def newSegment(self, sequence=None): segment = Segment(sequence=sequence) self.segments.append(segment) T = thread.Thread([Traversal(segment, True)]) self.eventGraph.add(T) self.segmentThreads[segment] = T return segment
def lib_open(): Menu=thread.Thread(1, "Library",0,lib.lib) if(not Menu.is_alive()): Menu.start() else: print("error is thrown :)") print("end of lib_open")
def __init__(self, sensor): # If sampling type is frequency, we run a loop in a thread specific to the sensor # Alternatively we can have a central timer dispatch thread # For all sensors that have a frequency technique, we must acquire their state locks in connection.py and join on them self.thread = thread.Thread(self.__timer, "ThreadThermistor") self.thread.start() self.sensor = sensor self.variables = {}
def wait_message(self): # Debug print("Waiting for connection.") while True: try: con, addr = self.sock.accept() finally: print("Get connection from:", (addr)) threadObj = thread.Thread(con, addr) _thread.start_new_thread(threadObj.thread_func, ())
def thread(self): return thread.Thread([Traversal(self, True)])
BUFFSIZ = 1024 ADDR = (HOST, PORT) client_socket.connect(ADDR) HOST = input('ENTER HOST: ') PORT = input('ENTER PORT: ') if not PORT: PORT = 33000 else: PORT = int(PORT) msg = input('ENTER MESSAGE: ') while True: client_socket.send(bytes(msg, 'utf-8')) def receive(): while True: try: msg = client_socket.recv(BUFFSIZ) print(msg.decode('utf-8')) except OSError: break receive_thread = thread.Thread(target=receive) receive_thread.start() receive_thread.mainloop()
def __init__(self): self._sensors = {} self._output_channels = [] self._input_channel = None self._in_thread = thread.Thread(self._input_loop, "ThreadInput")
def __init__(self, sensor): self.sensor = sensor self.variables = {} self.thread = thread.Thread(self.__timer, "ThreadThermistor") self.thread.start()
def main_run(): f1=Music_screen.main Start=thread.Thread(0,"mainplayloop",0,f1) Start.start()