class DistributedTutorialSuitAI(DistributedSuitBaseAI): notify = DirectNotifyGlobal.directNotify.newCategory( "DistributedTutorialSuitAI") def __init__(self, air, tutMgr): DistributedSuitBaseAI.__init__(self, air, None) self.battleMgr = BattleManagerAI(self.air) self.battleMgr.battleConstructor = DistributedBattleTutorialAI self.tutMgr = tutMgr def requestBattle(self, x, y, z, h, p, r): avId = self.air.getAvatarIdFromSender() if not self.air.doId2do.get(avId): return self.confrontPos = Point3(x, y, z) self.confrontHpr = Vec3(h, p, r) self.battleMgr.newBattle(self.zoneId, self.zoneId, Point3(35, 20, -0.5), self, avId, self._battleDone) def _battleDone(self, zoneId): self.tutMgr.cogDefeated() del self.tutMgr def getConfrontPosHpr(self): return self.confrontPos, self.confrontHpr
class DistributedTutorialSuitAI(DistributedSuitBaseAI): notify = DirectNotifyGlobal.directNotify.newCategory("DistributedTutorialSuitAI") def __init__(self, air, tutMgr): DistributedSuitBaseAI.__init__(self, air, None) self.battleMgr = BattleManagerAI(self.air) self.battleMgr.battleConstructor = DistributedBattleTutorialAI self.tutMgr = tutMgr def requestBattle(self, x, y, z, h, p, r): avId = self.air.getAvatarIdFromSender() if not self.air.doId2do.get(avId): return self.confrontPos = Point3(x, y, z) self.confrontHpr = Vec3(h, p, r) self.battleMgr.newBattle(self.zoneId, self.zoneId, Point3(35, 20, -0.5), self, avId, self._battleDone) def _battleDone(self, zoneId): self.tutMgr.cogDefeated() del self.tutMgr def getConfrontPosHpr(self): return self.confrontPos, self.confrontHpr
def __init__(self, air, tutMgr): DistributedSuitBaseAI.__init__(self, air, None) self.battleMgr = BattleManagerAI(self.air) self.battleMgr.battleConstructor = DistributedBattleTutorialAI self.tutMgr = tutMgr