def test_flame_apply(self): self.enemy.pvp.set_energy_speed(100) ability = Flame(hero=self.hero, enemy=self.enemy) ability.apply() self.assertTrue(self.enemy.pvp.energy_speed < 100)
def test_flame_apply_minimum(self): self.assertEqual(self.enemy.pvp.energy_speed, 1) ability = Flame(hero=self.hero, enemy=self.enemy) ability.apply() self.assertEqual(self.enemy.pvp.energy_speed, 1)
def test_flame_apply(self): self.meta_action_battle.hero_2_pvp.set_energy_speed(100) ability = Flame(hero=self.hero, enemy=self.enemy) ability.apply() self.assertTrue(self.meta_action_battle.hero_2_pvp.energy_speed < 100)
def test_flame_apply_minimum(self): self.assertEqual(self.meta_action_battle.hero_2_pvp.energy_speed, 1) ability = Flame(hero=self.hero, enemy=self.enemy) ability.apply() self.assertEqual(self.meta_action_battle.hero_2_pvp.energy_speed, 1)