def linguistics_restrictions_constants(self): from the_tale.linguistics.relations import TEMPLATE_RESTRICTION_GROUP from the_tale.linguistics.storage import restrictions_storage from the_tale.game.map import logic as map_logic from the_tale.game.companions import relations as companion_relations terrains = map_logic.get_terrain_linguistics_restrictions(self.terrain) restrictions = [restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.MOB_TYPE, self.record.type.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.MOB, self.record.id).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ARCHETYPE, self.record.archetype.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMMUNICATION_VERBAL, self.record.communication_verbal.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMMUNICATION_GESTURES, self.record.communication_gestures.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMMUNICATION_TELEPATHIC, self.record.communication_telepathic.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.INTELLECT_LEVEL, self.record.intellect_level.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ACTOR, game_relations.ACTOR.MOB.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ACTION_TYPE, self.action_type.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMPANION_EXISTENCE, companion_relations.COMPANION_EXISTENCE.HAS_NO.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.BEING_STRUCTURE, self.record.structure.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.BEING_MOVEMENT, self.record.movement.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.BEING_BODY, self.record.body.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.BEING_SIZE, self.record.size.value).id] for feature in self.record.features: restrictions.append(restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.BEING_FEATURE, feature.value).id) restrictions.extend(terrains) return restrictions
def linguistics_restrictions(self): constants = self.linguistics_restrictions_constants() terrains = map_logic.get_terrain_linguistics_restrictions( self.position.get_terrain()) return constants + terrains + (restrictions_storage.get_restriction( TEMPLATE_RESTRICTION_GROUP.ACTION_TYPE, self.actions.current_action.ui_type.value).id, )
def linguistics_restrictions(self): from the_tale.game.companions import relations as companion_relations constants = self.linguistics_restrictions_constants() terrains = map_logic.get_terrain_linguistics_restrictions(self.position.get_terrain()) return (constants + terrains + (restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ACTION_TYPE, self.actions.current_action.ui_type.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMPANION_EXISTENCE, companion_relations.COMPANION_EXISTENCE.HAS.value if self.companion else companion_relations.COMPANION_EXISTENCE.HAS_NO.value).id))
def linguistics_restrictions_constants(self): from the_tale.linguistics.relations import TEMPLATE_RESTRICTION_GROUP from the_tale.linguistics.storage import restrictions_storage from the_tale.game.map import logic as map_logic terrains = map_logic.get_terrain_linguistics_restrictions(self.terrain) return (restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.MOB_TYPE, self.record.type.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.MOB, self.record.id).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ARCHETYPE, self.record.archetype.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMMUNICATION_VERBAL, self.record.communication_verbal.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMMUNICATION_GESTURES, self.record.communication_gestures.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.COMMUNICATION_TELEPATHIC, self.record.communication_telepathic.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.INTELLECT_LEVEL, self.record.intellect_level.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ACTOR, game_relations.ACTOR.MOB.value).id, restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ACTION_TYPE, self.action_type.value).id) + terrains
def linguistics_restrictions(self): constants = self.linguistics_restrictions_constants() terrains = map_logic.get_terrain_linguistics_restrictions(self.position.get_terrain()) return constants + terrains + (restrictions_storage.get_restriction(TEMPLATE_RESTRICTION_GROUP.ACTION_TYPE, self.actions.current_action.ui_type.value).id,)