def test__game_ended_column_check_when_game_ended(self): env = Environment(3, 3) env.set_x(0, 0) env.set_x(1, 0) env.set_x(2, 0) if_game_ended = env._game_ended_column_check() self.assertEqual(True, if_game_ended)
def test__game_ended_column_check_when_game_not_ended_4x3_board(self): env = Environment(4, 3) env.set_o(0, 1) env.set_o(2, 1) env.set_o(3, 1) env.print_array(env.board) if_game_ended = env._game_ended_column_check() self.assertEqual(False, if_game_ended)
def test__game_ended_column_check_when_game_not_ended(self): env = Environment(3, 3) env.set_o(0, 0) env.set_o(1, 0) env.set_x(2, 0) if_game_ended = env._game_ended_column_check() env.print_array(env.board) self.assertEqual(False, if_game_ended)