示例#1
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 def test_flame_apply(self):
     self.enemy.pvp.set_energy_speed(100)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertTrue(self.enemy.pvp.energy_speed < 100)
示例#2
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 def test_flame_apply(self):
     self.enemy.pvp.set_energy_speed(100)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertTrue(self.enemy.pvp.energy_speed < 100)
示例#3
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 def test_flame_apply_minimum(self):
     self.assertEqual(self.enemy.pvp.energy_speed, 1)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertEqual(self.enemy.pvp.energy_speed, 1)
示例#4
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 def test_flame_apply_minimum(self):
     self.assertEqual(self.enemy.pvp.energy_speed, 1)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertEqual(self.enemy.pvp.energy_speed, 1)
示例#5
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 def test_flame_apply(self):
     self.meta_action_battle.hero_2_pvp.set_energy_speed(100)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertTrue(self.meta_action_battle.hero_2_pvp.energy_speed < 100)
示例#6
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 def test_flame_apply_minimum(self):
     self.assertEqual(self.meta_action_battle.hero_2_pvp.energy_speed, 1)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertEqual(self.meta_action_battle.hero_2_pvp.energy_speed, 1)
示例#7
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 def test_flame_apply(self):
     self.meta_action_battle.hero_2_pvp.set_energy_speed(100)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertTrue(self.meta_action_battle.hero_2_pvp.energy_speed < 100)
示例#8
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 def test_flame_apply_minimum(self):
     self.assertEqual(self.meta_action_battle.hero_2_pvp.energy_speed, 1)
     ability = Flame(hero=self.hero, enemy=self.enemy)
     ability.apply()
     self.assertEqual(self.meta_action_battle.hero_2_pvp.energy_speed, 1)