(6, t1.getGoalScored(3))
        
        self.assertEqual(1, t1.getGoalConceded(1))
        self.assertEqual(4, t1.getGoalConceded(2))
        self.assertEqual(6, t1.getGoalConceded(3))
        
        self.assertEqual(1, t1.getGoalDifference(1))
        self.assertEqual(1, t1.getGoalDifference(2))
        self.assertEqual(0, t1.getGoalDifference(3))
        
        
        # test record functions
        self.assertEqual([1,0,0], t1.getRecord(1))
        self.assertEqual([1,1,0], t1.getRecord(2))
        self.assertEqual([1,1,1], t1.getRecord(3))
       
        
        # test largest difference
        self.assertEqual([0,2], t1.getLargestDifference())
示例#29
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def test_get_roster():
    t = Team('Canucks')
    assert (type(t.players) is list)
    assert (t.players)
示例#30
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            team_services = dict()
            for service in services.values():
                team_services[service.name] = Service(
                    service.name, Binary(service.binary.name), 0)

            if team_type == 'pov_type_1_half':
                teams[name] = TeamPoVType1Half(name, team_services)
            elif team_type == 'pov_type_1_all':
                teams[name] = TeamPoVType1All(name, team_services)
            else:
                teams[name] = Team(name,
                                   team_services,
                                   type1_probability=type1_probability,
                                   type2_probability=type2_probability,
                                   patching_probability=patching_probability,
                                   overhead_memory_range=overhead_memory_range,
                                   overhead_time_range=overhead_time_range,
                                   overhead_size_range=overhead_size_range,
                                   functionality_range=functionality_range,
                                   protection_range=protection_range,
                                   reaction=reaction)
            if len(teams.values()) == num_teams:
                break

    # Fill in the unspecified teams
    for _ in range(len(teams.keys()), num_teams):
        name = "TEAM-" + random_string(length=4)
        teams[name] = Team(name, services)

    for team in teams.values():
        logger.debug(str(team))
示例#31
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class Draft:
    def __init__(self, num_teams=12, per_team=13, starting_money=200):
        self.num_teams = num_teams
        self.team_size = per_team
        self.money_pool = starting_money * num_teams
        self.max_players_drafted = num_teams * per_team

        self.player_pool = Fantasy().players
        self.player_pool = self.sort(self.player_pool)

        self.drafted_players = []
        self.player_costs = self.estimate_costs()

        self.team = Team("my team")

    def sort(self, pool):
        return sorted(pool, key=lambda p: p.score, reverse=True)

    def show(self, count=15):
        self.estimate_costs(True, count)

    def show_drafted(self):
        i = 0
        for p in self.drafted_players:
            print(f"{i}. {p}")
            i += 1

    def undraft(self, i, cost):
        player = self.drafted_players.pop(i)
        print(f"Undrafting {player} for {cost}")
        self.player_pool.append(player)
        self.money_pool += cost

    def i_undraft(self, i, cost):
        player = self.drafted_players.pop(i)
        print(f"You undrafting {player} for {cost}")
        self.player_pool.append(player)
        self.money_pool += cost
        self.team.players.remove(player)

    def show_team(self):
        self.team.show()

    def i_draft(self, i, cost):
        player = self.player_pool.pop(i)
        print(f"You drafted {player} for ${cost}")
        self.team.add_player(player)
        self.drafted_players.append(player)
        self.money_pool -= cost

    def draft_player(self, i, cost):
        player = self.player_pool.pop(i)
        print(f"{player} drafted for ${cost}")
        self.drafted_players.append(player)
        self.money_pool -= cost

    def estimate_costs(self, verbose=False, shown=15):
        count = self.max_players_drafted - len(self.drafted_players)
        players = self.player_pool[:count]
        economy = self.money_pool
        total_score = reduce(lambda x, y: x + y, [p.score for p in players])
        point_cost = economy / total_score
        player_costs = [(p, int(p.score * point_cost)) for p in players]
        if verbose:
            print(f"Total score: {int(total_score)}")
            print(f"Total money: {int(economy)}")
            print("Cost per point: {0:.2f}".format(point_cost))
            print()
            i = 0
            for player, cost in player_costs[:shown]:
                print(f"{i}. {player}: ${cost}")
                i += 1
        return player_costs