def __init__(self) : self.properties = PropertyTable() self.property_types = dict() # name -> Property self.inv_property_types = dict() # Property -> name self.modified_properties = dict() self.game_defined = False self.relations = dict() self.relation_handlers = [] self.name_to_relation = dict() self._activities = dict() self.activity = ActivityHelperObject(self)
def __init__(self, parentcontext, io, world, actionsystem, parser, stringeval, actoractivities, actor): self.parentcontext = parentcontext self.io = io self.world = world self.actor = actor self.activity = ActivityHelperObject(self) self.rule = RuleHelperObject(self) self.actionsystem = actionsystem self.parser = parser self.stringeval = stringeval self.actoractivities = actoractivities
def __init__(self): self._activities = dict() self.activity = ActivityHelperObject(self)